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Gotejjeken.1267

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Everything posted by Gotejjeken.1267

  1. I think like 200-500 lol; team kept getting wrecked and I was full melee roamer build, so able to do jack all. I'm most amazed at the minion spam though, my skills were actually lagging pretty fierce, which is why that maul I threw out looked super sketch 😂. From after the video ends it was mostly watch team get shredded repeatedly to condi spam and try to outrun the necro train between home and mid lol.
  2. This is what you get for buffing Gormandize 💀
  3. Oh man are they going hard on ranger cleanse options atm 😂. CMC hunting those bunker builds like Elmer Fudd--com'ere nature magic you silly wabbiit! *bang*
  4. ITT we act like stacking conditions is hard. Also ITT, hybrid builds don't exist and there's no way to perma-CC someone while condis tick so they can't use cleanses. Good to know...
  5. That's the case for Guard and Ranger as well though. For guard you pretty much have to play Core support or DH (I've seen some FB but put that same as core really); WB isn't a meta pick. Ranger only meta pick atm is bunker condi Druid. They're nerfing it, so I'm not sure Ranger will have a meta pick after 19th--if it does, going to still be bunker Druid as that's literally the only thing left after all the damage nerfs in the power department. But like Thief has DD/DE, Engi has Scrapper/Holo, Ele has Tempest/Cata (with any Weaver you see able to wreck as well), Rev has Herald/Vindi, War has Berserker/Spb, Necro has Reaper/Scourge/Core... Only maybe Mesmer has one in in Chrono.
  6. I think we are going in circles here from you not being able to handle my original critique--so I will leave it at, it's 17 minutes of cele torch druid. You might like it, but to call that a 'good build' is a stretch. If 'good' means it works on EU, then sure. But otherwise, it's about as bunker as you can get (with two forms of stealth) and still make a roaming vid out of it. You may say 'don't like it, don't watch it', but you posted it up on forums. Maybe being a little less defensive would help, as you've fought with literally everyone that posted a critique here and spun their opinions to fit your definition of 'good'. An example: Saying this when #4 is a projectile that can be reflected, blocked, blinded, dodged, etc. etc. To hit anyone with it means that they obviously are less skilled at the game then you because it is genuinely a terribly outdated weapon for current meta. Which is ironic as you are dogging random spellbreakers in my vids for using 'years old builds' and posting up torch like it's a revolution. Anyway, I just happened to be the bluntest of the bunch with my critiques, but that's probably why you had to go dig for a WvW vid to strawman as it's kinda hard to spin asking if the players you fight are bots.
  7. There is no daze on pet swap my dude: Lesser Call of the Wild - Guild Wars 2 Wiki (GW2W) Staff Daze swap hasn't been a thing in over a year: Primal Echoes - Guild Wars 2 Wiki (GW2W) You're thinking of Blood Moon that dazes you on CA entry, and if you can't handle a 1s daze every 20s...lol
  8. The other difference is you cherry picked it to deflect from my original argument, and my vid is what a merciful 6 minutes instead of almost 20. Your last vids are also 7 years ago so no other references to go by here. This already happened on the forums once before, Trev had some unkillable Druid build a few years ago and even after 1v1 duels in WvW arena no one could come to any conclusion. There is no 'right' here, but from my perspective OP just utterly deflected from a bunker cele build to a condi untamed build and decided to compare which players we kill are more bot like. If OP want fair comparison, then run a Dire condi untamed and do some roaming. Don't know what else to say here because of all my vids they pick the one I'm primarily NOT playing Druid 😂.
  9. I'm not sure that house is glass my dude, you've obviously never met a guild like QQ if you think those roamers are bad. Firstly, I don't post outnumbered meme montages as they are too easy to call out for what they are--beating up on low skill players. I do have outnumbered in some of my vids, but usually no more than a 2v1..maybe 3v1? As after that it gets into the former territory of just beating up on ppl that don't know what a keyboard is. So, in that light, all of those fights on my vid (besides EBG at the end) are 1v1s on a non-cele condi untamed. Only Druid footage in there is the QQ one as I had to use a build I'm familiar with actual sPvP on because of the fact they are generally quite skilled. Even that isn't cele though as I think cele for Druid is sub-optimal personally. But yeah, thanks for the views!
  10. Using PvE coefficient is problematic, that's for sure. But otherwise, there is severe lack of context here--is full glass hitting 18k against like a bunker? As that seems normal, because I can go berserker amulet, etc. on power untamed and probably hit 18k full melee mode. If this is a more bunker (i.e. not berserker ammy) then that might be an issue considering all the innate defenses most necro builds have through shroud alone.
  11. So yeah, that works out then...GoE would be 6-8 hrs for normies, GoB 4 hours without booster madness. Not really even sure if that's an argument for or against putting them in reward tracks as the timing is pretty close--wonder what it works out to gold as they could just put them in vendors now for like 100-200g ea. They really need to find other things to get players in the modes besides these, as components for legendaries is about the most boring method possible.
  12. Since you get two gifts of Explo and we have mad mount speed now--I'd wager a gift of exploration and gift of battle take about the same time. It can't take more than a few hours to map complete core tyria anymore, and it takes at least a few hours to finish GoB track provided you don't have old WXP pots to spam or boosters or something. Anyway, would not be opposed to GoB in PvP as either way you are doing a competitive game mode. WvW has conflux anyway as well which you need a bunch of specific currency for outside the GoB.
  13. Nope, never brought this up weeks ago to massive pushback that rev is the most underpowered class in the game, and I simply got "Merp'd".
