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uberkingkong.8041

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Posts posted by uberkingkong.8041

  1. @Firebeard.1746 said:

    @uberkingkong.8041 said:They do this this way because you can potentially DDoS the game.

    Everytime you change something like LFG message, it sends it to database for a change.So if you was really mad,made like 50 accounts, program to change lfg message.It's gonna flood the server and bring it down.

    Have to think of this from a architectural point of view.Seems silly, but it makes the game more secure and less vulnerable to attacks.

    What they could do, is add something like captcha, where you have to solve to show you are not a robot.

    Then perhaps they should consider giving us proper queues and own the fact there's roles in this game instead of denying it but constantly releasing new content that require them.

    Why you quote that and talk about roles?Funny, in a different thread, people wondering why nobody does DRM

    Then they quote me saying what's roles have to do with it.This thread explains it crystal clear.

    Yes this game defiantly has roles. Healerbrand chrono, druid whatever it is, flavor of the month.Dungeons, Fractals, and yes DRM is in that category, you need those roles.

    Aint a traditional trifecta, rather than its a different trifecta.

    1. Healer
    2. Boons
    3. DPS

    TrifectaSome cases Tank

    Thankfully its not like some other MMORPGs, where monsters you know roam.In that kind of case, you'd need someone to CC

    Actually there is breakbars, but I don't think its that bad yet.Maybe if it gets badWorst case scenario

    1. Healer
    2. Boons
    3. DPS
    4. Tank
    5. CC

    Unless I think its Firebrand that is flavor, they do heals and boons? Everybody HAS to have 1 of them in the group.

  2. @lokh.2695 said:We all know we're going too Cantha because it has been confirmed.GW2 takes playce centuries after GW1, that's enough time for any writer to fill with world/civilisation/culture changing events. GW2 Cantha does not need to have anything in common with GW1 Cantha. 250 years is long enough to turn a eerdant jungle into a wasteland, it's enough time for empires to rise, fall and be rebuilt again.

    The rest of your post, well, isn't it human to play Fifa or Pinball or GTA, isn't it human to eat a lot and feel bad about oneself after, isn't it human to sometimes be tired after a boring day at work/school, isn't it human to sometimes bump your toe on a door, isn't it human to sometimes can't decide what to do next, isn't it human to wash your socks, sin't it human to pick your nose, isn't it human to sometimes have meaningless conversations over nothing at all just to pass time, isn't it human to know exactly what's holding you back and isn't it just as human to still can't help yourself, isn't it human to stay inside when the weather is bad and you don't have to go outside, isn't it human tosometimes get lost in a new place, isn't it human to breathe, isn't it human to... So many things are human nature. On the one hand it kinda defeats the purpose of a fantasy world created for escapism to recreate the world you want to escape. On the other hand, lots of human things would make a terrible game, let alone an expansion for an action oriented MMO. Would it be human for your character to need sleep/food/healthcare and the likes, sure. Would it still be GW if those systems would be added? I doubt it.

    This game has minigames.Don't be surprised if they add pinball (doubtful, nothing to do with CANTHA but I wouldn't be surprised)(Guilds though, as GW1 calls it FACTIONS, I'm not gonna be surprised and NOT doubtful of Guild activities)

    GW2,Did they add SABKeg TossRacesJumping puzzlesGlidersSubmarine Mount (hmmm minigame possibilities?)

    This is NOT your traditional MMORPG, only spells, levels, quests, and zones comes with new expansion.

    Before HoT, you think Gliders would be a thing.GW2 is a game that surprises you.

    You need to think positive, encourage positive, keep discussion going.GW2 will surprise you

  3. @Strider Pj.2193 said:

    @Strider Pj.2193 said:Two people can take a T-3 tower, 3-4 a keep.

    Having supply from one person being enough to fully build siege isn’t an answer that will work.

    T3 tower thats behind enemy lines?As in EB the towers THEY OWN, the INSIDE ones

    No man... I meant taking a tower that I own......

    Yes. Taking one of their towers. With 2-3 players.

    This is done in ESOHow about GW2?

    See above.

    Its very effective in ESO because it cuts off their spawns to other keeps

    But GW2 doesn’t have the mechanism to cut off spawns so...

    GW2 you'd have to do a lot of long distance running or take a camp on their side, which they defiantly going to respond too. And on their way there, they gonna notice you.

    No... you wouldn’t. Unless you want to solo it.

    In ESO, no need to make much noise, you just start tearing at the keep within seconds.

    Ok.. I thought this was the GW2 boards.

    Just because it’s done in another game doesn’t mean it’s ‘better’.

    Ah, see solo is not an option anymore.If they going to lose a T3 INNER tower they own, they will come back, just like in ESO they losing one of those MAIN line keeps they coming back unless they just razing havoc and only pushing forward.

    EB right now, losing outer towers, sure happens, they'll allow it.EB right now, losing inner towers, we coming back, unless ofc, its Zerg vs Zerg right now, and you know, there Zerg is unstoppable. And they messing with you in your lands.

    When their Zerg is UNSTOPPABLE,thats when its solo time.

    I'd like to go after the their inner keeps, annoy there zerg, make them send there best players while they continue raising havoc OR they just come back and take me out rather than going around eating all the other worlds wimpy zergs.This is when I disagree with commander, there zerg is better, its clear, no rematch. You want rematch, go ahead, I'll do what GW2 lets solo's do which is little to nothing. Take camps (NOT on EB) and kill sentry's (NOT on EB)

    In ESO, when enemy zerg is UNSTOPPABLE.You have PvE questsCave crawlstons of things similar to camps in GW2 (lumber yard, farm, mine)I could siege a keep and run away when they spawn back to defend it

    Many options in ESO WvW when facing UNSTOPPABLE zerg opponent, forcing me to either wipe all day or soloNOT SO MANY GW2 WvW options. Do camp (NOT on EB), Do sentries (NOT on EB)

    You can’t cap a... sentry in EB? Really?

    A camp?

    I mean I get it if you can’t solo cap an inner tower in EB. I can’t either. But mostly because I can’t solo the lords.

    But camps? And Sentries??

    Cmon...

    Is this just a ruse?

    Thing is, its in their territory, they gonna be around, because its EB. You gonna have to spawn away and always be on the alert.On other than EB, aint nobody going to that camp, that camp is just for sake of flipping.

    On EB they take their camp serious, and people are active, you gonna get some fights, and on their lands it wont be even, you better be able to kill quick.On other than EB, you get a fight with someone, chances are nobody is coming to help, that 2 minute fight is allowable.Taking a sentry on other than EB, safely do it, aint nobody roaming around them.

    In EB sentry is in their roaming path.If you aint trying to get to a zerg and its in the way, instead you just going to sentry for no reason than just to kill it, that at smart play. You gonna get into fights that will turn out unfair if you aint fast enough at winning.

