Kuma.1503 Posted June 28, 2022 Share Posted June 28, 2022 (edited) 10-15 might, perma fury, perma alac, perma quickness, ranged, insane breakbar damage. NO KITS. You also have stability, some aegis, protection, and passive sustain from big boomer, rectifier signet, and barrier. Rune of Sanctuary has been buffed and will now pulse barrier thanks to Big Boomer and Rectifier Signet's Passive. The barrier will proc Mech Frame: Channeling Conduits and give perma Alac. This is a new LI build for everyone to try in Open world. It does great damage and is very safe. I'm currently running around soloing dungeon content with this build with very little difficulty. If taking into group content, swap Sanctuary runes for Scholar runes, and make sure you and your mech are at the correct range threshold to fire your aim assisted rockets. This hits exactly 45% crit. Just enough to crit cap with Fury, Hematic Focus and High Caliber. http://gw2skills.net/editor/?PewAQl7lxycZWsXWMOsL/xNA-zRRYBhgKAOqp38LjIygKKBnPIhRHQYJwzI-e You do not have perma signet passives, but they are short CD and will recharge quickly with alac. You do not need to press force signet in most cases. You should have more than enough breakbar damage without it. And here is a varient for instanced play, Provides the usual Power Alac Mech boons but doesn't require grenade kit. Very easy LI build that does good dps by just camping rifle and hitting mech skills on CD. http://gw2skills.net/editor/?PewAQl7lxycZWsXWMOuLvxVA-zRRYBhgKAOqp38LjIygKKBbPIhRHQYJizI-e Replace Elixir U as needed. If Quickness uptime is good you can run barrier signet for some extra barrier and projectile reflect, rifle turret for some extra passive damage, throw mine for boon rip, ect. Edited June 28, 2022 by Kuma.1503 3 2 1 4 Link to comment Share on other sites More sharing options...
angrax.1372 Posted June 28, 2022 Share Posted June 28, 2022 Where does perma quickness come from? Can you help me with the math? Elixir U is on a 40 sec CD and gives 10s quick. Link to comment Share on other sites More sharing options...
TwiceCookedPorkins.8940 Posted June 28, 2022 Share Posted June 28, 2022 The new Jade Dynamo Core grants you quickness on using Mech skills. 1 1 Link to comment Share on other sites More sharing options...
angrax.1372 Posted June 28, 2022 Share Posted June 28, 2022 (edited) 11 minutes ago, Trollocks.5084 said: The new Jade Dynamo Core grants you quickness on using Mech skills. Mmmmm so perma quick and alac? Cool. It will be patched. Let me enjoy while I can. BTW, mech skills counts as toolbelt skills. There are a couple of traits that interact with that. I wonder what other combos people will come by. Edited June 28, 2022 by angrax.1372 Link to comment Share on other sites More sharing options...
Forestnator.6298 Posted June 28, 2022 Share Posted June 28, 2022 From my point of view you don't need alac on that build. You will just use rifle AA anyway. Replace explosive trait line with tools maybe to get your mech skills more boosted and use a rune of scholar. Sanctuary reduces damage too much. Link to comment Share on other sites More sharing options...
Sandzibar.5134 Posted June 28, 2022 Share Posted June 28, 2022 this auto attack speed cant be right? surely??? Link to comment Share on other sites More sharing options...
Tails.9372 Posted June 28, 2022 Share Posted June 28, 2022 8 minutes ago, Sandzibar.5134 said: this auto attack speed cant be right? surely??? It is, keep in mind that it's a multi hit attack now so it feels a lot faster than it actually is. 1 Link to comment Share on other sites More sharing options...
Rhokaz.1975 Posted June 28, 2022 Share Posted June 28, 2022 Ok...just went to the golem. Auttoattack roll your head over the keyboard rota 34 XD Link to comment Share on other sites More sharing options...
Netheren.3261 Posted June 28, 2022 Share Posted June 28, 2022 Being lazy I took this out in my full celestial gear, just swapped to a zerker rifle I had laying around, and still puts out silly dmg while being pretty much unkillable. Link to comment Share on other sites More sharing options...
