Castiel.9048 Posted September 2, 2019 Share Posted September 2, 2019 Interesting that Elementalists have no reveal capability.To keep with the lore, how about when attuning to Air, lightning is called down onto the player and grants a wave that ripples outwards and breaks stealth to enemies within a XXX radius.The cooldown will be around the X sec cooldown time for attunement swapping.Obviously the cooldown timer should be realistic such that FA builds don't abuse it.I'm thinking 9seconds, with reveal of 3seconds?Thoughts? Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted September 2, 2019 Share Posted September 2, 2019 @Castiel.9048 said:Interesting that Elementalists have no reveal capability.To keep with the lore, how about when attuning to Air, lightning is called down onto the player and grants a wave that ripples outwards and breaks stealth to enemies within a XXX radius.The cooldown will be around the X sec cooldown time for attunement swapping.Obviously the cooldown timer should be realistic such that FA builds don't abuse it.I'm thinking 9seconds, with reveal of 3seconds?Thoughts?why ? Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted September 2, 2019 Share Posted September 2, 2019 I'm fine without reveal though. And stealth opponents make decap faster. I'd rather see something more useful for ele gameplay. Link to comment Share on other sites More sharing options...
Jski.6180 Posted September 2, 2019 Share Posted September 2, 2019 Players hit by Lighting rod should be reveal. If lighting is coming from the sky to hit some one you should know where they are. Link to comment Share on other sites More sharing options...
fuzzyp.6295 Posted September 3, 2019 Share Posted September 3, 2019 Ele should get a reveal skill. It has been annoying me for seven years that the class that is the weakest to burst damage has no counterplay to stealth bursts classes. Even with a reveal, it won't stop a good thief or mesmer from one shotting you from stealth, but in drawn out battles where enemies stealth to reset the fight while we desperately fail about trying to tag them is ridiculous. Reveal isn't even all that powerful anymore since classes like Deadeye can just remove the debuff anyway. One day... one day. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted September 3, 2019 Share Posted September 3, 2019 Every class doesn't have to be able to do everything. Link to comment Share on other sites More sharing options...
Razor.6392 Posted September 3, 2019 Share Posted September 3, 2019 We really don't need more 'revealed' in this game. Link to comment Share on other sites More sharing options...
LazySummer.2568 Posted September 4, 2019 Share Posted September 4, 2019 @"Sigmoid.7082" said:Every class doesn't have to be able to do everything. arguments like these will actually be valid in games other than gw2 because those games actually have well defined classes with unique roles but the matter of fact is gw2 was pitched to be play your way and even shaped to be like that (eg. giving every class the ability to dps/support, giving stealth to classes other than thief) so it's only fair every class can do everything the second you give something unique on one class to another class, even more so when the said "unique" ability is given to close to half the classes but not other half Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted September 4, 2019 Share Posted September 4, 2019 @LazySummer.2568 said:@"Sigmoid.7082" said:Every class doesn't have to be able to do everything. arguments like these will actually be valid in games other than gw2 because those games actually have well defined classes with unique roles but the matter of fact is gw2 was pitched to be play your way and even shaped to be like that (eg. giving every class the ability to dps/support, giving stealth to classes other than thief) so it's only fair every class can do everything the second you give something unique on one class to another class, even more so when the said "unique" ability is given to close to half the classes but not other halfPlay your way never meant my class can and should be able to do absolutely everything. Classes still have theme and role. Again regardless of if half the classes have an ability and the others don't doesn't mean they need it. Just because something isn't unique doesn't mean it should be homogeneous amount classes. Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted September 4, 2019 Share Posted September 4, 2019 ele does not need reveal.Stealth must be removed from the game.Simple. Link to comment Share on other sites More sharing options...
Castiel.9048 Posted September 5, 2019 Author Share Posted September 5, 2019 I never said Eles need reveal, it just makes no sense WHY we don't have it.As someone mentioned classes have themes, eles use LIGHTNING - a giant spark of electricity.How can electricity NOT reveal?Anyways, I personally want reveal for WvW reasons; for example, when roaming only to find a gang of thieves / mesmers camping objectives.Such fun... Link to comment Share on other sites More sharing options...
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