  4. @Junkpile.7439 said:

    @uberkingkong.8041 said:Some servers don't have enough numbers,this is problem for player on less servers I think. Someone lose, some win. Don't want be loser - change server. All is fair.

    should make WvW less zerg mindset and maybe more people will enjoy it.no, no one want fight wiht same ppc amount. People like dominate and win.

    You can build that siege ram all by yourself with 15 materials.you already can do it. Biudl, go near camp, take new mats, and findih biuld.

    Now people can solo take towers.on non prime time we do it 2. Don;'t see any reason simplify it to 1.

    Servers with bad population.as I say 2 enough to take tower ALREADY for me. Skilled player do it solo already

    Not everyone has big party.this is only problem for small party, and we like it in wvw

    Also not everyone agrees with zerg commander.non agree - make small party and come near my bir zerg :)) = this is main fun in wvw

    The one thing ESO does better in WvW, is the siege vibe.ESO siege its a mile longlike eso sige vibe ? go play eso siege vibe. Don't se reason bring another unknown for me game in gw2.

    But back to GW2,less zerg,yes, we need that someoen amke small zerg in wvw, thay perfect meat for big zerg. This is one of fun in wvw

    Lord scales starting from 1 player.so that we point attract people in this way ? do solo lord fast, and wp .. . this is mmo or what ?Change server? Nobody respect player who have changed server.

    Yeah, yall know this one guy, he goes by many names but it ends with Dreams, a true Jade Quarrian. If he aint switching I aint switching too.True Jade Quarrian nature, not just him but many other Jade Quarrians follow the code.

    The best WvW'ers in the house? Jade Quarry. Those top WvW'ers now? Probably learned from the best of the best, the Jade Quarrians. Many years back in primetime WvW we have won and #1. Its just not as good as it is today. Respect to the other top servers we faced too. But as a Jade Quarrian, switching servers, that funny story.

    Just like if I was a PvP'er, telling me to switch away from Anvil Rock? Thats funny story.

    Times changed.WvW needs to be less zerg. Back then, every server could bring up a good zerg, only few zergs were UNSTOPPABLE. Now today? Its a numbers game. UNSTOPPABLE because its 70 vs 30. Less zerg please.

  5. @lokh.2695 said:

    @lokh.2695 said:Guilds are abandoned content. Sry m8.

    They said they abandoned it? They claim they aint doing anything about it?Or they say SOON? Or they say maybe in the future? Or they say nothing at all?Timing has to be right, who knows, maybe End of Dragons means Beginning of GuildsThey have stopped talking about guild ccontent years ago and when they do speak about it they mean a handfull of decorations. Nothing has been changed about the Guild Halls since HoT and nothing besides decorations has been added since PoF(->ONE<- new Guild Hall). Before that? Well, they implemented Guild Missions in 2012...maybe fixed some things in the early years, I don't remember...but nothing of notice was added/changed between release and HoT that brought a huge rework of Guilds, mainly to implement Guild Halls. Guilds can't be monetized as well as skins or maybe a home instance, so they abandoned it.

    Who knows is always a weak argument, or at least an argument that won't win you anything. Sure, I don't know what the next Xpac will bring, maybe it's playable tengu, land spears, player housing, fishing and guild centric. Do you know? I assume you don't. So we can stop arguing right there, none of us knows anything. Maybe the Cathan expansion will revolve around Keg Brawl, build your team and participate in Fifa/Madden'21...erm GuildWars2... Maybe we'll skip the whole fighting dragons and helping the innocent part and skip right into open world PvP, all day every day and it will be the only way to 1)advance the story, 2)get rewards, 3)unlock elites and 4)did I mention it might just be a full player loot system to appease the more hardcore crowd that's coming in with the steam release. Who knows, right? I sure don't, do you? Maybe in Cantha it's all about playing cardgames on your raptor. Who knows, maybe End of Dragons means beginning of old school Track'N'Field coming to GW2.

    I already know, its Cantha.You should know too, they hint and its predictable.

    Its like WWE.You should know whose going to win.

    It aint like WCW or WWF, where who knows whose going to win. Goldberg 178 AND 0, vs DDP, he might lose his streak. GOLDBERG vs Hogan, he might lose his streak, who knows.

    This game is like WWE, its roman reigns, you know whose gonna win.You should know the next expansion is Cantha.

    End of dragons. Usually with an ending is a beginning. That means beginning of something else.

    Cantha is humanoid zones.Very real possibility of guilds.It brought 15v15It brought a lot of tension between humanoids.

    Very possible GvG content will be included.Very possible Guild races will be included

    Humanoid expansion, brings very possibility of Guild like things to it.

    Its not a wasteland, its not volancic, monstery, dragony, etc.Its humanoidy, and part of being a humanoid is Guilds.

    Mages GuildFighters GuildDark BrotherhoodThieves GuildHouse HlaaluHouse TelvanniHouse RedoranMorag Tongetc etc etc

    Humanoid stuff, also comes along with Humanoid guilds like things.

    Think positive my friends.

    I'd like for them to not forget about racing though. Thats why I'm bringing it up. Nothing is set in stone now. This is the time for ideas.Sure Cantha IS HAPPENING, but what comes along with it, be GvG, races, etc. That isn't set in stone.

    Just like ROMAN REIGNS is going to win, but how he will win, what type of matchup, etc. not set in stone...Better yet, its Wrestlemania, Undertaker... You know hes going to be there, you know he is going to win. Matchup, etc etc etc. not set in stone. Predictable.Just like GW2, predictable.

    Just like WWE GW2 gives you some teasers.I know 2020 people want in writing what is happening, imagination and faith is lacking.

    Back in my days of gaming, you don't need someone to tell you its happening. YOU KNOW IT they know it EVERYBODY KNOWS it. No need "can I get a confirm on this"

    Like the hearings "can I get a confirmation that you will provide this" "Can I get a confirmation that you will support this" "Can I get you to confirm publicly you will do this"

    Back in my days, you know Cantha is coming. ITS COMING, people talk about it. They don't talk about "can I get confirmation that it is coming"

    We all know its coming, lets start fantasying what we would like to have in it.For me, GUILD RACES, being able to REP my guild without having to have someone go into guild window and turn on that guild races are starting (thats how they have Guild PvP, its dumb, let me rep my guild and give them points for just being me and playing PvP, not have someone turn it on and having to PvP serious, which nobody does)

    GW Factions aka Cantha is nothing but Guild type stuff.Start believing start fantasying its coming!!!!!

    Like the movie on netflix The Secret, think positive, think how its going to happen, think good things, even when its not looking good, keep thinking good.You think bad, bad things happen.

    What would be VERY AWESOME, is GTA 3 SAN ANDRES style Cantha.

