Eugchriss.2046 Posted April 9, 2020 Share Posted April 9, 2020 I think (hope) that this was an oversight. So it is possible to hotfix it please?@Ben Phongluangtham.1065 thank you. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted April 9, 2020 Share Posted April 9, 2020 Come again? Link to comment Share on other sites More sharing options...
Eugchriss.2046 Posted April 9, 2020 Author Share Posted April 9, 2020 Damage + stun?I have nothing against thieves, it s just for the sake of consistency. Link to comment Share on other sites More sharing options...
Dantheman.3589 Posted April 9, 2020 Share Posted April 9, 2020 They barely touched on stuff like pets and stolen skills on thief that come from ai. They also accidentally left the pve numbers on like 3+ stolen skills, which now hit hard asf. They only reverted ele stolen skill from pve number though. I think as long as it isn’t common, even on CC skills, they are just gonna end up keeping damage as is. Ex. Hilt bash is a daze and stun from behind but still does good damage and something similar with thief steal sword attack Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted April 9, 2020 Share Posted April 9, 2020 Daze =/= stunNot an oversight.Melee attack stolen from guards that is blockable.Just like tactical strike, it is fine.The only cc that was zeroed are cc that prevent skill usage AND movements/dodge and weapon swapStun, launch, float, knockdown, knockback, pull, push..... Link to comment Share on other sites More sharing options...
mrauls.6519 Posted April 9, 2020 Share Posted April 9, 2020 This stolen skill is incredibly strong. My recommendation would be to lower the daze to 1/2 - 1 second. If a skill is interrupted, lock it for 3 - 5 seconds. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted April 9, 2020 Share Posted April 9, 2020 Edit: I WAS WRONG SKILL IS FINE Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted April 9, 2020 Share Posted April 9, 2020 @Tayga.3192 said:@"Crab Fear.1624" said:Daze =/= stunDaze is a CC and all CCs have 0.01 coefficientsno they don'thttps://wiki.guildwars2.com/wiki/DazeANDI guess if you take this trait https://wiki.guildwars2.com/wiki/Unrelenting_Criticismsymbol of vengeance should do 0 damage. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted April 9, 2020 Share Posted April 9, 2020 @"Crab Fear.1624" said:I guess if you take this trait https://wiki.guildwars2.com/wiki/Unrelenting_Criticismsymbol of vengeance should do 0 damage.Nvm for some reason some daze skills still have SOME damage while some other has 0.01 Link to comment Share on other sites More sharing options...
Ragnar.4257 Posted April 9, 2020 Share Posted April 9, 2020 @Tayga.3192 said:@"Crab Fear.1624" said:I guess if you take this trait https://wiki.guildwars2.com/wiki/Unrelenting_Criticismsymbol of vengeance should do 0 damage.Nvm for some reason some daze skills still have SOME damage while some other has 0.01The only ones that do 0 are the ones that can also Stun in some conditions. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted April 9, 2020 Share Posted April 9, 2020 @Ragnar.4257 said:The only ones that do 0 are the ones that can also Stun in some conditions.Yeah noticed, like ranger gs5. Link to comment Share on other sites More sharing options...
Grimjack.8130 Posted April 12, 2020 Share Posted April 12, 2020 all dazes should do damage, immobs however, probably not Link to comment Share on other sites More sharing options...
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