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Improved alacrity.


Veprovina.4876

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@"Veprovina.4876" said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

https://wiki.guildwars2.com/wiki/Alacrity

TLDRnormal alacrity, lasts full 100% duration. and makes each 1s recharge 1,25s worth of skillsuber alacrity lasts 66,67% duration and makes each 1s recharge 1,5s worth of skills.

normal 1s of alacrity gives you 0,25s worth of time for recharge over its durationimproved 1s gets turned in 0,667s and gives you 0,33s worth of time making it ~30% better.if you have perma alacrity, its even better, since - duration doesnt matter if its always up so its always 50% better.

very tldr.its 30%-50% better

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This one’s easy.

  • Normal alac is +25% recharge rate so it shaves off 0.25s per second.
  • Improved alac makes sets alac recharge rate to +50% (not 50% stronger) so it shaves off 0.5s per second
  • The penalty only applies to alac that you apply to yourself

Let’s grab 6s of alac (assuming you apply it to yourself and w/ no boon dura).

  • Normal alac gives 0.25 * 6 = 1.5s shaved
  • Improved alac gives 0.5* 4 = 2s shaved
  • The penalty does not scale and so Improved Alac gets better the more boon dura you have
  • If alac is from external source then penalty does not apply

Edit: actually I’m not sure but w/e lol

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@necromaniac.7629 said:you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

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@Leonidrex.5649 said:

@necromaniac.7629 said:you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

dw i got u, 100s CD skill:

no alac: recharging 1 CDs/s, 100 / 1 = 100%normal alac: recharging 1.25 CDs/s, 100 / 1.25 = 80%uber alac: recharging 1.5 CDs/s, 100 / 1.5 = 66(.67)%

assuming u have enough alac to last the whole dura.

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@Noodle Ant.1605 said:

@necromaniac.7629 said:you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

dw i got u, 100s CD skill:

no alac: recharging 1 CDs/s, 100 / 1 = 100%normal alac: recharging 1.25 CDs/s, 100 / 1.25 = 80%uber alac: recharging 1.5 CDs/s, 100 / 1.5 = 66(.67)%

assuming u have enough alac to last the whole dura.

its 66,(6) since its 66,66666666666....66,(67) implies that the number is 66,676767676767676767

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@ASP.8093 said:I think the important follow-up is: outside of PvE groups with heavy Firebrand support, how viable is it to keep up 100% coverage on Improved Alacrity?

Well Improved Alacrity only affects your character, everyone else gets standard alacrity. Though, with your skills having shorter cooldowns, it benefits everyone as you can give them alacrity more. I think, based on the numbers provided here, that if you have high boon duration, it definitely makes a difference. It's no only about keeping 100% uptime on alacrity - that only ever happens in raids and fractals anyway if your group is stacked. But for something like WvW it also helps a ton seeing as how any alacrity you give yourself with high boon duration will inevitabely overlap with different alacrity sources (like shatters), and might indeed give you skills to work with more often, even if you can't keep it up 100%.

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@Leonidrex.5649 said:

@necromaniac.7629 said:you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

oh wow, the way they named it in-game confuses me

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@"Veprovina.4876" said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

EDIT: EVERYTHING I'VE SAID HERE IS WRONG

Quick math under a 10 second timespanNORMAL CONDITIONS: 10s of waiting will give you 10s of rechargeWITH ALACRITY: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.IMPROVED ALACRITY: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

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@Terrorhuz.4695 said:

@"Veprovina.4876" said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

Quick math under a 10 second timespan
NORMAL CONDITIONS
: 10s of waiting will give you 10s of recharge
WITH ALACRITY
: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.
IMPROVED ALACRITY
: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

Interesting!

How does that translate to something like WvW where you don't have 100% upkeep on Alacrity? Does this mean Improved alacrity has no impact there?

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@Veprovina.4876 said:

@Veprovina.4876 said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

Quick math under a 10 second timespan
NORMAL CONDITIONS
: 10s of waiting will give you 10s of recharge
WITH ALACRITY
: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.
IMPROVED ALACRITY
: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

Interesting!

How does that translate to something like WvW where you don't have 100% upkeep on Alacrity? Does this mean Improved alacrity has no impact there?

EDIT: EVERYTHING I'VE SAID HERE IS WRONG

Unless you overcap boon duration, improved alacrity is always mathematically equivalent to normal alacrity; the choice is just whether or not you get the same boost right now or a bit later -and "right now" is always a good choice: you need the healing now, you need the phantasm now, you need the block now. So improved alacrity is always a good choice.

