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Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
edited November 30, 2019 in PVP

I'm not complaining and genuinely want to know how others counter being imobilizes,dazed from range while having all ur stun breaks on ur utility bar being put on forced cool down. This happened a few times by a mirage in arena and by the time my break stun and clears were off CD the mirage had me at like 5% hp.
What's some good counter play once caught by this or is the counterplay to just not get caught in the first place?

Comments

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    You could always counter it by taking your hands off the keyboard and wait for your character to respawn.
    The amount off CC is disgusting, but there isn't much to counter it when you're affected.
    Most "counters" are preemptive things like dodging.

  • Tharan.9085Tharan.9085 Member ✭✭✭

    You could counter it by playing DH and spamming stunbreaks and stability

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 29, 2019

    @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    Cant as on my thief I had withdrawl and shafowsteps for easy stunbreak but unfortunately part of the mirages combo is putting them all on forced CD's resulting in them being unusable till ur basically dead. So ur imobilizes,stunned and ur stunbreaks on forced cd, sonwas wondering if anyone had any good strategies after being hit with the combo since dodge,stunbreak and cleanses are taken out of the equation do to imobilize,stun and forced CD's being afflicted? that's gw2 balance in a nutshell lol
    I guess if mirages burst took like 25% max of ur health wouldn't be so bad but lack of counter play would still be relevant but it's made worse when they can burst such high amounts to I guess.
    Guess just try and avoid it at range I guess by pre dodging lol.

  • Ysmir.4986Ysmir.4986 Member ✭✭✭

    @Psycoprophet.8107 said:

    @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    Cant as on my thief I had withdrawl and shafowsteps for easy stunbreak but unfortunately part of the mirages combo is putting them all on forced CD's resulting in them being unusable till ur basically dead. So ur imobilizes,stunned and ur stunbreaks on forced cd, sonwas wondering if anyone had any good strategies after being hit with the combo since dodge,stunbreak and cleanses are taken out of the equation do to imobilize,stun and forced CD's being afflicted? that's gw2 balance in a nutshell lol
    I guess if mirages burst took like 25% max of ur health wouldn't be so bad but lack of counter play would still be relevant but it's made worse when they can burst such high amounts to I guess.
    Guess just try and avoid it at range I guess by pre dodging lol.

    Core s/d thief (really the only viable build at high tier atm) hard counters mirage as long as you get steal on them. Then it's just glob spam and face tanking until they're dead. You shouldn't have any trouble because of prot, resistance, block and stability coverage you get.

  • I question what you speak.
    Mesmer currently immobalises ONLY with https://wiki.guildwars2.com/wiki/Illusionary_Leap .
    Daze would be f3/daze mantra.
    This is sword only combo, long cast time, after that delay. Easy to dodge, you can also cleave the clone mirage will summon.
    No idea what " put your utilities on forced cooldown ".
    Cant really give you advice, since nothing in mirage kit can do what you describe. You sure you didnt get gangbanged by several people?

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Ysmir.4986 said:

    @Psycoprophet.8107 said:

    @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    Cant as on my thief I had withdrawl and shafowsteps for easy stunbreak but unfortunately part of the mirages combo is putting them all on forced CD's resulting in them being unusable till ur basically dead. So ur imobilizes,stunned and ur stunbreaks on forced cd, sonwas wondering if anyone had any good strategies after being hit with the combo since dodge,stunbreak and cleanses are taken out of the equation do to imobilize,stun and forced CD's being afflicted? that's gw2 balance in a nutshell lol
    I guess if mirages burst took like 25% max of ur health wouldn't be so bad but lack of counter play would still be relevant but it's made worse when they can burst such high amounts to I guess.
    Guess just try and avoid it at range I guess by pre dodging lol.

    Core s/d thief (really the only viable build at high tier atm) hard counters mirage as long as you get steal on them. Then it's just glob spam and face tanking until they're dead. You shouldn't have any trouble because of prot, resistance, block and stability coverage you get.

