LazySummer.2568 Posted October 3, 2018 Share Posted October 3, 2018 This skill is already broken enough with the gigantic aoe cc, guaranteed critc, low cd, and let's add a Blast combo finisher because why not. There's absolutely no reason that it should be able to go through walls and across different heights.Using LoS and being at different ground level is a major part of strategic play, and almost all of the skills in this game don't have this luxury, some even have their ability to hit behind the players removed even when they dont do something as powerful as a CC.How this skill currently works is a big part of reason why holos are so braindead to play and contribute to their high sustain. You outnumber / outplay them and they just run/leap around a corner and pull out this bs without even needing to look behind them or target anyone. Then you basically always have to guess + waste a dodge only to get hit by their Corona Burst or just let them go for free every time they LoS you.It being able to hit vertically is also incredibly unfair. For example, you'll strategically place yourself on the 2nd or 3rd level of the building at the middle of Kyhlo and then randomly get cced by some holo right below you, under the bridge that you can't even see, or you'll use the jumping pad on Skyhammer to kite and instead of trying to follow you, they just laugh and press 5 at ground level while you're still midair and then jump up to kill you while you're cced.Something this powerful honestly needs to have these 2 advantages removed or have its cd increased to 30s+ or generate 50%+ heat on use so holos can't just spam it carelessly. Link to comment Share on other sites More sharing options...
otto.5684 Posted October 4, 2018 Share Posted October 4, 2018 They need to remove the CC. I never really understood the logic of why a 600 AOE damage that hits in all direction, even behind walls CCs.. Link to comment Share on other sites More sharing options...
Chaith.8256 Posted October 4, 2018 Share Posted October 4, 2018 Nerfing this skill to the ground, from a Holo perspective, would hardly impact the class. I perform very well on Holo and highly limit my usage of this ability in order to maximize heat usage towards Corona Burst, Holo Leap, and auto attacks.It's a 70IQ skill when using it in people's faces, yet many Holos do this on cooldown. The only time where its use is strategic is when you pop it behind a wall/ledge when your opponent thinks they're safe. This is only fun for the Holo. Obviously it needs more strategy when using it - that isn't cheap feeling for the victim.It's Engineer Jade Winds. Highly spammable, hits everyone through Z axis but why would you spam it? I'd be in favor of totally reworking the skill but that's unlikely.It should not hit through Z axis or in a wide radius, but it should be much more high potential.My suggestion:Holographic Shockwave:This ability's shockwave affects foes only at the Z-axis of the user.This ability's radius is reduced from 600 to 240.Damage increased significantly. Like, two, to two and a half times more. Link to comment Share on other sites More sharing options...
Lazy.2835 Posted October 4, 2018 Share Posted October 4, 2018 Yes, I also have problems evading highly telegraphed skills. Nerf it! Link to comment Share on other sites More sharing options...
LazySummer.2568 Posted October 4, 2018 Author Share Posted October 4, 2018 @Lazy.2835 said:Yes, I also have problems evading highly telegraphed skills. Nerf it!just dodge 4head (even though you can't see it coming because it's behind a wall or under/above you with 600 range radius). Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted October 4, 2018 Share Posted October 4, 2018 @Lazy.2835 said:Yes, I also have problems evading highly telegraphed skills. Nerf it!when youre dodging DE TRB spam and Reaper Shrouds, no one can blame you really... also OP is complaining about advantages of axis and LoS, not the telegraph. Link to comment Share on other sites More sharing options...
otto.5684 Posted October 4, 2018 Share Posted October 4, 2018 @Lazy.2835 said:Yes, I also have problems evading highly telegraphed skills. Nerf it!Considering that the typical holo build has 2 and sometimes 3 other CC sources, removing CC from 600 range aoe that hits through walls and vertical is more than fine.Making PvP less of the fucking CC infested mess is surely a plus. Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted October 4, 2018 Share Posted October 4, 2018 @Lazy.2835 said:Yes, I also have problems evading highly telegraphed skills. Nerf it!This was a highly telegraphed troll attack. Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted October 4, 2018 Share Posted October 4, 2018 remember to dodge it, and corona burst, and rifle, and prime light beam. you play mirage or dd right? Link to comment Share on other sites More sharing options...
idolin.2831 Posted October 4, 2018 Share Posted October 4, 2018 @RisenHowl.2419 said:remember to dodge it, and corona burst, and rifle, and prime light beam. you play mirage or dd right?Corona burst actually has 2 pulses, so you gotta dodge both of them. Gotta dodge/reflect Photon Blitz and Holo Leap too (which is on a 2s cd). Link to comment Share on other sites More sharing options...
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