Dreddo.9865 Posted October 26, 2017 Share Posted October 26, 2017 How can you tell whether is a friendly one or a foe one? And I am speaking of big zerg battles. For example necros' marks have a different color and we can either avoid it or take advantage of it but 'warrior's bubble' is always orange.Is there something I am missing or could this be improved like creating the 'friendly bubble' in a different color (like green)? Link to comment Share on other sites More sharing options...
Blodeuyn.2751 Posted October 26, 2017 Share Posted October 26, 2017 You can always enter it and find out. On a serious note, this change has been asked for, and a dev from the AMA said:"Distinguishable Winds of Disenchantment, ie different colors for friendly and enemy bubbles – Looking into it."https://en-forum.guildwars2.com/discussion/8408/ama-summary Link to comment Share on other sites More sharing options...
Dreddo.9865 Posted October 26, 2017 Author Share Posted October 26, 2017 Thanks for the link, didn't know it. Well these bubbles can make a big difference in blobs' encounters so I hope it gets fixed soon. Link to comment Share on other sites More sharing options...
FogLeg.9354 Posted October 26, 2017 Share Posted October 26, 2017 Atm there is no visual difference between friendly and hostile bubble, the way our guild has to work it out is to simply let each warrior shout out when the bubble goes down (and if possible, where). And if none has placed it, then everyone shouting "enemy bubble, get out!".One of the things I truely wish they would fix soon. Link to comment Share on other sites More sharing options...
tasmaniajones.4376 Posted October 26, 2017 Share Posted October 26, 2017 There's a red circle below enemy bubbles, but it can get caught in the mass of other red circles and be hard to see. Having a big red bubble for enemy bubbles would be far more useful. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted October 26, 2017 Share Posted October 26, 2017 u wil know if u go in Link to comment Share on other sites More sharing options...
Jirayu.5834 Posted October 26, 2017 Share Posted October 26, 2017 There is a red circle under the bubble. but it's kinda hard to see.I wish it will go with different color on friend and foe soon Link to comment Share on other sites More sharing options...
Miyafuji.1340 Posted October 26, 2017 Share Posted October 26, 2017 @FogLeg.9354 said:Atm there is no visual difference between friendly and hostile bubble, the way our guild has to work it out is to simply let each warrior shout out when the bubble goes down (and if possible, where). And if none has placed it, then everyone shouting "enemy bubble, get out!".One of the things I truely wish they would fix soon.We are doing this and often get completely screwed as a result, someone shouts "my bubble" but in a fact its enemy one aka enemy one is there as well, everyone rushes in and gets wrecked. We really need different colors for hostile skills. This is one of the things I do not understand. The game already has hue systems in it, aka coloration of stuff, so why don't we just have option in the settings that would make all hostile skill effect have red tint = all problems solved and it would take like hour to code if 1 guy did it. Link to comment Share on other sites More sharing options...
devastoscz.9851 Posted October 26, 2017 Share Posted October 26, 2017 This needs to be applied to a couple of skills actually, it would really help with Scourge shades and other "bubbly" skills on several classes. Link to comment Share on other sites More sharing options...
Riba.3271 Posted October 27, 2017 Share Posted October 27, 2017 Its not that hard to tell them apart from the red circle below. Issue is that human reaction time is longer than the time it takes to kill you in that bubble. Thats why your best bet is just to get out of every bubble asap. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted October 27, 2017 Share Posted October 27, 2017 I thought the warrior bubble was being proud to play a class that takes 5 minutes to master Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted October 27, 2017 Share Posted October 27, 2017 luckily passive traits save us provided someone uses s.i.n. and e.a. Link to comment Share on other sites More sharing options...
FogLeg.9354 Posted October 27, 2017 Share Posted October 27, 2017 @Miyafuji.1340 said:@FogLeg.9354 said:Atm there is no visual difference between friendly and hostile bubble, the way our guild has to work it out is to simply let each warrior shout out when the bubble goes down (and if possible, where). And if none has placed it, then everyone shouting "enemy bubble, get out!".One of the things I truely wish they would fix soon.We are doing this and often get completely screwed as a result, someone shouts "my bubble" but in a fact its enemy one aka enemy one is there as well, everyone rushes in and gets wrecked. We really need different colors for hostile skills. Sure, and nothing stops both groups place their bubbles into same spot, specially when both try to push same time, so you are both in enemy bubble and in your own bubble same time. In fact, this single skill has became so important, we tend to "push when bubble is ready!" :) Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted October 27, 2017 Share Posted October 27, 2017 @FogLeg.9354 said:In fact, this single skill has became so important, we tend to "push when bubble is ready!" :)They took our jobs!goes to veil alone in a corner Link to comment Share on other sites More sharing options...
Zephyra.4709 Posted October 27, 2017 Share Posted October 27, 2017 Devs said in the AMA they will be tending to it... I hope the enemy bubble is changed to red or a similar obvious color. Link to comment Share on other sites More sharing options...
Never.8571 Posted October 27, 2017 Share Posted October 27, 2017 @LetoII.3782 said:I thought the warrior bubble was being proud to play a class that takes 5 minutes to masterToo good :D Link to comment Share on other sites More sharing options...
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