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@Terrorhuz.4695 said:

@Veprovina.4876 said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

Quick math under a 10 second timespan
NORMAL CONDITIONS
: 10s of waiting will give you 10s of recharge
WITH ALACRITY
: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.
IMPROVED ALACRITY
: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

Interesting!

How does that translate to something like WvW where you don't have 100% upkeep on Alacrity? Does this mean Improved alacrity has no impact there?

Unless you overcap boon duration, improved alacrity is always mathematically equivalent to normal alacrity; the choice is just whether or not you get the same boost right now or a bit later -and "right now" is always a good choice: you need the healing now, you need the phantasm now, you need the block now. So improved alacrity is always a good choice.

I see! Yeah, in WvW "right now" is very important. Thank you!

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@Terrorhuz.4695 said:

@"Veprovina.4876" said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

Quick math under a 10 second timespan
NORMAL CONDITIONS
: 10s of waiting will give you 10s of recharge
WITH ALACRITY
: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.
IMPROVED ALACRITY
: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

its all wrong. alacrity gives you 25% recharge speed and not 33%and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER goodSource : https://wiki.guildwars2.com/wiki/Alacrity

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@Leonidrex.5649 said:

@"Veprovina.4876" said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

Quick math under a 10 second timespan
NORMAL CONDITIONS
: 10s of waiting will give you 10s of recharge
WITH ALACRITY
: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.
IMPROVED ALACRITY
: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

its all wrong. alacrity gives you 25% recharge speed and not 33%and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER goodSource :

Oh that's even better then! :smiley:Then it's always good to have it, especially in WvW!

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@Leonidrex.5649 said:

@"Veprovina.4876" said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

Quick math under a 10 second timespan
NORMAL CONDITIONS
: 10s of waiting will give you 10s of recharge
WITH ALACRITY
: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.
IMPROVED ALACRITY
: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

its all wrong. alacrity gives you 25% recharge speed and not 33%and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER goodSource :

I'll fuck off to the speed of light that's a real pepega moment from me
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@Terrorhuz.4695 said:

@"Veprovina.4876" said:What's the math on this? How much better is it than just having alacrity?50% stronger but 33% less duration. How much "gain" is that?

Quick math under a 10 second timespan
NORMAL CONDITIONS
: 10s of waiting will give you 10s of recharge
WITH ALACRITY
: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.
IMPROVED ALACRITY
: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

its all wrong. alacrity gives you 25% recharge speed and not 33%and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER goodSource :

I'll kitten off to the speed of light that's a real pepega moment from me

Hey at least you learned something new! No shame in being wrong. :smile:

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current inpr. alacrity you always should set disabled. It cut alacrity uptime if you select it. Most people don't worry about it, or don't check it .. Wiht disabled trai you can keep bettter uptime, and don't push SoI onfly for quickenss if alacrity gone.People see green numbers, boon, and happy. And only after some time if you overskilled you can try that imps alacrity ..but it uselees I am sure.

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@lare.5129 said:current inpr. alacrity you always should set disabled. It cut alacrity uptime if you select it. Most people don't worry about it, or don't check it .. Wiht disabled trai you can keep bettter uptime, and don't push SoI onfly for quickenss if alacrity gone.People see green numbers, boon, and happy. And only after some time if you overskilled you can try that imps alacrity ..but it uselees I am sure.

This doesn’t make much sense. The penalty is only applied to the chrono(s) who take uber alac, who over-compensate for it anyway by shattering normally (via flow of time).

Even if uber alac expires, it will always recharge more than sad alac would have anyway.

SoI extends boons on other people so whether or not you have alac is irrelevant... if you really need to extend alac on yourself, you can shatter just before it activates and get 3s of uber alac instead of 3s sad alac?

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@Noodle Ant.1605 said:

@lare.5129 said:current inpr. alacrity you always should set disabled. It cut alacrity uptime if you select it. Most people don't worry about it, or don't check it .. Wiht disabled trai you can keep bettter uptime, and don't push SoI onfly for quickenss if alacrity gone.People see green numbers, boon, and happy. And only after some time if you overskilled you can try that imps alacrity ..but it uselees I am sure.

This doesn’t make much sense. The penalty is only applied to the chrono(s) who take uber alac, who over-compensate for it anyway by shattering normally (via flow of time).

Even if uber alac expires, it will
always
recharge more than sad alac would have anyway.

SoI extends boons on other people so whether or not you have alac is irrelevant... if you
really
need to extend alac on yourself, you can shatter just before it activates and get 3s of uber alac instead of 3s sad alac?

and to top it off its flat 33% reduction, if you have 150% boon duration it will turn into 117% so its not even that damaging to the uptimes unless you have NO boon duration, and then you are not even buff chrono so you dont run signet

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