    Guilds fighting for territory. Guild alliances. OPEN WORLD PvP.Some Runescape WILDERNESS in it, you go into GW2 Cantha SAN ANDRES type zone aka the neighborhoods up for battle, ANYBODY from rivaling factions can take you out.


    MMMM thinking positiveA zone set aside Open WORLD PVP, GTA 3 Andres style with Runescape Wilderness style as in its not a zone, its part of the main world still, there is PvE stuff in it. TEAM based aka GUILDS.MMMMIf its like fortnite, building stuff inside it.Putting that new tradeskill to use, building fancy buildings, making my neighborhood stylish and defending stylish neighborhood from rivaling non allied guilds.MMMM HMMM MMMMM!!!

    I'm loving GW2 Cantha I'm fantasying about.

    Oh heck ya, I forgot about racing.Oh heck ya more, I forgot about roller beetle smashing through there buildings and letting EM KNOW our guild is in da houseOh heck ya more, a bunch of guildies and I running over people, downing them, killing them with our roller beetlesOh heck ya side missions in this zone, involving racing and roller beetles.Oh heck ya, when I destroy stylish stuff from other people, I collect materials just like in Fortnite

    HEck yaI'm ready for this expansion I'm dreaming about.I'm ready for CANTHA

  6. @Strider Pj.2193 said:

    @Strider Pj.2193 said:Two people can take a T-3 tower, 3-4 a keep.

    Having supply from one person being enough to fully build siege isn’t an answer that will work.

    T3 tower thats behind enemy lines?As in EB the towers THEY OWN, the INSIDE ones

    No man... I meant taking a tower that I own......

    Yes. Taking one of their towers. With 2-3 players.

    This is done in ESOHow about GW2?

    See above.

    Its very effective in ESO because it cuts off their spawns to other keeps

    But GW2 doesn’t have the mechanism to cut off spawns so...

    GW2 you'd have to do a lot of long distance running or take a camp on their side, which they defiantly going to respond too. And on their way there, they gonna notice you.

    No... you wouldn’t. Unless you want to solo it.

    In ESO, no need to make much noise, you just start tearing at the keep within seconds.

    Ok.. I thought this was the GW2 boards.

    Just because it’s done in another game doesn’t mean it’s ‘better’.

    Ah, see solo is not an option anymore.If they going to lose a T3 INNER tower they own, they will come back, just like in ESO they losing one of those MAIN line keeps they coming back unless they just razing havoc and only pushing forward.

    EB right now, losing outer towers, sure happens, they'll allow it.EB right now, losing inner towers, we coming back, unless ofc, its Zerg vs Zerg right now, and you know, there Zerg is unstoppable. And they messing with you in your lands.

    When their Zerg is UNSTOPPABLE,thats when its solo time.

    I'd like to go after the their inner keeps, annoy there zerg, make them send there best players while they continue raising havoc OR they just come back and take me out rather than going around eating all the other worlds wimpy zergs.This is when I disagree with commander, there zerg is better, its clear, no rematch. You want rematch, go ahead, I'll do what GW2 lets solo's do which is little to nothing. Take camps (NOT on EB) and kill sentry's (NOT on EB)

    In ESO, when enemy zerg is UNSTOPPABLE.You have PvE questsCave crawlstons of things similar to camps in GW2 (lumber yard, farm, mine)I could siege a keep and run away when they spawn back to defend it

    Many options in ESO WvW when facing UNSTOPPABLE zerg opponent, forcing me to either wipe all day or soloNOT SO MANY GW2 WvW options. Do camp (NOT on EB), Do sentries (NOT on EB)

  7. @ArchonWing.9480 said:Lords already do scale with players.

    Sometimes people coming in actually makes it worse.

    Thats the thing,It scales at 10 players10 players? rarely happens, usually its 1-5 or 20+

    1-5 players should be able to bring a lord to its knees in 2mins, not a 10 minute fight because not enough people (cough EoTM cough desert BL)

  8. They do this this way because you can potentially DDoS the game.

    Everytime you change something like LFG message, it sends it to database for a change.So if you was really mad,made like 50 accounts, program to change lfg message.It's gonna flood the server and bring it down.

    Have to think of this from a architectural point of view.Seems silly, but it makes the game more secure and less vulnerable to attacks.

    What they could do, is add something like captcha, where you have to solve to show you are not a robot.

  9. @Jski.6180 said:Higher target caps but they just nerfed 10 targets caps for most classes. DH can still hit 10 with its traps but i guess that why there are more DH.

    I don't think this will solve itZerg is usually a train

    You still gonna get rekt by that 70 man train.They can hit more people too now. Its not just you hitting everybody. Now 70 every single person in the 70 man train hits everybody.

    Need to make solo and small groups more effective

    Game needs to start its SCALING process at 1 person.Not 10 people or whatever its at now.

    Can you solo a wasteland keep lord in 2 minutes or less?What about EoTM keeps? Can you do them solo?

    Thats why those modes are abandoned and not played much anymore.Scaling starts at 10 people or so.

    Scaling at 1 person, means more opportunties to do things. No longer RELIANT on zerg commander OR randoms (if lucky) that think same way and work with you

    Randoms (if lucky in GW2, COMMON in ESO) that think same way and work with you, VERY COMMON in ESO.GW2, someone sees you attempting to build siege at tower, scoffs and proceeds running to commander they are RELIANT on, because thats how its designed right now.STACK ON THAT COMMANDER BABY

    This is ZERG vs ZERG this aint WvW, go play ESO if you want WvW. (GW2 WvW aka Zerg vs Zerg ONLY. current state)

  10. @Ayrilana.1396 said:

    @uberkingkong.8041 said:For me it has nothing to do with droprates.

    More so about GW2 vibes with missions, dungeons, etc.GW2 vibe is, people hate those that don't know the mission.You gotta have DKP, you gotta have watched youtube videos beforehand

    ALSOGW2 making missions, dungeons, fractals, too dang long.People are wanting more fast pace, not 20+ minutes to do something.

    ALSOToo much stuff to grindGotta do daily fractalGotta do daily T4 storyGotta do daily Icebrood sagaGotta do daily dailyToo much kitten gotta do,who has time for DRM when you have all this other kitten GOTTA do

    Gotta work on my legendaryGotta work on my skyscaleGotta do guild missions

    Thing is some of this stuff, people only have time for one of em, like Fractals, usually takes about an hour unless you some pro and have friends you do it with. PUGs usually take an hour. And they burn you out.

    ALSOMMO trifectasure it maybe not healer tank, but its GW2 trifecta, you aint that healerbrand or whatever, nobody wants you.Nobody wants to deal with looking at LFG, I aint a healerbrand but thats all I see people want, screw this, kitten DRM.Got a lotta other stuff to do than be depressed I'm not healerbrand and can't find a group for DRM.