    I've killed many mirages and get what ur saying but I'm asking if at range if u do get caught in this burst combo what is a good counter play?
    I kno face tanking even after a successful steal and using plasma u will still get wrecked fast by a good mesmer or any class if ur face tanking their damage and not using ur tools like evades and positioning during the fight lol.
    But yeah a garbage mesmer might die if a thief face tanks there damage and just allows the thief to beat on em lol.
    Is there any tricks u can employ once ur caught in the burst combo tho?

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 29, 2019

    @Leonidrex.5649 said:
    I question what you speak.
    Mesmer currently immobalises ONLY with https://wiki.guildwars2.com/wiki/Illusionary_Leap .
    Daze would be f3/daze mantra.
    This is sword only combo, long cast time, after that delay. Easy to dodge, you can also cleave the clone mirage will summon.
    No idea what " put your utilities on forced cooldown ".
    Cant really give you advice, since nothing in mirage kit can do what you describe. You sure you didnt get gangbanged by several people?

    Well I didn't imagine it and it happened more than once last night. I was hit at range and was unable to move nor use ANY stunbreak or heals as when I tried they did nothing and physically looked at all my utilities and heal skills counting down in blue unable to use them so seeing as I couldn't move,stunbreaks,heal or cast any skill I just stood there till CD's were off and by that time I was at like 5% hp from full from the mirages burst. Played this game for yrs and this is far from first time I've experienced this from mirages, just want to kno a counter I can do when happens again as I cant think of any other than preemptively avoiding the burst but then again isn't that the counter play of any burst combo regardless of how balanced it is?

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    so you as thief can burst people down but they cant do it to you, nice

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 29, 2019

    @SeikeNz.3526 said:
    so you as thief can burst people down but they cant do it to you, nice

    U serious are reaching to troll with that one man. That is in no way what I am saying or implying.
    Sad attempt bud.
    If a thief imobilizes u at range or in melee for that matter than applies a daze as well as forcing all ur skills on CD so ur helpless I would be the first to say that is in fact ridiculous and needs removed pronto.
    I openly admitted condi DD needed nerf couple months back regardless that I play the class.

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Psycoprophet.8107 said:

    @SeikeNz.3526 said:
    so you as thief can burst people down but they cant do it to you, nice

    U serious are reaching to troll with that one man. That is in no way what I am saying or implying.
    Sad attempt bud.
    If a thief imobilizes u at range or in melee for that matter than applies a daze as well as forcing all ur skills on CD so ur helpless I would be the first to say that is in fact ridiculous and needs removed pronto.
    I openly admitted condi DD needed nerf couple months back regardless that I play the class.

    but thief can do all that lol
    the problem are people trying to nerf mesmers even more while they are not even strong, the only problem is on mirage clone ambush that need to removed

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @SeikeNz.3526 said:

    @Psycoprophet.8107 said:

    @SeikeNz.3526 said:
    so you as thief can burst people down but they cant do it to you, nice

    U serious are reaching to troll with that one man. That is in no way what I am saying or implying.
    Sad attempt bud.
    If a thief imobilizes u at range or in melee for that matter than applies a daze as well as forcing all ur skills on CD so ur helpless I would be the first to say that is in fact ridiculous and needs removed pronto.
    I openly admitted condi DD needed nerf couple months back regardless that I play the class.

    but thief can do all that lol
    the problem are people trying to nerf mesmers even more while they are not even strong, the only problem is on mirage clone ambush that need to removed

    Hmmm I imobilize and daze for 1/4 sec which is basically good for a interrupt but don't kno of any thief burst combo's that have a imobilize,long stun as well as forcing cd's on the players utility skill rendering them unable to use any stunbreaks or cleanses. I've been clearly missing out all these yea on all these combos along with the infinite evades and ini u guys always preach say thief has lol
    The forced CD's is the kicker as being able to use a stunbreaks would be the go to counter to it but if their on orced CD even with good reaction time to stunbreaks or cleanse it means nothing cuz their all unusable.

