Markus.6415 Posted April 3, 2022 Share Posted April 3, 2022 It is just a small visual thing that bugged me since EoD released, but anyways it makes the elite specs look unfinished. Older elite specs like the Druid or die Soulbeast or the Mirage for example have an updated skill UI for the new class mechanics, or in terms of the mirage there is this shimmer around. The ground targets of some aoe kills have the elite spec symbol located in the middle, or look completely stylized (Weaver Staff skills, Chrono wells,...). But with the new EoD specs, theres nothing else than recycled UI elements. The Untamed uses the exact same interface as the Soulbeast, Virtuosos elite skill has the Chronomancer symbol in it's ground target (???) and others just desplay the core profession symbols. Especially with the Catalyst hammer skill "Triple Sear" there is no indicator where those 3 explosions actually are, but it deals significant more damage if all 3 of them hit. You'd only know that if you watch the elite spec stream vom anet, since it's not even told in the skill description. As I said, it's not a big deal and that might be the reason why it slipped through Arenanets eyes, but the attention to detail in this regard is lacking compared to the other expansions. 6 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted April 3, 2022 Share Posted April 3, 2022 (edited) The new Elite Specs per se are half-baked business -- they feel hastily cobbled together. Expecting attention to detail is probably too much to ask. 😉 Edited April 4, 2022 by Ashantara.8731 4 Link to comment Share on other sites More sharing options...
Markus.6415 Posted April 4, 2022 Author Share Posted April 4, 2022 I was thinking that... yeah. Link to comment Share on other sites More sharing options...
Debesyla.7102 Posted April 4, 2022 Share Posted April 4, 2022 Thieves got a new UI change for the spec... Link to comment Share on other sites More sharing options...
Scavarius.6059 Posted April 4, 2022 Share Posted April 4, 2022 29 minutes ago, Debesyla.7102 said: Thieves got a new UI change for the spec... that has probably more todo with them slapping the shroud mechanic in it. but yea, they had time to change the icon for the container from the wvw/spvp tracks, it feels very dribfeedy. 1 Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted April 4, 2022 Share Posted April 4, 2022 They never left the beta, late alpha status. 😢 1 Link to comment Share on other sites More sharing options...
Panda.1967 Posted April 4, 2022 Share Posted April 4, 2022 (edited) 23 hours ago, Markus.6415 said: Especially with the Catalyst hammer skill "Triple Sear" there is no indicator where those 3 explosions actually are, but it deals significant more damage if all 3 of them hit. You'd only know that if you watch the elite spec stream vom anet, since it's not even told in the skill description. As I said, it's not a big deal and that might be the reason why it slipped through Arenanets eyes, but the attention to detail in this regard is lacking compared to the other expansions. Sad that Triple Sear's ground target never got updated... it was one of the top things reported in feedback for the elite spec (after just how clunky the whole spec felt) Edited April 4, 2022 by Panda.1967 Link to comment Share on other sites More sharing options...
Emberheart.8426 Posted April 4, 2022 Share Posted April 4, 2022 Don't forget the tiny energy bar for the catalyst's jade sphere. Then you also have harbinger blight, which for some reason has to be tracked with a stacking buff. Link to comment Share on other sites More sharing options...
felix.2386 Posted April 5, 2022 Share Posted April 5, 2022 ...just look at the icons of skills..and compared to the old ones and the skill animations.. special effect may be too much to ask for lol 1 Link to comment Share on other sites More sharing options...
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