    What does this have to do with the OP’s issue?

    @"Fleabite.7528" said:
    • Significantly increase the droprate for the Volcanic Stormcaller weapons. Nobody I've run DRMs with has ever received one, reflected in the 300-400g TP price - valuing this collection (complete with Mastery point) at an insane 4,800-6,000 gold. So please double, or even triple, the present pitiful drop rate.
    • Change the Prismatium Crystals home node drop to 3 a day like every other node, not the present 2.
    • Having Prismatium Crystals account bound is probably fine - but forcing players into a glacier-slow daily grind is not. Each of the 16 Dragon Slayer weapons takes 30 crystals. That's 480 crystals in total needed for the collection. Just relying on the daily node (if you can afford the 50g upfront) would take eight months of grind. Even adding the (capped) crystals from daily DRM runs will still take you more than 30 days of tedious grind. Again, consider boosting the DRM drop rate - or give an extra bonus for running three a day (whether regular or CM)
    • Allow craftable Prismatium Ingots to be sold on the TP. Players should be abler to grind for profit, if they choose.

    What else would incentivise you to run more DRMs?

    Like I said, too much dailies, too much other things to do. Doing the dailies alone takes hours.This game has got to point where you do what you do for fun.

    So events like DRM, even though its unique, people got other stuff to do rather than do this.Also goes in factor dungeons, fractals, WB, everything, they making the time to complete so long, it brings in "do I really want to spend a lotta time of doing this"

    I haven't really done a DRM, but my vibe on it, its a dungeon, they take a lotta time, I got other stuff to worry about rather than this limited time DRM.Dungeon, fractal, etc. My mindset in this game "takes a lotta time, I have to commit to it"

    Raids btw, they just as short as dungeons and fractals. idk why they think dungeons and fractals have to take so long.I sure miss days.FractalMolten Boss I think it wasKill lava mini boss quicklyBAM at boss fightunder 2 minutes its over

    I sure miss days.CoF4 warriors and a mesmerBAM done in 4 mins or less

    NowdaysClear trash add more trash add even more trash finally at boss fight, BAM doneJust as long as raids

    Raids are too short, and fractals dungeons are too long.DRM, thats fractal dungeon category, too dang long.

    I'm working on skyscaleI have guild event coming upI enjoy PvPI enjoy racingI like rewards from fractalsI enjoy WvW every now and then (if a commander is up, WvW is really Zerg vs Zerg, it sucks solo)

    I have progression to do, achievements to dotime for DRM? who has time for thatIts a dungeon/fractal category, meaning it takes up a lotta time

    You need a trifecta"lfg says healerbrands and chronos ONLY"well I aint no healerbrand nor chrono

    I aint gonna be depressed looking at this, I'm gonna do many other plethora of stuff or try and get dailies done

    Because dailies take up HOURS

    The answer lies in many of these issuesMake it shorterBetter rewardsDon't need a trifecta (healerbrands and boon profession like chrono)I want group fast, it aint gonna be fast if I'm not part of the 2 main trifecta (healerbrand or meta boon profession, was chrono)

    Its a limited time content

    If its too long and once you get reward its over, then of course no one gonna do.If its too long and have to grind for reward, well it better be very good, because people have limited time, and usually can't beat FRACTAL rewards. Which also takes up time, moreso, energy, I sure feel like I need to take a break after fractals, I aint gonna do some DRM.

  11. @Strider Pj.2193 said:Two people can take a T-3 tower, 3-4 a keep.

    Having supply from one person being enough to fully build siege isn’t an answer that will work.

    T3 tower thats behind enemy lines?As in EB the towers THEY OWN, the INSIDE ones

    This is done in ESOHow about GW2?

    Its very effective in ESO because it cuts off their spawns to other keeps

    GW2 you'd have to do a lot of long distance running or take a camp on their side, which they defiantly going to respond too. And on their way there, they gonna notice you.

    In ESO, no need to make much noise, you just start tearing at the keep within seconds.

  12. @lare.5129 said:

    @"uberkingkong.8041" said:Dont wanna change server, friends play on that server, they don't want to change eitherso it is nice. Bigger zergs need eat someone and you perfect target. This is wvw game process.

    I want to fight, taking a tower myself is dominate and win to meyou ALREADY can do it

    No you can't, siege requires more than 15 materialsat fisrt, you cna have more that 15, second- make move and bring more mats from camp. I make solo treb, it is easy.

    Does it take less than 2 minutes to get siege up and wall down? Don't think sothis is mmo game. It should be NOT fast.

    What about casuals?they should die, and bring funand honor for others. As on any good mmo game.

    You like small parties not able to take anything in WvW?1) they able. 2) if thay fail - I like it.

    unlike ESO which is both zerg and small parties AND solo.so you need play eso, ant problem will be solved for you, so so good in eso .. But we see you here, this is mean that you like that on wvw, but don't can say true fro yourself for unknow reason

    Small party and join the zerg? If I'm going to follow zerg, I can just follow or join the zerg. But I DISAGREE with zerg commander, thats the point. I want to do stuff he is NOT doing.on wvw you can flow, and no join, this is yours choose.

    Thats my point, all you know is GW2, you don't know what you don't know. Some games do it better. ESO is one of them.Great. We find solution for you. I you have something better - use it. I am always do that. After soem time you will be back and say "we have best game - this is GW2"

    Thats the problem with less populated servers, there zergs are smaller and they wipe.this is not problem, this is FUN.

    so takes 2 minutes to kill.that game to play years, bot not "2 minutes". For 2 min you cna run on drizlewood pve location ..

    Screw this, I aint playing Zerg vs Zerg in GW2 anymore.GW2 Zerg vs Zerg game mode not as popular.... Hrmmm wonder why?no point, more fun find less party and kill them. This is more fun for true wvw players.

    Bro,

    In ESO, when you take out the enemy supply lines, that means your deep in their territory

    In GW2 this is the 2 towers between their camp they own and their main spawn.To do this:You'd have to takeout a camp they own PLUS you'd have to build siege, and it takes multiple runs 4+ runs. By this time, enemy is coming back because you took out their camp and your still trying to bring up siege.

    OR

    If you don't take the enemy camp and try to sneakly build siege running all way back to your camp and all way back to their INNER towers.The gate guard will spawn back up again, and your siege will be destroyed on your 3rd time running back to it just trying to bring it up.

    In ESO, you take WHATEVER you HOTLY contest WHATEVER

    GW2, sure you can build your treb easy, and attack whatever is next to it, THATS ITBuilding up a ram, that takes time especially soloESO, you have 6 siege up in secondsSTILL takes 2+ minutes to bring down walls more so if its upgraded

    GW2 it will take you about 10 minutes to bring down the gate or wall starting from point you have 15 materials and someone says GOThats way too long, gate guards going to pop back up because its so dang long.