  • @Psycoprophet.8107 said:

    @Leonidrex.5649 said:
    I question what you speak.
    Mesmer currently immobalises ONLY with https://wiki.guildwars2.com/wiki/Illusionary_Leap .
    Daze would be f3/daze mantra.
    This is sword only combo, long cast time, after that delay. Easy to dodge, you can also cleave the clone mirage will summon.
    No idea what " put your utilities on forced cooldown ".
    Cant really give you advice, since nothing in mirage kit can do what you describe. You sure you didnt get gangbanged by several people?

    Well I didn't imagine it and it happened more than once last night. I was hit at range and was unable to move nor use ANY stunbreak or heals as when I tried they did nothing and physically looked at all my utilities and heal skills counting down in blue unable to use them so seeing as I couldn't move,stunbreaks,heal or cast any skill I just stood there till CD's were off and by that time I was at like 5% hp from full from the mirages burst. Played this game for yrs and this is far from first time I've experienced this from mirages, just want to kno a counter I can do when happens again as I cant think of any other than preemptively avoiding the burst but then again isn't that the counter play of any burst combo regardless of how balanced it is?

    blue skills means chill, chill means staff 5. staff 5 means condi mirage.
    so far you got hit by condi power mirage, that doesnt exist.
    If you could show me footage I could know what happened.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 29, 2019

    @SeikeNz.3526 said:

    @Psycoprophet.8107 said:

    @SeikeNz.3526 said:
    so you as thief can burst people down but they cant do it to you, nice

    U serious are reaching to troll with that one man. That is in no way what I am saying or implying.
    Sad attempt bud.
    If a thief imobilizes u at range or in melee for that matter than applies a daze as well as forcing all ur skills on CD so ur helpless I would be the first to say that is in fact ridiculous and needs removed pronto.
    I openly admitted condi DD needed nerf couple months back regardless that I play the class.

    but thief can do all that lol
    the problem are people trying to nerf mesmers even more while they are not even strong, the only problem is on mirage clone ambush that need to removed

    No the problem is people complain about real balance issue within a class and 90% of the time instead of making changes to the obvious issues people point out the team nerfs around the problem often times thru multiple attempts and more times than not leaving the initial issue present while nerfing other aspects of the class to the ground.
    Hence why balance is what it is now-total mess.
    And yes as a whole mesmer has been over nerfed but again due to what I said above, scourges are in same boat.

  • You are supposed to have enough evades/invuln or passive defense/boons to face tank all the unavoidable cc and damage. If your build doesnt have all that... then just dodge?

  • @Ysmir.4986 said:

    @Psycoprophet.8107 said:

    @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    Cant as on my thief I had withdrawl and shafowsteps for easy stunbreak but unfortunately part of the mirages combo is putting them all on forced CD's resulting in them being unusable till ur basically dead. So ur imobilizes,stunned and ur stunbreaks on forced cd, sonwas wondering if anyone had any good strategies after being hit with the combo since dodge,stunbreak and cleanses are taken out of the equation do to imobilize,stun and forced CD's being afflicted? that's gw2 balance in a nutshell lol
    I guess if mirages burst took like 25% max of ur health wouldn't be so bad but lack of counter play would still be relevant but it's made worse when they can burst such high amounts to I guess.
    Guess just try and avoid it at range I guess by pre dodging lol.

    Core s/d thief (really the only viable build at high tier atm) hard counters mirage as long as you get steal on them. Then it's just glob spam and face tanking until they're dead. You shouldn't have any trouble because of prot, resistance, block and stability coverage you get.

