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Ariurotl.3718

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Everything posted by Ariurotl.3718

  1. There is literally one story boss that is way too difficult and it's the golem at the end of the Olmakhan instance, and I think it's deliberate cause you don't really die in that fight, the shamans just revive you when you're downed. The rest is seriously easy and I say that as a bad player who's never even dreamed of doing raids or strike missions (and occasionally gets yelled at in tier 1 fractals). I don't understand how anyone could find GW2 story missions all that hard unless they have a serious disability.
  2. Just flip camps for a few hours with some reward track boosts to keep participation up and it'll be done in no time. It's tedious but not too bad. I usually listen to some music or a podcast to keep myself entertained while waiting for the camps to be flipped back. Heck, I even have an extra GoB right now and I'm not even sure how that happened. Also, skirmish tickets you get are pretty useful if you want to level elite spec on an alt or pick up some extra infusions.
  3. Yes but I'm just saying that there will always be major traits that would be useless with your build. For instance, if you don't run any Corruption skills, the Master of Corruption trait is useless to you but it doesn't mean that the trait needs to be changed, you just don't pick it.
  4. The real problem with Soul Battery is that it's a minor trait, one you have to take if you want to run SR. It's absolutely fine to have major traits that are dead with your build/spec (and there's a ton of them already) because you can just pick one of the other two, one that actually does something. Not the case here and it has to be fixed. Minor traits absolutely should add something to any build running the traitline.
  5. I'm not really the sort of person to make things personal but I looked at your recent post history and it's astounding enough to comment on. You professed to hate JPs, fractals, WvW, metas, the entire SotO expansion, Wizard's vault and dailies in general, and now story. What do you LIKE about the game, Spook? Why are you here?
  6. This was back in the day when machines were immune to conditions (they really used to build stuff to last back then) so the Orrians had no chance. 🤡
  7. That's because the chest there does not mark the completion of the JP. Counterintuitively, it's the bit opposite the chest (some platform, I can't remember exactly) that marks the end. Just get to the chest, then turn around. The platform is there, to the left of the path you came in from. Or to the right if you're facing the chest. You don't even need to open the chest to finish the JP, you can just jump onto the platform.
  8. Oh, and while I remember: please make Soul Battery have some effect with the Harbinger spec, I don't care how small. You can't just leave a minor trait entirely dead like this.
  9. Mine are mostly weird observations and personal hangups, tbh. Engineer and Revenant: They both feel clunky to play, the former due to lack of polish over the years and the latter, well, due to lack of polish when it came out and mostly ever since. Guardian: Every elite spec messes with the Virtues in a way that I find disappointing somehow. I want them all to be instant-cast non-ground-targeted skills I can just pop at any time but you have to play core for that! Elementalist: I can't play the piano and playing the class makes me feel like an even worse player than I generally am. Necromancer: Uhh, I don't hate much about Necro tbh. Reaper is still the slickest elite spec in the game. Harbinger feels underdone though and its shroud skills are a bit of a mess (very much a personal opinion). Mesmer: I always forget to shatter! Warrior: So much of its stuff just feels mundane stylistically. Mace and Shield in particular could send you to sleep while you're playing. Thief: Largely the same problem as with the Ele. It's fragile unless played really well and I can't play it really well. Ranger: This is the most bizarre complaint of all (and goes to show that I don't find anything much wrong with Ranger) but your starting pet is written into your character bio despite rarely ever being "always by your side" cause you tend to ditch it for a superior option. Yes, that genuinely bothers me. Latent OCD, I guess.
  10. Okay, after pondering Mesmer changes, I only have one problem with the new Inspiration line: Ego Restoration being just generally bad (a clone on healing skill use and literally nothing else? come on now) and other Master traits being Focus- and Glamour-specialized means that for a ton of builds, there is only one choice and that choice is massively underwhelming.
