Arheundel.6451 Posted July 29, 2018 Share Posted July 29, 2018 They keep saying that Personal Bias doesn't exist in the development office and yet this example here is so undoubtedly clear with no chance of rebate , unless somebody here can come here with a real logic explanation on this particular case.1- They both transform the user2- They both have reduction CD traits on meta traitlines3- They have same base CDAnd here the similarities end.....now1- Rampage has: reduced direct dmg and condition dmg / swiftness + stab / 3-4x the dmg2- Tornado has only stability...no direct or condi dmg reduction ....no reflect.....no swiftness...the elite has not been used seriously since launch from 6 years ago. I am planning to release this gem of discrepancy to the rest of the MMO w0rld out there ....really how can people say that personal bias doesn't exist in the balance process? Link to comment Share on other sites More sharing options...
Faux Play.6104 Posted July 29, 2018 Share Posted July 29, 2018 Not sure why you think tornado is bad. It is constant aoe knock back. it can guarantee a decap or 100-0 someone if they don't have a port or instant cast stability. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted July 29, 2018 Share Posted July 29, 2018 At least tornado got it's cd reduced. My necro is still sitting here with 180 second cooldown lich form. Link to comment Share on other sites More sharing options...
Math.5123 Posted July 29, 2018 Share Posted July 29, 2018 @Crinn.7864 said:At least tornado got it's cd reduced. My necro is still sitting here with 180 second cooldown lich form.I would probably compare the old Plague to tornado and rampage, not lich. I guess that's not a transform anymore though.90 sec CD lich would be so dumb Link to comment Share on other sites More sharing options...
Arioch.4810 Posted July 30, 2018 Share Posted July 30, 2018 Comparing skills across classes in this manner is not a good idea: Each is balanced around entire profession's kit.Each profession has strong/weak points, it's logical (for me) to have diversity - so skills that have similar mechanic or function should vary greatly across professions. Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted July 30, 2018 Share Posted July 30, 2018 Because War has more armor and vitality, so It can't be a sitting duck. To be fair, original Tornado was strong. Like many original skills btw. Link to comment Share on other sites More sharing options...
Liewec.2896 Posted July 30, 2018 Share Posted July 30, 2018 because eles aren't allowed a decent elite,tornado? junk (was once useful when it boosted stats)FGS? junk (was useful when you could get multiple ticks from the rush)elemental? no comment...i actually use tornado because it is the least terrible option that eles have. Link to comment Share on other sites More sharing options...
Milan.9035 Posted July 30, 2018 Share Posted July 30, 2018 @Arioch.4810 said:Comparing skills across classes in this manner is not a good idea: Each is balanced around entire profession's kit.Each profession has strong/weak points, it's logical (for me) to have diversity - so skills that have similar mechanic or function should vary greatly across professions.Explain engineer. Link to comment Share on other sites More sharing options...
Schwahrheit.4203 Posted July 30, 2018 Share Posted July 30, 2018 It HAD a use back in the day for decaps, like if you get Tornado on Engi, you can improvise, knock back the guy with Rifle, then switch out of Tornado and land a bunch of grenades. For Elementalist? Sadly fiery greatsword was always better because it allowed you and one team mate to rotate faster. Now, the game has to have burst and Tornado just gets hard bursted. Link to comment Share on other sites More sharing options...
Hyraltia.4185 Posted July 31, 2018 Share Posted July 31, 2018 @Crinn.7864 said:At least tornado got it's cd reduced. My necro is still sitting here with 180 second cooldown lich form.Someone finally said it. But personally I think all the transforms should be back at 180 seconds, 60 seconds effective cd on rampage just makes it a crutch for awful warriors. Can't count the amount of bad warriors in pvp these days who have no idea how to dps or kill someone without rampage up, it's literally gotten to the point where I'm solo on a cap point and a warrior will rampage at me, or even in a 1v2 like why are you ulting in a fight you outnumber me in... Tldr nerf the transforms back to 180, too many awful players not learning how to really play because dumb crutch skills. Same goes for all this 1 shotting shit. Link to comment Share on other sites More sharing options...
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