    GW2Core game valuesThis game scales, content scalesScaling scaling scaling

    Yet its just UPNothing about solo person scaling.

    ESOsolo friendly small party friendly, zerg friendly

    GW2siege doesn't scale, suppose to have a lotta peopleZerg friendly, small party NOT SO MUCH, SOLO you will hate life if you are soloing for towers, keeps

    ESOsolo keep, people see on map 6/20 they see action is there they come and help out

    GW2solo a tower, nobody does anything, nobody comes, they all stacking on a zerg commander

    GW2not strategic game, its just Zerg vs Zerg

    ESOstrategic"can i get 4 volunteers to go sneak attack these 2 keeps to cut off their lines so we can rush this keep while their main forces have been spotted too far away to come back and save it" "yeah I'll go start knocking their walls down, I have a ton of AP, I'm good enough to handle 4 people myself too if someone tries to fuck with me"

    GW2If you are not stacking on commander we will lose this zerg fightIts fine if you want to play defense, but on offense, ONLY stack on the commander, offense is ONLY zerg vs zerg unless its a tower they flipped easy for sake of flipping we own and nobody is home and nobody is coming to save it too.

    ESOBig fight happening,Keep fight?everyone all over the place, trying to be strategic with burning oils, setting up catapults at breach and spamming it, throwing spikes on floor to slow them down, best way to beat a zerg if they bigger is to spread out in that game and use siegeGW2 siege defensively especially if they inside, hardly even option, becauseThrow down defensive siege quick put in 15 supplyrun to supply grab more put in 15 more supplyrun to supply grab more put in 15 more supplyrun to supply grab more put in 15 more supplyEverybody on your side is dead because you trying to build emergency defensive siegeTook too long

    ESOeveryone sets up outer defense siege 5 seconds

    outer is about to go down,everyone runs into innersets up inner defense siege in 5 seconds strategicallyinner downeveryone moves inner defense siege to strategically aim at the breach in 5 seconds

    ESO WvW strategic game

    GW2 WvW I mean Zerg vs Zerg game not strategic

    everyone wasted supply on defense on outer breachNobody has supplyNo quick defense inner breach right away, takes time, or does not happen because "STACK ON COMMANDER" meaning don't run off and grab supply unless commander is going to grab supply

    GW2 very slow, sluggish, siege takes too dang long unless people build fast smartESO, throw down siege BAM done its ready

  13. @Veprovina.4876 said:

    @The Greyhawk.9107 said:Well, there's the fact that they didn't bring Guild Vs Guild over from GW1.

    Where did they say they would never do Guild vs Guild? Your saying its a fact. Link please or is this opinion.

    Just because its not in now doesn't mean it will never be there, they probably waiting for right time to bring it in.End of Dragons rise of Guilds?More Player to Player interaction rather than Player to Environment focus?

    I'd be careful saying, fact they said this, they stated this.... If they never did state it, or claim something to be fact. Misinformation to the community. So please link if they said Guild vs Guild will never come into GW2.

    Speaking of Guild vs Guild, if they do bring, please between 8 to 16 players in the GvG. under 8 is not enough more than 16 is too many.Its GvG, not #esports PvP, remember that. Make with casual mindset in hand, GW1 PvP was casual, it just so happened to turned into #esports.

    I'm trying to bring light to ideas, they do listen, its just timing has to be right.They seem to have been slacking with guild activities, I'm bringing up what I noticed.And I really enjoy racing, very sad no Guild races with mounts.

    Seeing as how WvW got no major updates for like 8 years, you're very optimistic in thinking GvG will ever happen, let alone soon. :tongue: If they're waiting for the right time, the right time came and passed like 10 times now. They don't need to wait, we're ready.It's not that we don't want it, it's just that Anet hasn't been very attentive to PvP and WvW much compared to PvE, so expecting something major like GvG is a bit naive.

    2 new maps.Balance

    Thats what community asks for, thats what they get.

    Ask for something specific, be supportive about it, you'll probably get it.Saying they as in someone from GW2 said they'll never do it, misinforming public that they said it will never happen, or even saying no major updates in 8 years.

    8 years ago, all 3 borderlands was the same. Now you have a desert borderland. Thats pretty big. Thats what you all ask for and support.Start being supportive of ideas rather doom and gloom.

    @lokh.2695 said:Guilds are abandoned content. Sry m8.

    They said they abandoned it? They claim they aint doing anything about it?Or they say SOON? Or they say maybe in the future? Or they say nothing at all?Timing has to be right, who knows, maybe End of Dragons means Beginning of Guilds

    Yeah, player based tournament, just like Fashion, player based fashion contests.Nothing about "Anet employee says 'guilds aint gonna happen'"

    You guys are trying hard for doom and gloom.How about some positivity.Like what you'd like, expanded ideas on this. Wishful thinking.

    You watch the Netflix series, 2006, "The Secret"it says a lot about"if you believe you can, if you believe you cannot you cannot"

    starts believing, and quit with this doom and gloom.If all you talk about is wishful thinking, man good ol days, gvg so fun, guild races so fun, guild this and that so fun. Nothing but guilds, such fun stuff about guilds.

    Postitive thinking scenarioAnet employees come in and look at forums "hmmm no doom and gloom, nonstop chatter about guilds guilds guilds"Anet boss "whats the status?"Anet employees "guilds guilds guilds"Anet boss "what about?"Anet employees "thats all they talk about and interested in"Anet boss "ok, so nobody complaining about balance"ANet employees "nope just guilds gilds guilds"Anet boss "ok, lets do some guild stuff then"

    Start being positiveThink positiveWhen you think negative you get negative. Think positive get positive.

  14. @Shroud.2307 said:You can still do things with a small group, it's just that there's a lot more effort involved and a lot less reward (unless it's the challenge that rewards you).

    Many changes over the years, primarily that of passive upgrades and Mounts, have made small scale/solo game play a lot more difficult, but none of the changes made have made it impossible. The problem is that if you want to accomplish anything you need to be very knowledgeable and patient, which means for anyone who's new to doing this it will be extremely punishing and generally unenjoyable.Most people will conclude that playing without a large group isn't worth the hassle and thus the already small community of roamers/havoc groups continue to shrink.

    If you want to do things with a small group you just need to accept that the effort/reward ratio is heavily slanted toward effort, and if you don't know what you're doing there will be no reward.

    Problem is, there is no World to join in on that has good activity.Somtimes no commanders at all are online.

    What to do?This does not have to be mainstream, but it provides more strategic plays.Provides something to do when no commanders are on.

