Ashen.2907 Posted February 11, 2022 Share Posted February 11, 2022 (edited) I think that a more effective, "solution," might be to reduce the overall effectiveness of boon stacking so that there is less of an incentive to push the envelope of stacking. If full boon group comp resulted in a 5-10% increase in performance those dedicated to pushing the envelope would still get a benefit from doing so, but those less interested might see less pressure. As it stands the suggestion, while well thought out and presented, does not address the boon meta, it just spreads responsibility among a greater number of characters. There was almost certainly more than one source of might, often more than one source of fury, etc in the group comp anyway. Edited February 19, 2022 by Ashen.2907 1 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted February 11, 2022 Share Posted February 11, 2022 There’s some info in todays news article about boon contributions in classes. I’ve only seen it via their twitter feed, the news page didn’t seem to have it loaded on yet Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted February 12, 2022 Share Posted February 12, 2022 15 hours ago, The Boz.2038 said: "support slots" Don't be so rigid. They wouldn't be pure support slots. That's the whole point. The current ones aren't either. Nothing really changes here. Link to comment Share on other sites More sharing options...
Mrs Lana.2506 Posted February 19, 2022 Share Posted February 19, 2022 All I can see this doing is enforcing the fb+miralac/alacren meta. The only change is you'll need more fbs than usual. 1 Link to comment Share on other sites More sharing options...
Kiro Kobra.6478 Posted February 19, 2022 Share Posted February 19, 2022 (edited) [deleted by user] Edited June 12, 2023 by Kiro Kobra.6478 2 Link to comment Share on other sites More sharing options...
Funky.4861 Posted February 19, 2022 Share Posted February 19, 2022 So the problem you're trying to address is the lack of boon distribution amongst classes, noting that there are a few classes which provide no meaningful boons whilst others not only pump them out, but are relied upon for doing so. This is actually accounted for in class balance by the devs and is a critical part of encounter design. With the upcoming changes to boons in EoD, your suggestion would cripple party-forming, nevermind having to overhaul literally every group-instanced content in the game. TLDR: No thanks. 1 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted February 19, 2022 Share Posted February 19, 2022 25 minutes ago, Funky.4861 said: So the problem you're trying to address is the lack of boon distribution amongst classes, noting that there are a few classes which provide no meaningful boons whilst others not only pump them out, but are relied upon for doing so. This is actually accounted for in class balance by the devs and is a critical part of encounter design. With the upcoming changes to boons in EoD, your suggestion would cripple party-forming, nevermind having to overhaul literally every group-instanced content in the game. TLDR: No thanks. I would say that it should be accounted for in class balance by the devs rather than "is accounted for." Otherwise agreed. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now