Zhaid Zhem.6508 Posted June 28, 2022 Share Posted June 28, 2022 2 hours ago, Trollocks.5084 said: The new Jade Dynamo Core grants you quickness on using Mech skills. Ah yeah, because alacrity was not enough 🤨 1 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted June 28, 2022 Author Share Posted June 28, 2022 (edited) Tweaked a few things with the build, forgot to add food and utilities. Modified Ammunition is better in instanced content. Edited June 28, 2022 by Kuma.1503 Link to comment Share on other sites More sharing options...
TwiceCookedPorkins.8940 Posted June 29, 2022 Share Posted June 29, 2022 2 hours ago, Zhaid Zhem.6508 said: Ah yeah, because alacrity was not enough 🤨 It's self-only quickness. You're not going to see Mechs providing both. Link to comment Share on other sites More sharing options...
soul.9651 Posted June 29, 2022 Share Posted June 29, 2022 9 hours ago, Trollocks.5084 said: It's self-only quickness. You're not going to see Mechs providing both. Even better, no supps needed, now you can run 10 mechanists squads lol? 4 Link to comment Share on other sites More sharing options...
Fwog.9387 Posted June 29, 2022 Share Posted June 29, 2022 I put out slightly better numbers auto attacking with bomb kit than i did with rifle + a rocket turret. And i still get to run mace / shield if i want to for extra CC so ill probably keep using that combo. Link to comment Share on other sites More sharing options...
Passerbye.6291 Posted June 29, 2022 Share Posted June 29, 2022 2 hours ago, soul.9651 said: Even better, no supps needed, now you can run 10 mechanists squads lol? We already have been ^^, cleared wing 1,2,4 and bunch of strikes, been fairly easy ^^ 1 1 Link to comment Share on other sites More sharing options...
Passerbye.6291 Posted June 29, 2022 Share Posted June 29, 2022 1 hour ago, Jaricko.6143 said: I put out slightly better numbers auto attacking with bomb kit than i did with rifle + a rocket turret. And i still get to run mace / shield if i want to for extra CC so ill probably keep using that combo. https://dps.report/Puto-20220629-161726_golem this is with mace auto attacks and F1-2-3 only and I don't have any stat infusions, standard golem setup with 10 condis, fury might quick and alac on myself. Mace is simply the best low intensity option by far. 1 1 Link to comment Share on other sites More sharing options...
Fwog.9387 Posted June 29, 2022 Share Posted June 29, 2022 Just did a 32.5 k bomb test after remembering to use consumables, as soon as i figure out why my arcdps wont post logs i would be more than happy to post one. Are you using the snowcrows benchmark setup for boons and conditions? Conditions can mess with the numbers a little bit. Link to comment Share on other sites More sharing options...
Passerbye.6291 Posted June 29, 2022 Share Posted June 29, 2022 4 minutes ago, Jaricko.6143 said: Just did a 32.5 k bomb test after remembering to use consumables, as soon as i figure out why my arcdps wont post logs i would be more than happy to post one. Are you using the snowcrows benchmark setup for boons and conditions? Conditions can mess with the numbers a little bit. 10 conditions in order not to overinflate (so not using fear, immobilize or blind), fury, might, quick + alac. missing 18x 5 power infusions, running full berserker, not sure if ideal, bombs do comparable damage, a bit more even, but don't have 350 barrier generation per sec that mace has sadly. Link to comment Share on other sites More sharing options...
tetmikem.5608 Posted June 29, 2022 Share Posted June 29, 2022 I actually put out more dps using the flamethrower than the rifle. It was close, rifle was like 25k and flamethrower 26k. My rifle isn't slotted for sigils though (but that would affect the flamethrower numbers as well as I still technically have the rifle equipped). I used full zerker with scholar runes and that was without buff food. Link to comment Share on other sites More sharing options...
