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Burnfall.9573

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Everything posted by Burnfall.9573

  1. So Finally The Community Is Waking Up....Very Good!! "When you think of your customers as transactions, they feel it, and they think of you and the service you provide as mere transactions as well – which means you’re just one ship in a sea of competitors. In other words, when they’re just a transaction, so are you." "The bottom line: With transactional thinking, you’re cheating yourself and your customers. At the end of the day, you’re left with a slew of transactions, not a slew of customers" 2024 Upcoming Competitor's Awaits
  2. Anet, I Am Not Your Enemey nor do I Hate You. Focus your target to imporant threads filled with never-ending 11 years+ issues that is continually, constantly having a negative consequences to your profit and to your reputation Thank You Very Much! Burnfall-
  3. "You gotta understand that some people never really grow. They never learn their lesson. Never recognize their mistakes, never acknowledge their faults, never admit they were in the wrong. You will never receive an apology from them, and you will never see their behavior change."
  4. WoW! The Truth Is Under Attack!! Anet War aganst The Community 11 years+ concerns and going after every threads that mentions Thief Profession and Stealth Mechanic and closing them "The truth is incontrovertible. Malice may attack it.....but in the end, there it is."
  5. this Guild Wars 2 Stealth Mechanic is the most Toxic Bad Design Stealth Mechanic in Competitve Gaming Genre History The worse part of it; Absolutely, No Game Companies are Inspired it Nor is Impressed by it, to Include it in their game Why would they Impliment,Tolerate or Allow Guild Wars 2 Toxic Stealth Mechanic to violate their Culture of Healthy Competition in their games? Even Game Companies with upcomong MMO's Games, are not Impressed with Guid Wars 2 Toxic Stealth Mechanic
  6. It doesn't get any worse than this with adding the next Toxic Bad Design Profession on the list after Thief Profession, Mesmser Profession, Revenant Profession and Elementalist Profession. What they all need is a total rework/redesign from the ground up or better; remove them all with Toxic Stealth Mechanic Guild Wars 2 Toxic Bad Design-One Shot, Does Not Belong In Any Competitve Game And This Is What Makes Guild Wars 2 A Toxic Gaming Experience And Being Avoided By Players Looking For A Real Competitive Game. "If the explicit rules of the game are broken or lead to boring or undesirable outcomes when maximally exploited, he considers that to be the fault of the game, not the players."
  7. Do you think a GW2 port to consoles will be good for the game? No Will you or someone you know will buy and play a port of GW2 to consoles? No! 'Companies that identify their communities’ hidden needs will ultimately generate positive ripple effects that impact different groups and areas within those communities. Of course, just like other companies pushing forward new offerings addressing community needs.... Ensuring your mission is focused on the needs of your community will ultimately lead to more positive conversations and proactive solutions.'
  8. Thief Profession and Elementalist Profession are the worst offender of this exploit. I've witnessed and experienced this way too much time happening in WvW. But hey, it's the abandoned WvW game mode where Exploits, Hacks and Cheating are Allowed and are Tolerated, Treated as Superstars Gameplay Mechanic
  9. Thief Profession - Deadeye is already one shooting players. What do you call "Bad" when a Game Company design a Profession to not be competitive to then equips it with a mechanic, that allows it to gain unfair advantages, to the point of allowing it to exploits, cheat and hacking? This is the problem The Community has with Anet, they intentionally designed Thief Profession to gain unfair advantages in the game and to break all Gaming Competitive rules. This is the part Anet is continuing to refuse to see, even when the results are continuing are there in front of them. Another year is no longer Tolerated, nor Excusable, to continue to go against The Community needs and wants; for a Healthy Competitive Gaming Experience. The Gaming Industry is not exclusive to Guild Wars 2. It is an open Competitive Market for anyone to compete against each other for the players experience. One Shot, Pulling , Exploits, Cheating, Hacking and Toxic Bad Design