Zuko.7132 Posted February 28 Share Posted February 28 Seems like a no brainer. 2 1 Link to comment Share on other sites More sharing options...
shion.2084 Posted February 28 Share Posted February 28 21 minutes ago, Zuko.7132 said: Seems like a no brainer. Then they would be admitting they hadn't balanced well 🙂 1 Link to comment Share on other sites More sharing options...
Waffles.5632 Posted February 28 Share Posted February 28 IIRC doesn't ranked in League of Legends do this right? It's been a long while since I played that game but you couldn't stack any champs in the ranked game modes there. GW2 is a bit harder since you can have the same "class" but different "elites", like tempest and cata. Idk how anet would go about working that bit out but yeah, it kinda boggles my mind too why it's allowed. It really shows the decay and state of gw2 pvp clearly IMO. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 28 Share Posted February 28 I mean, for the ATs sure why not. Makes senses in a why as a set of the tournament rules. I think the simplest thing to do would be to limit each team to 1 member of any given profession, and limit 2 per weight class so that you have to have at least 1 of each weight class present. Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted February 28 Share Posted February 28 Hiding blatant balance issues does not fix those. It might just make those less obvious for "outsiders" such as the devs and therefore potentially decrease the likelihood that they get worked on in a somewhat timely manner. 1 2 Link to comment Share on other sites More sharing options...
shion.2084 Posted February 28 Share Posted February 28 1 hour ago, UmbraNoctis.1907 said: Hiding blatant balance issues does not fix those. It might just make those less obvious for "outsiders" such as the devs and therefore potentially decrease the likelihood that they get worked on in a somewhat timely manner. I was unaware you could decrease a likelihood that was already 0. 1 1 Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted February 28 Share Posted February 28 (edited) It really would help skew the diversity & viability of the intra-class dynamic if they would simply limit MAT formations to 1 class type per team. IE: You can have only 1x Ele base in the team, can't have a Tempest and a Catalyst. And even if you try to swap mid-game, it still limits your swaps to this rule. It should be like this in normal ATs and ranked as well imo. Edited February 28 by Trevor Boyer.6524 1 Link to comment Share on other sites More sharing options...
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