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No EoD PvP content?


Yuyo.5697

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13 hours ago, Avatar.3568 said:

What do you want, stronghold? 

A ladder instead of a top 250 list, revamp on the reward systems, add new gamemode exclusive rewards that cycle/are unique to seasons, new conquest maps designed with the mobility creep in mind. Oh yeah and deleting duoQ from ranked.

I think diverting 2-5% of the funds/resources needed for the the X-pac for PvP could have gotten us all of this and a boatload of other things on top... but what we're currently seeing is a brave and unconventional 0% strat.

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2 hours ago, Bazsi.2734 said:

A ladder instead of a top 250 list, revamp on the reward systems, add new gamemode exclusive rewards that cycle/are unique to seasons, new conquest maps designed with the mobility creep in mind. Oh yeah and deleting duoQ from ranked.

I think diverting 2-5% of the funds/resources needed for the the X-pac for PvP could have gotten us all of this and a boatload of other things on top... but what we're currently seeing is a brave and unconventional 0% strat.

Man that would be cool

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Different type of objectives, like ones that exist in WoW battlegrounds. Capturing same node for so many years feels so bad and in higher ranked games getting same players every game is a good sign that pvp needs big attention. 

With new especs that may work and never work in pvp, pvp will be good shtshow for very long after EoD release. 

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Before HoT: massive specialization patch, rework of every trait to prepare for the expansion. Added a new class!

Before PoF: huge "path of fire pre-patch" with reworks to a ton of skills (not just number tweaks). Added ATs!

Before EoD: about a dozen small number tweaks. Nothing else.

Edited by agrippastrilemma.8741
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exactly, I believe they could have some surprise for us and just we come to PvP and there are new maps or something, but if not seriously then ANet... get interested into all aspects of this game, whats going on...? It could be nice to get things fresh, new maps whatever new matchmaking system 

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