Fwog.9387 Posted June 29, 2022 Share Posted June 29, 2022 (edited) Hopefully you don't mind if i didn't go for the chonkiest golem for a quick test. Also didn't quite get the same result this time, maybe it was a high roll or some weird streak of luck but here ya go. https://dps.report/cTC8-20220629-072157_golem Edited June 29, 2022 by Jaricko.6143 Linked the log test, wrong link. That was me seeing if the logs were even working. Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted June 29, 2022 Share Posted June 29, 2022 13 hours ago, Trollocks.5084 said: It's self-only quickness. You're not going to see Mechs providing both. but you might see 10 mech squads. with mechs being quickness self reliant and an alac mech being the best alac source. Link to comment Share on other sites More sharing options...
Passerbye.6291 Posted June 29, 2022 Share Posted June 29, 2022 (edited) 1 hour ago, Jaricko.6143 said: Hopefully you don't mind if i didn't go for the chonkiest golem for a quick test. Also didn't quite get the same result this time, maybe it was a high roll or some weird streak of luck but here ya go. https://dps.report/cTC8-20220629-072157_golem https://dps.report/LQjM-20220629-180424_golem overcapping crit definitely helped to get the mech to 100% The mech's crit rate seems buggy somehow, doesn't crit all the time even when it should be at or even over 100% Edited June 29, 2022 by Passerbye.6291 Link to comment Share on other sites More sharing options...
Fwog.9387 Posted June 29, 2022 Share Posted June 29, 2022 1 hour ago, Passerbye.6291 said: https://dps.report/LQjM-20220629-180424_golem overcapping crit definitely helped to get the mech to 100% The mech's crit rate seems buggy somehow, doesn't crit all the time even when it should be at or even over 100% The wiki mentions there being a stat cap on the golem which might explain that maybe. Apparently 2500 precision is the highest the golem can get too, not counting boons and buffs. So that might be why they cannot crit 100% of the time. Not sure. Also felt like sharing this. Since you like mech. Not low intensity but i do like sharing what result a bit more effort could eventually bring to counter the people who just focus on how easy the class is, and don't bother to look up what the ceiling of the class actually is. Link to comment Share on other sites More sharing options...
Passerbye.6291 Posted June 29, 2022 Share Posted June 29, 2022 (edited) 20 minutes ago, Jaricko.6143 said: The wiki mentions there being a stat cap on the golem which might explain that maybe. Apparently 2500 precision is the highest the golem can get too, not counting boons and buffs. So that might be why they cannot crit 100% of the time. Not sure. Also felt like sharing this. Since you like mech. Not low intensity but i do like sharing what result a bit more effort could eventually bring to counter the people who just focus on how easy the class is, and don't bother to look up what the ceiling of the class actually is. You can already do 34k just using weapon 3-4 off of cooldown as well on mace, also I'm only at 2k precision, so cap shouldn't be the issue, and if it could get to 2.5k, it should crit all the time anyway, but if there is a crit rate cap where say it can't go beyond 90 etc. that would explain it Edit: I initially considered fury worked at 20% for it but it doesn't crit 100% even if I boost my crit rate all the way up to 90% Also why does he try to stay at the edge of the range to proc AAR himself, the mech deals way more damage with it, if anything he benefits more from being closer to make sure only the mech procs it, what am I missing? Edited June 29, 2022 by Passerbye.6291 Link to comment Share on other sites More sharing options...
Fwog.9387 Posted June 29, 2022 Share Posted June 29, 2022 16 minutes ago, Passerbye.6291 said: You can already do 34k just using weapon 3-4 off of cooldown as well on mace, also I'm only at 2k precision, so cap shouldn't be the issue, and if it could get to 2.5k, it should crit all the time anyway, but if there is a crit rate cap where say it can't go beyond 90 etc. that would explain it Edit: I initially considered fury worked at 20% for it but it doesn't crit 100% even if I boost my crit rate all the way up to 90% Also why does he try to stay at the edge of the range to proc AAR himself, the mech deals way more damage with it, if anything he benefits more from being closer to make sure only the mech procs it, what am I missing? Apparently mech and engineer have separate internal cooldowns on AAR 1 Link to comment Share on other sites More sharing options...
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