    Goes back to GW2 is not WvW, its Zerg vs Zerg, Commander vs CommanderWvW consists of more than Zerg vs Zerg Commander vs Commander

  15. @Hot Boy.7138 said:8v8 was HORRIBLE, the maps were just too small at the time. the best thing they ever did was reduce it to 5v5 in the standard maps. I'm not against 8v8, but it needs to be done properly. 8v8 on a big map could be fun. And i dont want to see it on another conquest map. 8v8 capture the flag on a big map would be a lot of fun.

    8v8 horrible?How come 1v1 2v2 3v3 4v4 not in conquest?If 5v5 is the minimum, whats the maximum?

  16. @Bazsi.2734 said:

    @"uberkingkong.8041" said:Bring back PvP more than 5v5 less than or equal to 8v8.

    4v4 3v3 2v2 1v1 modes just don't work.

    Look at the other games that do it.Now some of you maybe thinking, 8v8 performance issue, conquest mode, etc.

    Let me remind you, Conquest mode was designed for 8v8, it originated 8v8, the first game mode in PvP was 8v8.Yes many people played it, more than the amount of PvP'ers today.

    Just because everyone is used to 1v1 2v2 etc and big mid fight,does not mean 8v8 is the oddball

    There was good 8v8 games back then too, hotjoin zerging was one of the reasons why everyone loved 8v8 hotjoins back then.

    You know they loved it because there was a LOT of players around.You know 1v1 2v2 3v3 4v4 does not work. Because IS NOT a lot of players around.

    esports is dead in GW2

    go back to casual pvp8v8

    not #esports pvp1v1 2v2 3v3 4v4

    Notice1v1 no conquest2v2 no conquest3v3 no conquest4v4 no conquest

    5v5 conquest8v8 too much for conquest?How so? If 1v1 2v2 3v3 4v4 is not enough, 5v5 is enough,Its only 5v5? 8v8 too much?

    Think about it.8v8 is just fine for conquest.Thats how conquest was originally designed.I've been playing since beta.

    PvP is dead game mode when people start noticing and thinking about bots in 20%+ of their games.Probably was bots back then, but nobody noticed because its casual style, its for fun.

    1v1 2v2 3v3 4v4 is not casual style, its not for fun.8v8 is casual style, it IS for fun.Thats why PvP was thriving back then.

    Think about it.

    Also,Its 2020meaning time to get your act together,its 2020You have more than enough data.its 2020, no mistakes should be madeits 2020, no excuse why pvp should be in bad stateIts 2020

    This hurts to read. Please structure your thoughts!Also conquest won't be competetive if you make it 8v8... people still around want competetive PvP. You can just go custom arenas and 8v8 with likeminded people. And if you cannot find 15 players to do it, maybe it's because nobody actually wants 8v8 conquest.

    Cannot find 16 players to do it?You played when they HAD 8v8? Or you just spectulating, dead GW2 PvP system now, and how increasing player amount ties with it?

    From FACTS.As in, back in 8v8 hotjoin days.30+ FULL servers hotjoins, of 8v8 games.8v8 was LIKE THAT UNTIL they removed it.

    It NEVER was "can't find an 8v8 game"FACTS when they had 8v8, till 8v8 went away

    They brought 5v5 to support #esports initiativeNow #esports is dead because no casuals, aka 8v8 gone casuals gone

    Facts first my manFACT is 8v8 never had issue with "good luck finding 16 players to do it"

    Competitive modes?I'm thinking about making a thread, do you consider Ranked a competitive mode?

    It feels more like a unranked mode, just you are in the season, and you W/L is public.... But is it really competitive?Thats tournament. Tournament is competitive.

    Ranked isn't even a competitive mode, its just, best rewards, you get flashy thing by title, and thats it. Oh and a title if you score high enough.

    Ranked was no where near competitive as the Ranked mode back in the hotjoin days, where you needed a tournament ticket to even participate in.

    FACTs first again30+ FULL games of 8v8 till they REMOVED 8v8.Not because 8v8 died....THEY REMOVED itTHEY wanted to shove #esports down your throat and get everyone doing 5v5.8v8 NEVER had issue with "not enough players"

    To even think that, because current state of PvPgoes to show why 1v1 2v2 3v3 4v4 and forcing 5v5 are failures along with #esports not here anymore.

  17. @Linken.6345 said:

    @"uberkingkong.8041" said:For me it has nothing to do with droprates.

    More so about GW2 vibes with missions, dungeons, etc.GW2 vibe is, people hate those that don't know the mission.You gotta have DKP, you gotta have watched youtube videos beforehand

    ALSOGW2 making missions, dungeons, fractals, too dang long.People are wanting more fast pace, not 20+ minutes to do something.

    ALSOToo much stuff to grindGotta do daily fractalGotta do daily T4 storyGotta do daily Icebrood sagaGotta do daily dailyToo much kitten gotta do,who has time for DRM when you have all this other kitten GOTTA do

    Gotta work on my legendaryGotta work on my skyscaleGotta do guild missions

    Thing is some of this stuff, people only have time for one of em, like Fractals, usually takes about an hour unless you some pro and have friends you do it with. PUGs usually take an hour. And they burn you out.

    ALSOMMO trifectasure it maybe not healer tank, but its GW2 trifecta, you aint that healerbrand or whatever, nobody wants you.Nobody wants to deal with looking at LFG, I aint a healerbrand but thats all I see people want, screw this, kitten DRM.Got a lotta other stuff to do than be depressed I'm not healerbrand and can't find a group for DRM.

    Then do them solo.

    You read what I said?

    1. Takes too long was one of them

    How does doing it solo help that?

    The other stuff I said

    1. Too much stuff (daily) to do in game
    2. Limited time (a lot of people say "well back as kid I had so much time, now I don't have much time")
    3. GW2 is similar to MMO trifecta, you need to be certain profession, like healerbrand or whatever is flavor nowDon't need a healer and tank.... Well look whats happening, need a healer. Need somebody who gives boons now, trifecta
  18. @"Dawdler.8521" said:The only reason 5 people couldnt take any objective with ease today is... more enemies.

    Looks like WvW is working as intended then.

    And no, you cant delete players.

    This is WvW

    No where in WvW does it say "gotta be with a ton of other players"

    Thats why ESO does it better.You can play WvW like its suppose to be played.Chess match, I'm going to have 2 small party attack the supply lines, so that enemy can't teleport to this keep that the main army is attacking.

    GW2,WvW is no such thingIts Zerg vs ZergNot in a zerg, its not the biggest? Well join the biggest. Thats the mindset right now of WvW I mean GW2 Zerg vs Zerg.

    Give small parties buff to build siege solo. Under 5 people near you. YOU GET THE BUFF.SCALE WvW objects. That gate? That Lord?SCALE EM.Not everything is UPStart from 1 player scaling.

    2 minutes should be sufficient.