    Just kind of lol. U can still lose that 1v1> @Psycoprophet.8107 said:

    @Ysmir.4986 said:

    @Psycoprophet.8107 said:

    @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    Cant as on my thief I had withdrawl and shafowsteps for easy stunbreak but unfortunately part of the mirages combo is putting them all on forced CD's resulting in them being unusable till ur basically dead. So ur imobilizes,stunned and ur stunbreaks on forced cd, sonwas wondering if anyone had any good strategies after being hit with the combo since dodge,stunbreak and cleanses are taken out of the equation do to imobilize,stun and forced CD's being afflicted? that's gw2 balance in a nutshell lol
    I guess if mirages burst took like 25% max of ur health wouldn't be so bad but lack of counter play would still be relevant but it's made worse when they can burst such high amounts to I guess.
    Guess just try and avoid it at range I guess by pre dodging lol.

    Core s/d thief (really the only viable build at high tier atm) hard counters mirage as long as you get steal on them. Then it's just glob spam and face tanking until they're dead. You shouldn't have any trouble because of prot, resistance, block and stability coverage you get.

    I've killed many mirages and get what ur saying but I'm asking if at range if u do get caught in this burst combo what is a good counter play?
    I kno face tanking even after a successful steal and using plasma u will still get wrecked fast by a good mesmer or any class if ur face tanking their damage and not using ur tools like evades and positioning during the fight lol.
    But yeah a garbage mesmer might die if a thief face tanks there damage and just allows the thief to beat on em lol.
    Is there any tricks u can employ once ur caught in the burst combo tho?

    Yeah that’s kind of not super helpful advice core s/d not even that good rn a good mirage can easily win that 1v1. Most of the time condi DrD can even be better at that 1v1. My main advice is watch their stun breaks and for that scepter block avoid these stun breaks completely because they will most likely spam their burst right after so make sure to land all you cc in the time in between this way you are more likely to even get your steal off which yes makes it much ezier to win that 1v1 but in many cases you will not be able to face tank at least not for long... disengage use glob go back in and when glob wears off disengage again possibly heal or use glob again and go back in to clean up, wash and repeat

  • Killthehealersffs.8940Killthehealersffs.8940 Member ✭✭✭
    edited November 29, 2019

    @Psycoprophet.8107 said:

    @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    I guess if mirages burst took like 25% max of ur health wouldn't be so bad but lack of counter play would still be relevant but it's made worse when they can burst such high amounts to I guess.

    http://www.quickmeme.com/img/34/347f2fe6027fd02eaf94b82960ca79f3e3873a0c3b7d4379dddd614ed8429f8f.jpg

    https://wiki.guildwars2.com/wiki/Headshot
    https://wiki.guildwars2.com/wiki/Interrupt
    http://images.huffingtonpost.com/2016-03-15-1458083788-7576672-pretendingtobedead.jpg

    2 month

  • @SeikeNz.3526 said:
    so you as thief can burst people down but they cant do it to you, nice

    Funny, the only thief builds that are able to burst people down are certain glass-cannon DE builds that see no serious play whatsoever.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 29, 2019

    @NorthernRedStar.3054 said:

    @SeikeNz.3526 said:
    so you as thief can burst people down but they cant do it to you, nice

    Funny, the only thief builds that are able to burst people down are certain glass-cannon DE builds that see no serious play whatsoever.

    Lol the fact this is not only true but is regarding gw2's assassin class lmao. Games a joke at this point.

  • rng.1024rng.1024 Member ✭✭✭✭
    edited November 30, 2019

    Removing immobilized:
    - Signet of Agility
    - Withdraw
    - Infiltrator's Return
    - Sigil of Cleansing

    Avoiding damage/cc while immobilized (Evade Frames):
    - Daggerstorm
    - Flanking Strike
    - Disabling Shot

    When dazed and immobilized:
    - Steal (to gain health, glob, interrupt and get back a cooldown) even on clones
    - Sigil of Cleansing then dodge

    Disengaging while immobilized:
    - Infiltrator's Arrow
    - Infiltrator's Strike/Return
    - Cloack and Dagger + Steal
    - Flanking Strike + Steal

    //////////////////////////////////////////////////////////////

    The question is more what can you not do?

