To me they are walking on the wrong path.I mean GW2 was a Great Game because of its accessibilitiy and simplicity. Levelling: so easy and enjoiable with no "oldschool" quest hub,world events with partecipation...Gearing: remember when the max quality was Exotic(u could use Karma to buy items and that gear was good across all modes),meaning everyone was on equal terms (stats speaking) and u didnt have to farm specific currency in a specific map or having Ascended crafting with all that time gating and rs farm?Spvp: just get to the required level and have pvpWvW: same thing.Gw2 was Great for these reasons: just log in,get what u need in a reasonable ammount of time (faster than any mmorpg out there) and PLAY.Nowdays its totally different. The maximum example was how to unlock new professions (coming with any new expansion): PvE: if you like PvE,u are playing PvE and so u unlock those while doing what you like,PvESPvP: You only enjoy log in and have structured pvp matches: there you go instant unlockWvW: You mostly do WvW yea yuck fou go play PvE .... until they sort of fixed this and people karma train for a week to unlock things to get more currency,but its wvw specific while i have billions of Karma i could use it to unlock things,but no,here: MOAR currency to make it tedious.I actually find this funny.In one hand you have WoW trying to semplify the game as much as possible for accessibility from what it was,in the other you have Gw2 complicating things from what is was,for no reasons. i dont know: 2019 was the first year i uninstalled this game.I still hope,a little,they fix WvW but yea im so ready to go.