    ESO does it better than GW2, ESO does zerg, small party, and soloYou can even surprise attack aka crouching hides you from enemy, sneak up 1 player does 6 siege by himself. cut off lines.So much strategic play in ESO.

    GW2.Always stay with the commander.Its Zerg vs Zerg fight, stay on commander if you want to win. Closer you stay on the commander the more chance we have at winning.Commander is everything. Zerg is everything.

    1 player? Useless

    ESO, 1 player can be SUPER EFFECTIVE. Especially if they coordinate and take out the supply lines to REJECT the enemy from teleporting around to a keep hotly contested by MAIN zerg.

    ESO is WvWGW2 is Zerg vs Zerg only. WvW is not even a thing without Zerg.

    1. Under 5 players been around for more than 3 minutes? Give buff so you can build siege and it costs ONLY 15 material
    2. Under 5 players been around in more 3 minutes? GATE scales to 2 minutes to takedown
    3. Under 5 players been around in more than 3 minutes? Lord scales to 2 minutes to takedown

    Make WvW in GW2, actually WvW, not Zerg vs ZergESO, never played? Well you don't know what you don't know, ever heard that saying? They do it better.

  19. @lare.5129 said:

    @uberkingkong.8041 said:Some servers don't have enough numbers,this is problem for player on less servers I think. Someone lose, some win. Don't want be loser - change server. All is fair.

    Dont wanna change server, friends play on that server, they don't want to change either

    should make WvW less zerg mindset and maybe more people will enjoy it.no, no one want fight wiht same ppc amount. People like dominate and win.

    I want to fight, taking a tower myself is dominate and win to me

    You can build that siege ram all by yourself with 15 materials.you already can do it. Biudl, go near camp, take new mats, and findih biuld.

    No you can't, siege requires more than 15 materials

    Now people can solo take towers.on non prime time we do it 2. Don;'t see any reason simplify it to 1.

    Does it take less than 2 minutes to get siege up and wall down? Don't think so

    Servers with bad population.as I say 2 enough to take tower ALREADY for me. Skilled player do it solo already

    What about casuals?

    Not everyone has big party.this is only problem for small party, and we like it in wvw

    You like small parties not able to take anything in WvW? Thats reason why this mode is all zerg and thats not fun. Unlike ESO which is both zerg and small parties AND solo.

    Also not everyone agrees with zerg commander.non agree - make small party and come near my bir zerg :)) = this is main fun in wvw

    Small party and join the zerg? If I'm going to follow zerg, I can just follow or join the zerg. But I DISAGREE with zerg commander, thats the point. I want to do stuff he is NOT doing.

    The one thing ESO does better in WvW, is the siege vibe.ESO siege its a mile longlike eso sige vibe ? go play eso siege vibe. Don't se reason bring another unknown for me game in gw2.

    Thats my point, all you know is GW2, you don't know what you don't know. Some games do it better. ESO is one of them.

    But back to GW2,less zerg,yes, we need that someoen amke small zerg in wvw, thay perfect meat for big zerg. This is one of fun in wvw

    Thats the problem with less populated servers, there zergs are smaller and they wipe. Big zerg can't handle random players attacking everything they own at once though. Or random targets. Too many targets. Big zergs are good at destorying smaller zergs and they attack one thing at a time, not 5 things and have to decide which thing to save. More of a chess match if small parties or solo can take things in 4 minutes time of starting on throwing siege down, building it, taking wall down, taking lord down, all in 4 minutes time.More I have to breakup too and fight small scale battles if I want to save everything. From being attacked. Which is what ESO is like, which is what World vs World happens in real life. World War 2 wasn't just a massive zerg, it was a lotta small scale and a zerg running around. SMC, yeah that should be a zerg. Just like taking Rome in WW2.

    Lord scales starting from 1 player.so that we point attract people in this way ? do solo lord fast, and wp .. . this is mmo or what ?This is WvW, should be more battles than whoever the zerg commander is fighting. Thing is, it aint because nobody can take squat unless they party up, not a zerg and coordinated and good.Should be, I want to contest this keep, I throw down siege. I build siege with only 1 time 15 materials. This gate is scaled for 1 player, so takes 2 minutes to break. This lord is scaled for 1 player, so takes 2 minutes to kill. Done.Other people want to join in? Great.

    More siege battles.I can actually capture things now too.4 players together?Best friggin combo.

    gate is scaled lowest because under 5,all 4 of us can drop siege, and build our own in 1 goTakes 30 seconds to down since 4 siegeLord takes 30 seconds to down since 4 players / 2mins.

    Now small scale battles are viable.

    Now we have WvW

    Right now its not WvW, its Zerg vs Zerg game mode.

    Can't build that siege ram? Takes like 4 times to run back and forth, like 3 minutes JUST to build it.Forever to take down the gate too. Yeah, time to screw this and go from WvW to Zerg vs Zerg.Screw this, I aint playing Zerg vs Zerg in GW2 anymore.GW2 Zerg vs Zerg game mode not as popular.... Hrmmm wonder why?

  20. @"Lucentfir.7430" said:Sorry, but I think it's already past the point of no return for gw2 pvp, you just gotta accept it and let it go. Leave them to rot with conquest, and complain why the game keeps shrinking in population and filled with absurd amount of bots, and keep proposing dumb and dumber nerfs and changes. The game mode has no soul left and it's a shame.

    Man these forums are depressing.

    I goto PvE forums,Hey do Guild Missions, hasn't been updated since long time. As in Guild Races, figure you be doing a race on a mount. Nope, still these being a spider, bunny rabbit, dolphin races.Everybody response. Fact they don't do Guild stuff anymore. Fact Guild vs Guild is not thing.When in reality, not a fact, just being negative is all. Theres no statement from GW2 saying "we aint doing Guild shit anymore"

    I come here, try to revitalize GW2 PvP back to glory days.You know it started out 8v8.Yes Conquest 8v8.Not 1v1 No conquest 2v2 No conquest 3v3 No conquest 4v4 No conquest.,8v8 AND YES CONQUESTIf you can't do Conquest 1v1 2v2 3v3 4v4, why fuck you even bring those garbage modes?Go duel someone 1v1 in the arena in HoTM for your ego.

    Casuals don't want 1v1 2v2 3v3 4v4.... They did it, they delivered. You see a lotta people playing PvP?All I hear is, bots have taken over, 20% chance meeting a bot.

    People concerned about bots? how come, oh its too competitive.

    PvP can be.... Not so competitive and fun.8v8 MUCH?

    GW2 glory days of PvP.... Included the 8v8 HOTJOINS!!!!HOTJOINS rewards ALMOST if not BETTER and FASTER than ranked.....300+ glory a game guaranteed, no wait time vs wait 200 or so ONLY if you winRanks mattered back then, it WAS A GRIND, HOTJOINS was the way to go if you wasn't elite player. Even Elites grinded hotjoins.