    Learn to recognize the sword 3 cast as there will be a huge delay inbetween the clone spawns and they activate the second cast - simply dodging at any point here will either negate the clone ever spawning if too early, or they will waste their burst if done at the right time - 95% of mesmers won't cast sword 3 without immediately popping the swap since it's a significant setup skill you can't chance with.

    Even if you mistime it and get immobilized, you can instantly start to spam either the evade frames listed or any skill that removes conditions in order to let you dodge the daze application - it's simply muscle memory, the faster you are the easier it will be to remove the cause of the root before other conditions cover it.

    And if they daze first, well then it will be over by the time the immob comes so just cleanse and keep going - a good rule of thumb is to spam evadeframes here until the dazes are spent and then clear the immob.

    Other useful things are of course to use non-port spots, line of sight hindrance and to engage with an Infiltrator's Strike. Always steal after 2 consecutive dodges in order to get the glob, and that will allow you a much easier time against both the dazes and immobilizes - sword 2 out, chug it uninterrupted, then sword 2 back in.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 30, 2019

    @rng.1024 said:
    Removing immobilized:
    - Signet of Agility
    - Withdraw
    - Infiltrator's Return
    - Sigil of Cleansing

    Avoiding damage/cc while immobilized (Evade Frames):
    - Daggerstorm
    - Flanking Strike
    - Disabling Shot

    When dazed and immobilized:
    - Steal (to gain health, glob, interrupt and get back a cooldown) even on clones
    - Sigil of Cleansing then dodge

    Disengaging while immobilized:
    - Infiltrator's Arrow
    - Infiltrator's Strike/Return
    - Cloack and Dagger + Steal
    - Flanking Strike + Steal

    //////////////////////////////////////////////////////////////

    The question is more what can you not do?

    Learn to recognize the sword 3 cast as there will be a huge delay inbetween the clone spawns and they activate the second cast - simply dodging at any point here will either negate the clone ever spawning if too early, or they will waste their burst if done at the right time - 95% of mesmers won't cast sword 3 without immediately popping the swap since it's a significant setup skill you can't chance with.

    Even if you mistime it and get immobilized, you can instantly start to spam either the evade frames listed or any skill that removes conditions in order to let you dodge the daze application - it's simply muscle memory, the faster you are the easier it will be to remove the cause of the root before other conditions cover it.

    And if they daze first, well then it will be over by the time the immob comes so just cleanse and keep going - a good rule of thumb is to spam evadeframes here until the dazes are spent and then clear the immob.

    Other useful things are of course to use non-port spots, line of sight hindrance and to engage with an Infiltrator's Strike. Always steal after 2 consecutive dodges in order to get the glob, and that will allow you a much easier time against both the dazes and immobilizes - sword 2 out, chug it uninterrupted, then sword 2 back in.

    I guess u didn't understand the part where all my skills and utilities were on forced cd and not useable- as mentioned 4x or more so far in thread.
    But thanks for the cleanse/stunbreak list.

  • reikken.4961reikken.4961 Member ✭✭✭

    nothing in pvp puts stunbreaks on cooldown

  • @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    Thas is a a untruth, you can't spam nothing under cc. Even Renewed Focus is unavailable when you are under cc, Shield of Wrath may save you sometimes tho, but with 35s refresh.... good luck.

  • Vicariuz.1605Vicariuz.1605 Member ✭✭✭

    @Psycoprophet.8107 said:

    @rng.1024 said:
    Removing immobilized:
    - Signet of Agility
    - Withdraw
    - Infiltrator's Return
    - Sigil of Cleansing

    Avoiding damage/cc while immobilized (Evade Frames):
    - Daggerstorm
    - Flanking Strike
    - Disabling Shot

    When dazed and immobilized:
    - Steal (to gain health, glob, interrupt and get back a cooldown) even on clones
    - Sigil of Cleansing then dodge

    Disengaging while immobilized:
    - Infiltrator's Arrow
    - Infiltrator's Strike/Return
    - Cloack and Dagger + Steal
    - Flanking Strike + Steal

    //////////////////////////////////////////////////////////////

    The question is more what can you not do?

