mrauls.6519 Posted March 5, 2019 Share Posted March 5, 2019 If so, it'll now be my go-to WvW rune for DH...Edit:It does! I almost busted a nut at work. We FINALLY have a movement speed rune that has the main stat of POWER in PvE/WvWAfter six(?) years of running Rune of the Traveler... this is a major changeEdit #2:Fireworks Rune is better :skull: Link to comment Share on other sites More sharing options...
otto.5684 Posted March 5, 2019 Share Posted March 5, 2019 It is not in sPvP, right? Link to comment Share on other sites More sharing options...
Novelli.7514 Posted March 5, 2019 Share Posted March 5, 2019 Rune of Fireworkshttps://wiki.guildwars2.com/wiki/Superior_Rune_of_Fireworks Link to comment Share on other sites More sharing options...
mrauls.6519 Posted March 5, 2019 Author Share Posted March 5, 2019 @"ToniKrieger.4293" said:Rune of Fireworkshttps://wiki.guildwars2.com/wiki/Superior_Rune_of_FireworksHUH?! When did that rune come out?? Link to comment Share on other sites More sharing options...
mrauls.6519 Posted March 5, 2019 Author Share Posted March 5, 2019 @otto.5684 said:It is not in sPvP, right?nope :/ Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted March 5, 2019 Share Posted March 5, 2019 This change to surging seems like Anet tossing a bone to DH in pvp. It's about time! Link to comment Share on other sites More sharing options...
mrauls.6519 Posted March 5, 2019 Author Share Posted March 5, 2019 @Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :( Link to comment Share on other sites More sharing options...
Spartacus.3192 Posted March 5, 2019 Share Posted March 5, 2019 agreed fireworks is better than surging.However i can see one way that surging could be better. It can be used as a soft invuln in that you can use your elite and get shocking aura which will stop the enemies burst on you. Since Guardians only have renewed focus as an invuln you can use a mantra elite and get a soft invuln. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted March 5, 2019 Share Posted March 5, 2019 @"mrauls.6519" said:@"ToniKrieger.4293" said:Rune of Fireworkshttps://wiki.guildwars2.com/wiki/Superior_Rune_of_FireworksHUH?! When did that rune come out??About a month ago with this Chinese NY festival. Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted March 6, 2019 Share Posted March 6, 2019 @"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. Link to comment Share on other sites More sharing options...
Spartacus.3192 Posted March 6, 2019 Share Posted March 6, 2019 @Arcaedus.7290 said:@"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. I agree but note the shocking aura is once every 45 sec not 90 sec. Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted March 7, 2019 Share Posted March 7, 2019 @Spartacus.3192 said:@Arcaedus.7290 said:@"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. I agree but note the shocking aura is once every 45 sec not 90 sec. @Spartacus.3192 said:@Arcaedus.7290 said:@"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. I agree but note the shocking aura is once every 45 sec not 90 sec. Rf has a cooldown of 90 seconds, 72 if traited. The vast majority of fights including 1v1s I don't find myself using RF more than once anyway. Now a firebrand running the elite mantra could make much better use of the shocking aura I'd say Link to comment Share on other sites More sharing options...
Spartacus.3192 Posted March 7, 2019 Share Posted March 7, 2019 @Arcaedus.7290 said:@Spartacus.3192 said:@Arcaedus.7290 said:@"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. I agree but note the shocking aura is once every 45 sec not 90 sec. @Spartacus.3192 said:@Arcaedus.7290 said:@"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. I agree but note the shocking aura is once every 45 sec not 90 sec. Rf has a cooldown of 90 seconds, 72 if traited. The vast majority of fights including 1v1s I don't find myself using RF more than once anyway. Now a firebrand running the elite mantra could make much better use of the shocking aura I'd sayThats what i meant in my previous post. If you want to use mantra elite then shocking aura with the 45s cd could be usefulfrom my previous post------- --"However i can see one way that surging could be better. It can be used as a soft invuln in that you can use your elite and get shocking aura which will stop the enemies burst on you. Since Guardians only have renewed focus as an invuln you can use a mantra elite and get a soft invuln." ------- Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted March 7, 2019 Share Posted March 7, 2019 @Spartacus.3192 said:@Arcaedus.7290 said:@Spartacus.3192 said:@Arcaedus.7290 said:@"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. I agree but note the shocking aura is once every 45 sec not 90 sec. @Spartacus.3192 said:@Arcaedus.7290 said:@"mrauls.6519" said:@Arcaedus.7290 said:This change to surging seems like Anet tossing a bone to DH in pvp. It's about time!If only the rune wasnt removed from pvp :(Darn, you're right :(Didn't even realize they took it out since I never ran that rune.Well if it comes to wvw-only, I think firework runes are superior as long as you're using RF. The vigor and might uptime >>> shocking aura once per 90 seconds that is unlikely to actually stun someone. I agree but note the shocking aura is once every 45 sec not 90 sec. Rf has a cooldown of 90 seconds, 72 if traited. The vast majority of fights including 1v1s I don't find myself using RF more than once anyway. Now a firebrand running the elite mantra could make much better use of the shocking aura I'd sayThats what i meant in my previous post. If you want to use mantra elite then shocking aura with the 45s cd could be usefulfrom my previous post------- --"However i can see one way that surging could be better. It can be used as a soft invuln in that you can use your elite and get shocking aura which will stop the enemies burst on you. Since Guardians only have renewed focus as an invuln you can use a mantra elite and get a soft invuln." ------- Yeh absoutely! If you're running a power-based support build then it could be a good rune choice and you'd be making excellent use of every part of that rune. I haven't really been too excited about harrier's-type FB for roaming ever since they nerfed the tome cooldowns though. Those nerfs hurt :( Link to comment Share on other sites More sharing options...
