setting your account to "away" prevent attacks by npcs? — Guild Wars 2 Forums
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setting your account to "away" prevent attacks by npcs?

someone in gendarran fields said he had set his account setting to "away" and was still getting attacked, couldn't understand why. I laughed quietly to myself but then thought, this isn't a thing is it? just making sure, ty

Comments

  • Infusion.7149Infusion.7149 Member ✭✭✭✭

    The login "server" and the map "server" are completely different. There isn't any reason to believe that it would work.

  • TwoGhosts.6790TwoGhosts.6790 Member ✭✭✭

    Yeah, this really isn't a thing.
    Like you, the idea of it really made me laugh.

  • Farohna.6247Farohna.6247 Member ✭✭✭

    Not a thing, should be amusing to watch someone confused and disgruntled with NPCs though ;)

  • Justine.6351Justine.6351 Member ✭✭✭✭

    Sounds like the making of an afk minion master :p

    Anet buff me :-(
    Make me good at game!

  • Luthan.5236Luthan.5236 Member ✭✭✭✭

    Sounds like a guy that played some kind of MMO where you could do open world PvP and then set yourself "away" (or some other method they would call it) to remove yourself from the PvP again. In the case of GW2: This is purely a setting for the messenger and to show to your contacts.

  • Pacificterror.7805Pacificterror.7805 Member ✭✭✭
    edited April 8, 2021

    @Luthan.5236 said:
    Sounds like a guy that played some kind of MMO where you could do open world PvP and then set yourself "away" (or some other method they would call it) to remove yourself from the PvP again. In the case of GW2: This is purely a setting for the messenger and to show to your contacts.

    I feel like there's definitely an online multiplayer game that I've played where you could set yourself to away and it essentially made it so you couldn't interact with anything and nothing could interact with you during away time. I could be imagining it though ¯_(ツ)_/¯

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    If I remember correctly Ultima Online had camp fires you could set up which made a tiny 'safe zone' where you wouldn't be attacked, which was important as it could take 10 minutes for your character to be fully logged out and you could otherwise be attacked in that time. But you also couldn't do anything while sitting at a campfire. (This is going back almost 20 years though, so I may be remembering it wrong.)

    I think the nearest GW2 equivalent is logging out to the character select screen. You won't be attacked and when you log back in you'll be exactly where you were, unless you were in an instance of course. But the downside is there's no guarantee you'll be in the same copy of map, so events might be at a different stage and there could be different people around.

    I've done that sometimes when I knew I needed to go afk for a few minutes. Although I also have a terrible habit of thinking where I'm standing is safe and empty and then coming back to discover it was empty because it's the area where a champion spawns and now I'm very dead.

    Danielle Aurorel, Desolation EU. Mini Collector

    "Life's a journey, not a destination."