Lan Deathrider.5910 Posted October 27, 2023 Share Posted October 27, 2023 Devs: "Please play this weapon" I'm dead lol. 2 1 1 Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted October 27, 2023 Share Posted October 27, 2023 How about no? 1 Link to comment Share on other sites More sharing options...
KryTiKaL.3125 Posted October 27, 2023 Share Posted October 27, 2023 How about they just give it better skills then we can talk. MH and OH. Maybe work on some of those Physical Utility skills while they are at it... 3 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted October 27, 2023 Author Share Posted October 27, 2023 11 minutes ago, KryTiKaL.3125 said: How about they just give it better skills then we can talk. MH and OH. Maybe work on some of those Physical Utility skills while they are at it... Yeah, that was my take. Want us to use the weapon, make it functionally better rather than uber buff the numbers. 2 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted October 28, 2023 Share Posted October 28, 2023 The Mace will still be too clunky and unfun to use. They'll need to at least remove the projectile nature from Tremor and reduce the cast time of Crushing Blow by half a second. Where are the buffs to right hand Mace? 1 Link to comment Share on other sites More sharing options...
Myror.7521 Posted October 28, 2023 Share Posted October 28, 2023 Actually i like offhand mace BUT the in the Stream said Axe)mace build is still not good enough and this has nothing to do with mace but more with axe burst not dealing enough dmg anymore (under lvl 3 adrenaline Bars) Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted October 28, 2023 Share Posted October 28, 2023 The moment they didn't change Tremor's usability and Crushing Blow was still maintained as is despite the boons...it was a lost cause. I appreciate the thought tho? 1 Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted October 28, 2023 Share Posted October 28, 2023 Isn't it a pretty obvious issue that this "CC Weapon" is directly competing with the "Pure DPS Weapons" in the OH slot? Seems obvious that the only time OH Mace will ever see play is when you are desperate for CC. Do they expect people to just completely ignore the opportunity cost and pointlessly take a hit to their effectiveness? The patch aims to lessen the gap but it still remains that e.g., Pistol is mandatory for Bsw because [Fierce as Fire] was intentionally designed to make it mandatory. Or that the people who are engaged in the build aspects of the game won't just randomly take effectiveness hits for no reason. TL;DR Opportunity Cost exists. Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted October 28, 2023 Share Posted October 28, 2023 1 hour ago, Jzaku.9765 said: Isn't it a pretty obvious issue that this "CC Weapon" is directly competing with the "Pure DPS Weapons" in the OH slot? Seems obvious that the only time OH Mace will ever see play is when you are desperate for CC. Do they expect people to just completely ignore the opportunity cost and pointlessly take a hit to their effectiveness? Which is particularly interesting since it wasn't THAT long ago that power berserker had a tendency to take axe/mace or even mace/mace in their swap if extra CC was needed. Thing is, warrior has a lot of weaponsets competing with each other: hammer being buffed pushed maces down. Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted October 28, 2023 Share Posted October 28, 2023 (edited) 8 minutes ago, draxynnic.3719 said: Which is particularly interesting since it wasn't THAT long ago that power berserker had a tendency to take axe/mace or even mace/mace in their swap if extra CC was needed. Thing is, warrior has a lot of weaponsets competing with each other: hammer being buffed pushed maces down. GS swap started being significantly better with the rework to 3-hit Arc Divider ~4 years ago, so personally I'd consider that a pretty long time ago. Of course, pug meta took a while to catch up. Nowadays pure DPS axe/axe + GS vs (still pure DPS) axe/- + -/axe is approximately a 3k DPS difference (meaning Mace swap will be ~4/5k) so it's a significant hit. It still boils down to opportunity cost - it just used to be a smaller cost in the past, so people felt comfortable about doing it. For Berserker specifically, using this newly buffed Mace 4 still takes away from spamming decapitate as much as possible (since it won't generate extra adrenaline from [Axe Mastery]) so I have my doubts about the buff actually changing anything at all. Edited October 28, 2023 by Jzaku.9765 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted October 28, 2023 Share Posted October 28, 2023 3 hours ago, Jzaku.9765 said: Isn't it a pretty obvious issue that this "CC Weapon" is directly competing with the "Pure DPS Weapons" in the OH slot? Seems obvious that the only time OH Mace will ever see play is when you are desperate for CC. Do they expect people to just completely ignore the opportunity cost and pointlessly take a hit to their effectiveness? The patch aims to lessen the gap but it still remains that e.g., Pistol is mandatory for Bsw because [Fierce as Fire] was intentionally designed to make it mandatory. Or that the people who are engaged in the build aspects of the game won't just randomly take effectiveness hits for no reason. TL;DR Opportunity Cost exists. Interestingly another secondary issue with Mace offhand is that you simply cannot pair it with something good in the mainhand. For PvE there might be options like Dagger or Axe but for competetive dagger is still single target, axe only does OK dps with axe 2, sword is hybrid, still clunky and lacks cleave and Mace if an obvious no. So at that point you simply run a hammer and maintain the 2nd weapon set for 2 one-handed weapons or a GS. If they manage to make Sword mainhand better in cleave functionality (the selfroot removal was a start) MAYBE then will people see value in pairing it with OH Mace for some cc without compromising their second weapons slot for it. Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted October 28, 2023 Share Posted October 28, 2023 Hammer > Mace because it's not single target 😛 Link to comment Share on other sites More sharing options...
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