    Learn to recognize the sword 3 cast as there will be a huge delay inbetween the clone spawns and they activate the second cast - simply dodging at any point here will either negate the clone ever spawning if too early, or they will waste their burst if done at the right time - 95% of mesmers won't cast sword 3 without immediately popping the swap since it's a significant setup skill you can't chance with.

    Even if you mistime it and get immobilized, you can instantly start to spam either the evade frames listed or any skill that removes conditions in order to let you dodge the daze application - it's simply muscle memory, the faster you are the easier it will be to remove the cause of the root before other conditions cover it.

    And if they daze first, well then it will be over by the time the immob comes so just cleanse and keep going - a good rule of thumb is to spam evadeframes here until the dazes are spent and then clear the immob.

    Other useful things are of course to use non-port spots, line of sight hindrance and to engage with an Infiltrator's Strike. Always steal after 2 consecutive dodges in order to get the glob, and that will allow you a much easier time against both the dazes and immobilizes - sword 2 out, chug it uninterrupted, then sword 2 back in.

    I guess u didn't understand the part where all my skills and utilities were on forced cd and not useable- as mentioned 4x or more so far in thread.
    But thanks for the cleanse/stunbreak list.

    You misplayed by blowing all your defensive cooldowns and remaining in the fight. That isn't a problem with mesmer.

  • @Psycoprophet.8107 said:

    @NorthernRedStar.3054 said:

    @SeikeNz.3526 said:
    so you as thief can burst people down but they cant do it to you, nice

    Funny, the only thief builds that are able to burst people down are certain glass-cannon DE builds that see no serious play whatsoever.

    Lol the fact this is not only true but is regarding gw2's assassin class lmao. Games a joke at this point.

    http://static.bladeandsoul.com/uploads/articles/images/new_class_announce.jpg

    2 month

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 30, 2019

    @Vicariuz.1605 said:

    @Psycoprophet.8107 said:

    @rng.1024 said:
    Removing immobilized:
    - Signet of Agility
    - Withdraw
    - Infiltrator's Return
    - Sigil of Cleansing

    Avoiding damage/cc while immobilized (Evade Frames):
    - Daggerstorm
    - Flanking Strike
    - Disabling Shot

    When dazed and immobilized:
    - Steal (to gain health, glob, interrupt and get back a cooldown) even on clones
    - Sigil of Cleansing then dodge

    Disengaging while immobilized:
    - Infiltrator's Arrow
    - Infiltrator's Strike/Return
    - Cloack and Dagger + Steal
    - Flanking Strike + Steal

    //////////////////////////////////////////////////////////////

    The question is more what can you not do?

    Learn to recognize the sword 3 cast as there will be a huge delay inbetween the clone spawns and they activate the second cast - simply dodging at any point here will either negate the clone ever spawning if too early, or they will waste their burst if done at the right time - 95% of mesmers won't cast sword 3 without immediately popping the swap since it's a significant setup skill you can't chance with.

    Even if you mistime it and get immobilized, you can instantly start to spam either the evade frames listed or any skill that removes conditions in order to let you dodge the daze application - it's simply muscle memory, the faster you are the easier it will be to remove the cause of the root before other conditions cover it.

    And if they daze first, well then it will be over by the time the immob comes so just cleanse and keep going - a good rule of thumb is to spam evadeframes here until the dazes are spent and then clear the immob.

    Other useful things are of course to use non-port spots, line of sight hindrance and to engage with an Infiltrator's Strike. Always steal after 2 consecutive dodges in order to get the glob, and that will allow you a much easier time against both the dazes and immobilizes - sword 2 out, chug it uninterrupted, then sword 2 back in.

    I guess u didn't understand the part where all my skills and utilities were on forced cd and not useable- as mentioned 4x or more so far in thread.
    But thanks for the cleanse/stunbreak list.

    You misplayed by blowing all your defensive cooldowns and remaining in the fight. That isn't a problem with mesmer.