  11. For casual play, anything BUT Virtuoso. People on these forums in particular always overestimate your average player and underestimate the breathing/thinking room that having AI helpers provides when you're exploring alone or soloing a difficult enemy and all aggro is on you. I'd recommend Staff Mirage over Chrono and both of them over Virtuoso.
  12. But there is no such connotation among the Norn in Tyria, which is not the real world. There, I fixed it!
  13. Just had this as well. Odds are it'll never be fixed. Especially annoying cause I didn't get the bug at my first attempt but quit the instance because I needed to be afk. Now I wonder if I'll ever finish this story step. Great.
  14. Crafting licenses are such a dumb, obsolete concept. Just let us learn all the crafting disciplines without having to switch between them like our characters have selective amnesia. A bit off-topic but just saying. EDIT: and on topic, maybe please don't gate Heavy Crafting Bags behind SotO after the refresh? It's not a good look. And yes, I made a thread about this but it sort of devolved into a multi-page abomination with people largely twisting my words.
  15. Thank you! Amazing stuff considering that I don't even own SotO. 🤣
  16. I often park my chars at the Gendarran Fields airship and whenever I port there, there's a collection icon on my map marking a spot south of the Broadhollow Bluffs WP and roughly north of the Aetherblade JP. When I port or go there, the icon disappears and there's nothing for me there with the exception of a few unfriendly ettins. What's the deal? What collection is this even supposed to be for?
  17. Also, while you're fiddling with Parasitic Contagion and Terror, any chance of Fear damage from Terror actually healing you with PC? Cause it currently doesn't (and never did).
  18. These changes to the Inspiration spec are going to take a while to wrap my head around. Always happy to suddenly provide more support but two of the traits I use are now on the same tier which sucks. Does Blurred Inscriptions really need to be a GM trait? I remember Anet balance folks talking about moving skill type related traits to lower tiers some time ago.
  19. Update: well, I logged out and back in again, and it no longer does it. Your guess is as good as mine. So... disregard for now?
  20. Augury of Death is no longer supposed to reduce shout recharge but it still does it at least for "You Are All Weaklings!", making it 16 seconds instead of 20. I'm actually leveling a Reaper right now so I can't tell you how it behaves with most other shouts but it works as currently described with "Your Soul Is Mine!", no recharge reduction with or without the trait.
  21. Yeah, not exactly the same thing. Sanctuary at least does half of what it's supposed to do on Harbinger and you can just not pick it at all considering that there are two other options. Soul Battery is a dead trait you can't opt out of if you want to run Soul Reaping.
  22. If anything, the "dodge" one works incorrectly the other way around for me. I get within melee range of any ol' mob, dodge around it, and regardless of whether I actually evade its attack or not, it gets counted. Easiest thing ever.
  23. I fixate on them because it's a dangerous first step towards a very unhealthy practice. Like I said, it's not about the bags themselves but about the fact that someone at Anet thought it was a good idea to gate them behind SotO. If you're willing to let that slide without raising any concerns, you must live a very carefree life and I am genuinely envious.
  24. You can only get them from the Vault if you own SotO. https://i.imgur.com/R8YoWtf.png
  25. For the life of me I can't see a dedicated thread to the subject that's still open (and "Secrets of the Obscure feedback thread" is too broad given that I don't even own the expansion) so here goes, merge with whatever you wish. 1. I'd like to see bounties back in the PvE daily rotation I haven't been to Elona ever since the new system came out because bounty dailies seem to have disappeared. This might be a problem because outside of rare "do the event chain" dailies, there's no real reason to go back there now and player population on Elona maps may suffer. Again, it might be suffering now but I haven't even gone there since the change went into effect. 2. Gating heavy crafting bags behind SotO feels very scummy It's not even about the bags themselves, I don't even particularly need more of them at this point and heck, you can get a laurel from the Vault rewards and exchange it for a bag. The problem is that it looks scummy and extortionate on your part to gate NON-EXPANSION REWARDS behind the expansion. You're better than this. Add new expansion stuff and gate it behind the expansion as much as you like, it makes a lot of sense. But core game crafting bags? Really?
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