Leafstorm.1349 Posted March 8, 2019 Share Posted March 8, 2019 HmmI think I looked at the wrong post rofl Link to comment Share on other sites More sharing options...
Spartacus.3192 Posted March 8, 2019 Share Posted March 8, 2019 @Arcaedus.7290 said:Yeh absoutely! If you're running a power-based support build then it could be a good rune choice and you'd be making excellent use of every part of that rune. I haven't really been too excited about harrier's-type FB for roaming ever since they nerfed the tome cooldowns though. Those nerfs hurt :(Same here i used to roam on my harrier FB but stopped completely after the TOME cooldown and now with the RI nerf its even worse. RIP that build. Link to comment Share on other sites More sharing options...
nativity.3057 Posted March 8, 2019 Share Posted March 8, 2019 Does the shocking aura work when RI is used? i.e. since you're invulnerable, does damage into shocking aura happen before damage into invulnerability?Either way, a good player seeing you use RI will more than likely stop attacking until the RI is over. That leaves 1 sec of shocking aura.I would think the passive vigor alone from Fireworks would outweigh the 1 sec of shocking aura. Link to comment Share on other sites More sharing options...
Zahrak.6382 Posted March 8, 2019 Share Posted March 8, 2019 @nativity.3057 said:Does the shocking aura work when RI is used? i.e. since you're invulnerable, does damage into shocking aura happen before damage into invulnerability?Either way, a good player seeing you use RI will more than likely stop attacking until the RI is over. That leaves 1 sec of shocking aura.I would think the passive vigor alone from Fireworks would outweigh the 1 sec of shocking aura. Shocking aura applies after RI channel is finished. Link to comment Share on other sites More sharing options...
nativity.3057 Posted March 8, 2019 Share Posted March 8, 2019 @Zahrak.6382 said:@nativity.3057 said:Does the shocking aura work when RI is used? i.e. since you're invulnerable, does damage into shocking aura happen before damage into invulnerability?Either way, a good player seeing you use RI will more than likely stop attacking until the RI is over. That leaves 1 sec of shocking aura.I would think the passive vigor alone from Fireworks would outweigh the 1 sec of shocking aura. Shocking aura applies after RI channel is finished.so the full 4 secs of shocking aura is applied after RI is finished?In that case, I might try it out given how fireworks prices has decreased. The defensive value of shocking aura might be good, given how one of the main issue of playing core guard was the sticking power. Link to comment Share on other sites More sharing options...
Zahrak.6382 Posted March 9, 2019 Share Posted March 9, 2019 @nativity.3057 said:@Zahrak.6382 said:@nativity.3057 said:Does the shocking aura work when RI is used? i.e. since you're invulnerable, does damage into shocking aura happen before damage into invulnerability?Either way, a good player seeing you use RI will more than likely stop attacking until the RI is over. That leaves 1 sec of shocking aura.I would think the passive vigor alone from Fireworks would outweigh the 1 sec of shocking aura. Shocking aura applies after RI channel is finished.so the full 4 secs of shocking aura is applied after RI is finished?In that case, I might try it out given how fireworks prices has decreased. The defensive value of shocking aura might be good, given how one of the main issue of playing core guard was the sticking power. That's right! Last time I tried surging on guardian, full aura applied after RI. It was quite nice, since unsually (especially on outnumbereds) you can expect huge burst after RI. Link to comment Share on other sites More sharing options...
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