Professions with having the Gaming Industry most Toxic Stealth Mechanic, is instant death when new MMO Game Companies enter the Gaming Market next year, in 2024 Anet can punish, ban players for 'ringing the alarm" including myself. At the end of the day, It Is Business As Usual. As a consumer, customer, we have Freedom of Choice, to chose a Game Company who Encourages and Promotes a Healthy Competitive Gaming Experience with addressing their concerns. The same Power Anet has... to continue to ignore The Community concerns when dealing with Thief Profession and Stealth Mechanic... The same Power The Community has, to take our Business elsewhere to Game Companies who cares about the players experience. 2024, next year ...will be a proof to just that
  10. let's take a look in Reddit news for more examples lets take a look at a 2 days old Toxic Bad Design Thief Profession-Daredevil In the end of the day and yet again, Anet has failed in promoting and attracting a Healthy Competititve Gaming scenery for Guild Wars 2 in the Gaming Industry. No amount of Punishement by Anet will change what they allow, encourage and promote to be the face of the game. No amount of Marketing or increase of investment, finance will change the results. 3rd quater reveunue results has proven that 11 Years+ Damage to the players experiences to address Toxic Bad Design including Stealth Mechanic has already been done. 11 years+of thousands and thousands of posts, threads written by concerned players of all Professions, casual, hard-core players including new players.....were ignored, discarded, mocked, humilated and falsely accused of breaking the rules..in having Anet to at least care to take another look at addressing Stealth Mechanic and Thief Profession creating a Toxic experience for them. Instead of Anet standing by The Community to finally address Thief Profession and Stealth Mechanic once after all; they increase our painful experience more by spreading the Toxicity everywhere, to all Professions. A Company with a Community-Building is we want......which we will never get as long this continue. Nothing will ever change as long Anet continue to work against us This is not about The Community vs Thief Profession players, It is about Anet vs The Community “There is immense power when a group of people with similar interests gets together....” "When consumers believe that a business is truly invested in the community, they become more connected to that company. The positive perception fostered by giving back to the community increases customer trust, making it easy for consumers to support a business that is involved in the community over one that is not." "Creating and sustaining a positive reputation in the community is one way to promote your product or service and generate brand awareness."
  11. In the begining, Anet had the chance to put the game in the right direction with reworking two of the most Toxic Bad Design Professions-Thief Profession and Mesmer Profession yet they chose not to give a Kitten care. 11 years later; Anet increase their Toxicty with their specializations including increasing the remaining Professions Toxicity, just to Justify their dominance in the game. In other word; Anet used Thief Profession and Mesmer Profession Toxic Dominance, to set the stage of making the remaining Profession to be Toxic. If you didn't catch what I just wrote; the key word is Dominance....unlike the remining Professions. Then, Anet secretly added a new Toxic Bad Design Profession-Willbender as the new contender on the list, to create an Illusion that Thief Profession and Mesmer Profession Dominance is not real. I have followed Anet Psychological Mindgames for years and see all their Manipulative patterns. This why, I absolutely have no problem to call Anet behaviors out and to warn The Community of their real intentions. This is why I continue to ask Anet to fire those who are responsible with Toxic Bad Design Professions. Anet clearly know that, once Thief Profession is taken out-delteled, Mesmer Profession will go down with it too. To all players including The Community; the damage has already been done until there is a New Philosophy, New Vision, New Mission and New Leadership whose goals is to eliminate Toxic Bad Game Design, putting the Player experienc first and to make them matter by giving them, Healthy Competition that they deserved in the first place Warning- Prepare for Anet to fight for Thief Profession and Mesmer Profesion to the teeth next year, to prove us wrong.