    Lot of people did the grind, because its good.... AND BECAUSE ITS FUN.

    GW2 no return for PvP?GW2 no return for Guilds stuff?

    yeah okI like to think glass half full, they listen, timing is everything.You've been getting new maps yes?GW2 pvp aint fully dead. Only there 1v1 2v2 3v3 4v4 decisions making it feel that way.

  21. For me it has nothing to do with droprates.

    More so about GW2 vibes with missions, dungeons, etc.GW2 vibe is, people hate those that don't know the mission.You gotta have DKP, you gotta have watched youtube videos beforehand

    ALSOGW2 making missions, dungeons, fractals, too dang long.People are wanting more fast pace, not 20+ minutes to do something.

    ALSOToo much stuff to grindGotta do daily fractalGotta do daily T4 storyGotta do daily Icebrood sagaGotta do daily dailyToo much shit gotta do,who has time for DRM when you have all this other shit GOTTA do

    Gotta work on my legendaryGotta work on my skyscaleGotta do guild missions

    Thing is some of this stuff, people only have time for one of em, like Fractals, usually takes about an hour unless you some pro and have friends you do it with. PUGs usually take an hour. And they burn you out.

    ALSOMMO trifectasure it maybe not healer tank, but its GW2 trifecta, you aint that healerbrand or whatever, nobody wants you.Nobody wants to deal with looking at LFG, I aint a healerbrand but thats all I see people want, screw this, fuck DRM.Got a lotta other stuff to do than be depressed I'm not healerbrand and can't find a group for DRM.

  22. Some servers don't have enough numbers,should make WvW less zerg mindset and maybe more people will enjoy it.

    One thing I'm thinking about is GW2 PvE, they said fights take into consideration how many people are around. Usually 1 person can do, but if 30 show up, it scales.Thats how GW2 core was designed.

    Now thinking of how it can be done in WvW.How about if you haven't been near 5 or more players in past 3 minutes. You get a buff, basically build siege in one setting in enemy territory (so defense siege still normal costs)You can build that siege ram all by yourself with 15 materials.

    What this does is scatters people around,Now people can solo take towers.Need to also scale the tower lords so that if under 5 people show up, that lord can be taken out by under 5 people in under 2 minutes.

    With people being able to capture things under 5 people, and even 1 person, not so quickly but under 2 minutes gate is down, under minutes lord is down.This also creates people playing defense more, since people can easily choose, heck I want to do something other than what this zerg commander is doing, I want to attack the other server, I'm tired of double teaming.

    Servers with bad population.People feel useful, I can take a tower by myself, since nobody plays, under 2 minutes gate is down, under 2 minutes lord is down.

    All because of the main thing about GW2.Content scales with you.

    Lately though, I've been seeing static content, stuff requires a big party to do. And only scales up.Not everyone has big party.Also not everyone agrees with zerg commander.Also, people may want to participate in smaller fights, not everyone enjoysRange attack only zerg fights.

    ...

    This also promotes well coordinated guildsSayCommander with 40 people

    Hey everyone get into groups of 4We attacking multiple targets

    Uncoordinated zerg they can only fend off what they come across, they cant fend off someone attacking from 10 different places.More of WvW vibe.Easily and effectively done.

    The one thing ESO does better in WvW, is the siege vibe. When a keep is under siege, yeah its under FOR REAL siege.20/20 siege up! OUTTA thin air!!!! need reinforcements ASAP!

    ESO siege its a mile long, so much siege.GW2, nothing but everything in same location.6 rams all near each other6 catapults stacked near each other.

    ESO, its a mile long. 20/20 siege aint no joke. And the sound effects are ON POINT.

    But back to GW2,less zerg,siege buff for people who havent seen more than 5 players, aka build siege with 15 supplyLord scales starting from 1 player.Scaling needs to be relooked in WvW, it should start low, with a 2 minute mindset to kill. aka Scaled to take 2 minutes to kill.

  23. @The Greyhawk.9107 said:Well, there's the fact that they didn't bring Guild Vs Guild over from GW1.

    Where did they say they would never do Guild vs Guild? Your saying its a fact. Link please or is this opinion.

    Just because its not in now doesn't mean it will never be there, they probably waiting for right time to bring it in.End of Dragons rise of Guilds?More Player to Player interaction rather than Player to Environment focus?

    I'd be careful saying, fact they said this, they stated this.... If they never did state it, or claim something to be fact. Misinformation to the community. So please link if they said Guild vs Guild will never come into GW2.

    Speaking of Guild vs Guild, if they do bring, please between 8 to 16 players in the GvG. under 8 is not enough more than 16 is too many.Its GvG, not #esports PvP, remember that. Make with casual mindset in hand, GW1 PvP was casual, it just so happened to turned into #esports.

    I'm trying to bring light to ideas, they do listen, its just timing has to be right.They seem to have been slacking with guild activities, I'm bringing up what I noticed.And I really enjoy racing, very sad no Guild races with mounts.

  24. Bring back PvP more than 5v5 less than or equal to 8v8.

    4v4 3v3 2v2 1v1 modes just don't work.

    Look at the other games that do it.Now some of you maybe thinking, 8v8 performance issue, conquest mode, etc.

    Let me remind you, Conquest mode was designed for 8v8, it originated 8v8, the first game mode in PvP was 8v8.Yes many people played it, more than the amount of PvP'ers today.

    Just because everyone is used to 1v1 2v2 etc and big mid fight,does not mean 8v8 is the oddball

    There was good 8v8 games back then too, hotjoin zerging was one of the reasons why everyone loved 8v8 hotjoins back then.

    You know they loved it because there was a LOT of players around.You know 1v1 2v2 3v3 4v4 does not work. Because IS NOT a lot of players around.

    esports is dead in GW2

    go back to casual pvp8v8

    not #esports pvp1v1 2v2 3v3 4v4

    Notice1v1 no conquest2v2 no conquest3v3 no conquest4v4 no conquest

    5v5 conquest8v8 too much for conquest?How so? If 1v1 2v2 3v3 4v4 is not enough, 5v5 is enough,Its only 5v5? 8v8 too much?

    Think about it.8v8 is just fine for conquest.Thats how conquest was originally designed.I've been playing since beta.

    PvP is dead game mode when people start noticing and thinking about bots in 20%+ of their games.Probably was bots back then, but nobody noticed because its casual style, its for fun.

    1v1 2v2 3v3 4v4 is not casual style, its not for fun.8v8 is casual style, it IS for fun.Thats why PvP was thriving back then.

    Think about it.

    Also,Its 2020meaning time to get your act together,its 2020You have more than enough data.its 2020, no mistakes should be madeits 2020, no excuse why pvp should be in bad stateIts 2020

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