    I literally dropped into arena and jumped through smoke screen than backstabbed the mirage he than imobilizesd me,stunned me followed by a burst leaving me with basically no hp and during all my utilities were counting down therefore not useable and no I did not blow my CD's prior as non were used in the prior set up I just mentioned and whether or not this is possible it has happened to me more than once and yea I've played this game close to 5 yrs now and know what Im Looking at. Thanks for the info everyone. No other spec has ever done this to me but the one. Questions been answered enough so changed it to please close as guess I imagined it multiple times

  • Vicariuz.1605Vicariuz.1605 Member ✭✭✭
    edited November 30, 2019

    @Psycoprophet.8107 said:

    @Vicariuz.1605 said:

    @Psycoprophet.8107 said:

    @rng.1024 said:
    Removing immobilized:
    - Signet of Agility
    - Withdraw
    - Infiltrator's Return
    - Sigil of Cleansing

    Avoiding damage/cc while immobilized (Evade Frames):
    - Daggerstorm
    - Flanking Strike
    - Disabling Shot

    When dazed and immobilized:
    - Steal (to gain health, glob, interrupt and get back a cooldown) even on clones
    - Sigil of Cleansing then dodge

    Disengaging while immobilized:
    - Infiltrator's Arrow
    - Infiltrator's Strike/Return
    - Cloack and Dagger + Steal
    - Flanking Strike + Steal

    //////////////////////////////////////////////////////////////

    The question is more what can you not do?

    Learn to recognize the sword 3 cast as there will be a huge delay inbetween the clone spawns and they activate the second cast - simply dodging at any point here will either negate the clone ever spawning if too early, or they will waste their burst if done at the right time - 95% of mesmers won't cast sword 3 without immediately popping the swap since it's a significant setup skill you can't chance with.

    Even if you mistime it and get immobilized, you can instantly start to spam either the evade frames listed or any skill that removes conditions in order to let you dodge the daze application - it's simply muscle memory, the faster you are the easier it will be to remove the cause of the root before other conditions cover it.

    And if they daze first, well then it will be over by the time the immob comes so just cleanse and keep going - a good rule of thumb is to spam evadeframes here until the dazes are spent and then clear the immob.

    Other useful things are of course to use non-port spots, line of sight hindrance and to engage with an Infiltrator's Strike. Always steal after 2 consecutive dodges in order to get the glob, and that will allow you a much easier time against both the dazes and immobilizes - sword 2 out, chug it uninterrupted, then sword 2 back in.

    I guess u didn't understand the part where all my skills and utilities were on forced cd and not useable- as mentioned 4x or more so far in thread.
    But thanks for the cleanse/stunbreak list.

    You misplayed by blowing all your defensive cooldowns and remaining in the fight. That isn't a problem with mesmer.

    I literally dropped into arena and jumped through smoke screen than backstabbed the mirage he than imobilizesd me,stunned me and all my utilities were counting down therefore not useable and no I did not blow my CD's prior and whether or not this is possible it has happened to me more than once and yea I've played this game close to 5 yrs now and know what I. Looking at. Thanks for the info everyone.

    you can steal while cc'd and immob'd. nothing in a mesmer kit prevents steal or shadowstep from being used.

    so either you have no stunbreaks on ur bar and deserve to be 1 shot, or you were extremely slow to respond to the sword3 (dodge/clear immob with signet/shadowstep/roll for initiative, there are numerous ways to avoid the burst following the immob or the immob all together).

    Been playing since beta btw, not sure how that matter tho.

  • Tharan.9085Tharan.9085 Member ✭✭✭

    @Kaburro.4712 said:

    @Tharan.9085 said:
    You could counter it by playing DH and spamming stunbreaks and stability

    Thas is a a untruth, you can't spam nothing under cc. Even Renewed Focus is unavailable when you are under cc, Shield of Wrath may save you sometimes tho, but with 35s refresh.... good luck.

    DH has 4 stunbreaks and even more stability btw