  12. The Last Guild Wars "We know our players and our game much better than we used to, and we're able to focus on addressing community needs and balance issues in a much more focused way." "After all, a game should be something you do for fun, not an obligation." "We were really just trying to make something that people would enjoy playing and would want to tell their friends about." "There are more examples I could give of the ways that Guild Wars stood out from the crowd, but I think it comes down to us trying to make a game where fun was the first priority" "We want Guild Wars to be as fun as possible for the people playing it. We think it's important to continue to attract new players into GW for its own sake" https://www.yahoo.com/lifestyle/2010-04-26-arenanets-design-director-looks-at-past-and-future-of-guild-war.html
  13. Potential Guild Wars 2 players were turned away from buying the game after seeing this video of 1 a class, one shotting multiple players. Obviously, I was playing a true Competititve Healthy Game with other former Guild Wars 2 players, when non-Guild Wars 2 players, shared this video with us and asked us questions, concerning the 'Competittiveness of the game, including WvW; a game mode that 'seem' attractive to them. Well, we broke their heart and hope after confirming to them that, the video is real and that being one shot-being instantly killed is how Anet want WvW game mode to be. They were sad and asked us if that was the reason why we quit the game and asked us how long this has been happening. Of course I told them that, that was one of the main reasons why I sort of left the game and didn't tell them that, the other reason why I left the game was because of the exploits, hacks and cheats allowed and promoted by Anet. I wasn't going to Shame Anet or Guild Wars 2 but if I am being asked of the truth, I will tell it as it is without Sugar-coating. Anet can spend 1 million dollars to market the game to cover up the lies and deceptions that the Guild Wars 2 is a 'Compettive' game but the Truth cost nothing. Why not chose Truth by fixing the game, fire and replace the entire Balance Team and Design Team including other Depertments and Leaders, who are responsible for allowing and promoting the game to be a Toxic Gaming Experience? Why continue to waste money to hire Marketers to hide the Truth, when the Truth has enough of evidence to prove you guilty?
  14. As I already stated, 2024, will be Guild Wars 2 breaking point to full collapse upon the release of new MMO's in the Gaming Market; who have Zero Tolerance to, Anti-Compettitveness Design and to Anti-Counterplay Gameplay. Stealth Mechanic including Toxic Bad Design and Toxic Profession Design such as Willbender Profession,Thief Profession, Deadye Profession and Revenant Profession and such...are no match to Healthy Competitive Game Deisgn In other word; Anet can chose to watch their game die a very quick death, or immediatly, start deleting Toxic Game Designs including Toxic Profession Deisigns such as Thief Profession, Willbender Profession, Deadeye, Revenant Profession There are no shortcut, it is eiether 'do or die' Looking at the direction of the Game Deisgn including what Anet allows, tolerates and continue to promote Guild Wars 2 will die. So, just be ready for it when it happens when the population sinks. Thief Profession and Stealth Mechanic are the Greatest threat to the game and because of it, Guild Wars 2 will end up being a forgotten game I am not blaming Thief Profession players for being responsible for the game diminsihed but blame Anet for intionally allowing this Profession, to break all rules of Healthy Gaming Competition in the Gaming Industry The Gaming Industry, has no Tolerance for Guild Wars 2 Toxic Thief Profession design including Stealth Mechanic. It will prove just that, starting next year and on No amount of marketing can overtake word of mouth marketing The word of mouth in the Gaming Industry - Guild Wars 2 Thief class is badly designed, it has been broken since the game release, it has no counter play, it has no fairness, it has unlimitted evades-blocks-blinds, it can teleport anywhere, it can one shot you in Stealth, it can easily one shot you, it can exploit and abuse the game at anytime, Anet tolerates it for being broken, it can use hack to go through objects like walls, it is not a healthy class to play against, it can abuse Stealth mechanic at anytime it wants, Anet don't care, that is why i quit this game, only this class gets free 'get out of the jail card' for years, stay away from the game, Anet lets Thief get away from everything without having any consequences, it's not a fun class to play against, Stealth Mechanic is Toxic etc.... This is just the summary of the word of mouth Anet that I have heard including other players, throughout the years, from players in Healthy Competitive Games that I play about Thief Profession and Anet. So yeah!! Anet is just throwing away money in the trash can to their Marketing with players word of mouth marketing easily wins hands down.
  15. ~I Appreciate your Transparency and Updates as Always, Anet-Rubi~ ~I also would like to Thank Anet-Astral for the Transparency and Updates as Always~
  16. In other word, force the players to equip a relic to counter Toxic Bad Design instead of Anet, removing/reworking Toxic Bad Deisgn Stealth Mechanic equally for all players, no matter what relic they chose to equip? I rather Toxic Bad Design to be completely removed and to be reworked and to be exclusively specailized only to Thief Profession
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