  14. Easy fix, just remove them off leash/unleash and put as default on weapon swap. Then change the GM trait to something else. Maybe something fun like reducing CDs of your cantrip skills only if the ambushes actually hit. That way no icon, no ICD, and no unintended double ambush to worry about in PvE (where you use ambush, wait for ICD use again, then swap to use right away a third time). Would also be helpful if they moved them off the AA key but supposedly they are fixing that in the next patch so the ambush won't get consumed immediately if you have AA on. Being able to select what key it goes on (most likely 1-5 only) would also be great.
  15. I think the first two minutes was enough for me--just a bunch of PUG/PvE rangers (and a WB) chasing you on CDs. Really though, I mean, at 20s you literally LR right into 3 of them and they do nothing 😂. Then at 50s you panic kite, use both your CA form and heal--then rush back into them with no heal (or stunbreak) of any sort (literally all your skills are on CD), which tells me you could have just stood there and they still wouldn't have been able to kill you. Actually, fast forwarded the video and that's pretty much all it is--no offense, but I thought EU was supposed to be leagues ahead of NA in terms of skill? I mean genuinely, like at the end of the vid with the core engi and WB--are those actual players or bots? Anyway, if that's the general roaming skill level, then just roll and untamed, body them in about ~30s and leave. Save you time and video length tbh. I agree with this, but I'm not sure those opponents knew what keyboards are let alone CC skills.
  16. Funny thing is Druid has little to no stablity and one block via GS. Just because they are 'blue form' doesn't mean you can't CC them. Barrier spam is the reason a bunker Druid exists atm not stab, blocks, or anything of the sort. Overall, I don't see soft CC as an issue outside of the fact so many classes can ground spam it. Need to take the blinds / immobs / cripples / chills / weakness / poison / etc. off a lot of ground utilities or make them higher CD or something.
  17. Who are these players? You're ok with being 1490 atm with a duo (54% winrate)? So, when you say ' top 100' are you factoring that 1500 is now top 100 instead of like 1600-1700? I'm of the opinion you can't even really retain top 250 atm without a constant duo; I've fought duos (including yours) and had games with zero deaths, held points, did all the things. Still lost because I'm on full rando team. I also don't like the role logic, because as a roamer Druid I've been chased around map many times by WBs just to distract them from other things, because as a fallback a Druid can hold/contest a point way better than a WB can. So can we say roamer classes are now direct hinderances to matchups? If so, I say that's just game design flaw, not role flaw IMO. It's game design flaw as currently there's nothing to get bunkers off points besides more people, when a year or so ago whenever burst was a thing you could have a better roamer get a bunker off by doing more damage to them then they can bunker. Anyway, that's not what really strikes me here, as if duos are that potent you should be holding 1600+ at least--because if I'm 1400 without a duo and you are 1500 with one, you are saying that the players in the mode are so bad now that two people can't carry teams half the time? Or are you just running sub-optimal classes in duo and barely holding the rank as your duo partner makes up for what you lack or refuse to run?
  18. Can finally create Jet Set Radio type looks: gw176 — Postimages (postimg.cc) Fun stuff; spray paint bottle mace next plz
  19. Reaper requires you to have conscious effort? Are we playing the same game here? I'm unsure if you are aware, but the power creep for necro is through the roof atm. Agreed, but in this very topic we have arrow cart ranger cope going on--need a united front against that frankly dumb idea the devs created.
  20. I think the subtext here is 'buff Specter', but practically every class can do this now. For every heal war and Druid there's a FB that can stall for 10x as long, or a DH/Scrapper duelist that can AFK traps on point or run away with perma boons and superspeed. The only answer to fighting any of these builds is CC duelists--direct burst damage will not work as they've nerfed it too much.
  21. Why? What is the point of posting most games when they are 100 points of differential and the obvious conclusion is can't carry hard enough or rotations were slightly better on the other team? For example, I could post Rom demolishing my Untamed build in Unranked this evening and still winning against him because our team held nodes for longer, and all I had to do was distract him long enough to lose just enough impact on the game. Anyway, the metrics are there that most here are in g3 right now on NA, even ones who duo. There's no reason to post games when something is obviously broken--and if you do somehow want to see my gameplay, I have posted on Youtube at various points (mostly WvW but some sPvP too).
  22. I'm confused--are you basing your argument around Hammer? Do you think hammer is a good defensive weapon? If so, where, and who is using it? And then... Are you saying hammer is equal to say Reaper? As Reaper is the most potent melee necro spec. In general, how does a ranger actually go on the defensive? I will tell you any top ones I've played do it two ways, either stealth, or a bunker build using healing spring like this: But they are nerfing healing spring (condi cleanse amount, water field duration, etc.), getting rid of the Druid trait that enables builds like this, and getting rid of any stability outside elites and Dolyak. So again, we're left with bursts from stealth and also using stealth as escape mechanism. The problem with that is the hit and run nature--doing damage becomes very difficult against any competent team, as are finding openings. Literally fought against Rom this evening and let me tell you, the "defenses" of hammer are nothing compared to what can be pulled off with stealth and Sw/Wh + GS. Besides Eura, Rom is probably the best ranger player on NA--I would think they would balance around that (or Boyce over on EU). Fighting against them though, hammer was a strict liability--for the reasons I mention in the quote above, it's too easy to kite and then just get destroyed. Anyway, at present they seem to balance around the bunkers which can and do get outplayed at very high levels (via CC); problem is the class mechanics aren't meant to bunker. We're like ele with a half working pet and no aura spam and slightly more HP if you actually want to kill anything. It's pretty rough out there.
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