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DemonSeed.3528

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Everything posted by DemonSeed.3528

  1. That kind of stuff is more suited to pve though, and we have lots of wandering hazards (other players). If you look at the amount of threads posting complaints about other classes you'll see lol. Really though, we have to encourage interaction between players, perhaps something that can diffuse population disparities (maybe a pve element can be inserted here, no idea how/what/why though). I'm not too fond of something taking player interactions between each other away though and there are other things to consider like server resources etc.
  2. They really need to tweak that a little bit, it takes quite a bit of time for it to kick in (not sure if it keeps resetting if they get outside radius), but most of the time the person on warclaw will leap away leaving them in the dust frequently.
  3. This is true - if your keyboard/mouse has it's own software, you can set it to use common keys or even combo keys that can easily be set in gw2 if the game does not register your key/mouse buttons.
  4. It's very fun to go look through everything, especially if you are trying to fight certain builds or theory craft. After a while of reading them over and over, or identifying something that hurts, you will remember. I think some people don't read them at all though, they might like to just "feel" it through gameplay if that makes any sense lol. press press button, something happens
  5. It's no longer referred to as alliance, but reliance, because we'll still believe it's happening
  6. yeah it shoots them when you don't have the mastery (lol).
  7. Too true, too true. Changes need to come to our side of the land, chop chop.
  8. https://en-forum.guildwars2.com/discussion/comment/1387838/#Comment_1387838An update I guess, not sure if it helps anything on our side of the game, though hopefully they are all related.
  9. I'm not sure if the rules for that are global so maybe they might not be able to do that because of pvp.
  10. Beyond the stuff that's already mentioned, I just want an easier way to copy the char customisation (hair/eye/nose/face/body/etc) to another character (of same race obviously) with a code similar to how build templates do it, so I don't have to decipher a look I've created on another character or account. I also want to be able to make old and plus sized characters. I do kinda want to see an old bearded asura.
  11. Things should change - wvw is where we should be making some moolah, it's a way different time than the launching days. Let's get rich! (I have 100% confidence this won't happen btw, but I happily await to be proven wrong). Until then I want a title that says, "I'm poor, you know"
  12. They definitely should be salvagable just to get the upgrade out. There's no reason to treat it like karma armor 2.0.
  13. Can't be infiltration runes though, those were changed back in nov 2k18 to give vigor entering stealth instead of stealth at 20% hp
  14. Alright, that means Thief doesn't get to use Steal while Marked then. Because that's their class mechanic, not Stealth. Cool, that means necro can't use shroud xd
  15. Can we have watchtower and the revealed/mark debuff affect something from every classes trait/mechanic and call it a day? :)
  16. There's been a lot of it lately, watch noody's vid it even has some guy teleport up a tree (lol)
  17. A reduction in cast time would actually be nice, it'd push the limit of when I can more than likely bait out the enemies burst by luring them with low hp. What if it was at 1/2 instead of 3/4? That is still interruptable and it goes on cd if you are too early anyway. Or what if something else was tacked on there besides the small heal if you didn't get hit? The danger with aed is that you count on the enemy to hit, and to hit you, which is why it's so do or die because what you are left with when you need to use it is so low that you most likely won't recover the aftermath if aed doesn't go off. It's a heal that requires active steps and your enemy to dance with you. I actually really love this heal and people think you are crazy for using it hehe but I can't help it. (At least with glint heal on herald, if my heal doesn't go off I can swap legends and use another heal provided I have enough energy). I'm also using aed from wvw perspective.
  18. I agree, but I still try to do without alchemy just to be different/see if I can hehehe. It's like the same thing I tried doing with thief, I tried to make no trickery builds but they need a do over since sbow with no trickery wouldn't be advisable. I also try do that with warrior and no discipline. In any case I did end up with my own fun inv/tool/scrap build that I use from time to time, I don't think the balance patch affected it.
  19. Weird, I don't see thief zergs anywhere xd. Are you sure more than anything else?
  20. What if for some incredible reason they gave 1 weapon for the new elite, but introduced a new weapon for the whole class? Best of both worlds.
  21. It might've happened a while back when they split some ground/underwater skills, I think a few were changed like maybe some rev/guard/engi or whatever. I do know rocket boots on engi was split - maybe that's when the change occured but it was many months ago. If this was only something you noticed recently, then I don't know, maybe it's been stealth updated to work underwater and the wiki not updated, but it could also be a mistake. Interesting choice to use underwater though.
  22. I've been using aed quite a bit in the past month or two, and I really had to adjust my way of thinking to use it. I had to pretend it wasn't a heal and more like a pre-emptively casted block (sounds strange but that's how I went about it). It's a death knell if aed get interrupted due to the nature of when you are supposed to use the heal so I try to get it off with some stab or whatever else I got. What kind of changes could they do for it?
  23. Which is funny because they already increased the cost of Death's Retreat before.
  24. I don't mind no stealth stacking if only they'd make revealed status traits more worth it.
  25. There's even food that they had drop from black lion chest (from the battle-hardened kit) at one point that could do well there, I can't remember the names off the top of my head but I remember one gave -8% dmg reduc as opposed to -10% etc, they were like a tier lower which matched all the other foods from provisioner. Canned Rice Ball with "Lucky" FillingsCan of Eggplant SauteCan of Stewed OystersI wish they'd add higher tier foods though, for a bigger cost, but like you said, it'd be expecting too much. Speaking of which, they really need to update the foods in there.
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