Vegeta.2563 Posted June 10, 2021 Share Posted June 10, 2021 Getting reports from multiple people from my squad.. some using arcdps.. some that are not. Both crashing when our squad starts to fight another squad. Even someone using Geforce Now crashed. Not sure what exactly is causing it, but this needs to be addressed. 1 Link to comment Share on other sites More sharing options...
derlistigeuhu.1658 Posted June 10, 2021 Share Posted June 10, 2021 Had three crashed tonight. No arc dps at all. Link to comment Share on other sites More sharing options...
eVampire.9486 Posted June 10, 2021 Share Posted June 10, 2021 Happened to me too, both in WvW and in open world. I have no arc installed. This happened after the game updated. Link to comment Share on other sites More sharing options...
Infusion.7149 Posted June 10, 2021 Share Posted June 10, 2021 Are you using d912pxy? If you are try using dxvk instead. d912pxy breaks often with patches and today there was a patch. One of those patches was to fix a server crash, the other for a story achievement. Link to comment Share on other sites More sharing options...
Vegeta.2563 Posted June 10, 2021 Author Share Posted June 10, 2021 2 hours ago, Infusion.7149 said: Are you using d912pxy? If you are try using dxvk instead. d912pxy breaks often with patches and today there was a patch. One of those patches was to fix a server crash, the other for a story achievement. Using 0 addons.. Got the error message though.. error: assertion: "..\..\..\Engine\Gr\GrBound.cpp", "(m_sphereRadius + TOLERANCE >= m_boxExtent.x) || (m_sphereRadius + TOLERANCE >= m_boxExtent.y) || (m_sphereRadius + TOLERANCE >= m_boxExtent.z)", 94 1 Link to comment Share on other sites More sharing options...
RouterGeeks.6320 Posted June 10, 2021 Share Posted June 10, 2021 Not sure if it's related, but I've crashed twice today in PvE in the same module but different assertion. Both times in the Cursed Shore map. *--> Crash <--* Assertion: minBoxDist <= m_sphereRadius File: ..\..\..\Engine\Gr\GrBound.cpp(302) App: Gw2-64.exe Pid: 18872 BaseAddr: 00007FF7E26F0000 ProgramId: 101 Build: 116268 I haven't had a client crash in at least 6 months and now two in one day. Kind of weird.... Link to comment Share on other sites More sharing options...
Chaba.5410 Posted June 10, 2021 Share Posted June 10, 2021 (edited) Been happening not only in WvW but PvE maps as well ever since Wednesday's patch. Jun 10 16:41:19 error: intercepted crash from gw2 assertion fail Jun 10 16:41:19 error: assertion: "..\..\..\Engine\Gr\GrBound.cpp", "(m_sphereRadius + TOLERANCE >= m_boxExtent.x) || (m_sphereRadius + TOLERANCE >= m_boxExtent.y) || (m_sphereRadius + TOLERANCE >= m_boxExtent.z)", 94 Edit: I notice there's a new nVidia driver 466.77 released just today so going to install that and see if there's any more crashes. Edited June 10, 2021 by Chaba.5410 Link to comment Share on other sites More sharing options...
GameTheory.8059 Posted June 11, 2021 Share Posted June 11, 2021 Finished up my NA raid we had a total of 20 crashes during the two hour run. This is 100% server wide as it was happening to people with no arcdps or other addons Link to comment Share on other sites More sharing options...
April.4765 Posted June 11, 2021 Share Posted June 11, 2021 Crashed and stuck in ebg queue twice today. Link to comment Share on other sites More sharing options...
daninumbers.4036 Posted June 11, 2021 Share Posted June 11, 2021 I just came to see if it was me but yeah, no. Same error about that grbound.cpp file and the sphereradius tolerance, no plugins here either. First one was yesterday, using my skyscale to come back for second Teq burn after jumping off the pod. The second one right now, engaging with my skyscale at a jade construct in Bloodstone Fen. Both times using the skyscale but if you guys also crashed in wvw then it can't be. Or it's something that also uses that file and its code is messed up after the last patch. It's just annoying because it happens randomly and like with Teq, it's a world boss happening once every several real life hours and losing the rewards too since you can't just come back keeping your progress (if you are lucky to land in the same map, doubt). It can easily mess up something you've been doing for a long time and you don't have time to repeat or wait for the next one. Link to comment Share on other sites More sharing options...
daninumbers.4036 Posted June 13, 2021 Share Posted June 13, 2021 Supposedly this last patch fixed it or it stated a client crash and I haven't had more crashes so far. Thanks for doing it quickly~ Link to comment Share on other sites More sharing options...
daninumbers.4036 Posted June 25, 2021 Share Posted June 25, 2021 Well then, no, the crash is back ruining stampede runs~ Link to comment Share on other sites More sharing options...
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