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Hadi.3167

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Everything posted by Hadi.3167

  1. Lol why you keep bringing up Hundred blades rooting me down? Obviously i was able to hit him with the skill, they were knocked down from bullcharge and i had quickness activated. So they couldn't move either. The point of the post is that I wasn't dealing any type of damage.
  2. Full zerk strength runes. I definitely shouldn't been hitting 100-300 on crit with 25 might , 3100 power and 250% ferocity..
  3. Why are their damage reduction modifiers higher than my damage coefficients? I had full 25 stacks of might and im hitting potato numbers on a necro death shroud? Please hire better mathematicians please. Damage bug?
  4. We got mercenary's so if you looking for some extra help, we'll protect you for 500 gold a week.
  5. To be fair though, Guild Wars 2 has never been balanced around 1 v 1 combat. That is something players have come up with not Developers. So some builds / game play styles are going to vary based on the player not because of the development or the decisions the Devs made.
  6. NAH that was INTENDED BROOO , Im just gonna repeated all the dumb sh !t other people said , YOU JUST NEED TO LEARN TO PLAY AND GIT GUD! Those changes make SENSE! Hard hitting skills that have 1-2 second cast times and does 3 damage! OP GAME GIT GUD NERD #Lern2PlayIssue
  7. This how you fix the fu kcing game. It's been over a year and no Balance. Apparently CMC got fired though. So yea , more people need to be fired cause these people are incompetent.
  8. Hey how about ya'll change the icons for Auras too. Having them be all Light blue is too confusing to understand.
  9. Have you tried utilizing the dodge key function?
  10. Mind you they didn't even completely fix 1 shot builds which was the whole purpose of it. There's still skills that do insane amounts of damage , I.E Necro Lich form auto attacks , Grenades on Engineer , Assassin signet + Malicious Backstab on Thief. New players can't adapt. The patch was suppose to be for them, but this patch just felt like punishment for vet players now having to deal with an imbalanced game for 6 months.
  11. oh and please don't forgetWho is leaving Anet next? The company is too incompetent.
  12. PVP you do no damage, and need to rely on your team mates double teaming 1 guy. PVE the game is still the same just with stupid PVP mechanics like 1 ranger pet soul beast lol.
  13. Hello, devs? What just happened? Can we get some feed back? why did the servers relink on a Tuesday?
  14. A L L I A N C E S and 4-6 week B A L A N C E P A T C H , is OVER DUE CAL , WHAT ARE YOU DOING CAL?
  15. unfortunately Gw2 only appeals to PvE and Zergers so roamers won't get any recognition. My only suggestion was to make it more balanced for everyone. Every MMORPG i've played has a timed Waypoint mechanic. You can't Waypoint in PvP so why not restrict people from instant waypointing in WvW. It's also a pvp area. All they have to do is inform players that there has been a cast time added to Waypointing before they leave spawn. It's that simple.
  16. Can we please just go back to the original color coded aura icons. It's becoming extremely frustrating especially in PVP game modes where i cant tell which aura a person has because all of the aura icons are the same color. Also the auras are bugged or something where it is showing the previous version of the auras as the oval shaped instead of the circular aura
  17. Can we all agree that Warclaws have drastically changed WvW and not for the good? Players either constantly running, avoiding fights, and now people being able to mount up instantly and just waypoint in an instant. Every other MMORPG i've ever played in my life has had this function in PvP / Multi server competitive mode to prevent these type of play styles. Should there be at least a 3 second or 5 second cast time for waypointing after leaving spawn? The most frustrating part about this game mode has to be the mounts. Even though they tried to add the lance skill (Which i think the dang thing should've been added when the friggen mount first came out / hello Devs? you play your own game right?) it still feels like people are just able to casually walk away from you and if they don't want to participate in open world pvp they use mount to leap from you then waypoint instantly.
  18. lol thats a new one... So I as a consumer just suppose to assume thats what they really meant even after they said a timeline. Oh thats great news.
  19. Yea cause the company would be out of business by then. Thats usually what happens when a company doesn't communicate with their customers.
  20. This right here is the balanced damage in WvW currently. 6000 warclaw dismount damage. Mounts should not get BOONSDOWN STATE should not get BOONSDOWN STATE should have reduced health due to power creep nerf.DOWN STATE rally needs to be limited to 1 instead of 3 in PVP/WVW Areas.Literally could continue for how this is so bad. Especially with power ressing.
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