Aaron.1294 Posted April 16 Share Posted April 16 @Sahne.6950 mace/mace ranger can beat it. But it's a lot more degen than Staff warrior. 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 16 Share Posted April 16 (edited) Lol. Lmao, even. Quote Path to Victory: Reduced the damage coefficient from 1.25 to 0.91 in PvP only. Reduced the base healing from 975/1,950/2,925 to 559/1,742/2,925 based on adrenaline level in PvP only. Increased the healing power coefficient from 1.0/1.25/1.5 to 1.33/1.67/2.0 in PvP only. Line Breaker: Reduced the base healing from 2,203 to 1,320 and increased the healing power coefficient from 1.25 to 1.75 in PvP only. Snap Pull: Increased the casting time by 0.15 seconds. Bullet Catcher: Increased the cooldown from 25 seconds to 30 seconds in PvP only. Scorched Earth: Reduced the number of targets from 5 to 3 in WvW only. Edited April 16 by Azure The Heartless.3261 Link to comment Share on other sites More sharing options...
Myror.7521 Posted April 16 Author Share Posted April 16 @Azure The Heartless.3261 lol why the heck they touched snap pull...... kekw xd 2 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 16 Share Posted April 16 (edited) 11 minutes ago, Myror.7521 said: @Azure The Heartless.3261 lol why the heck they touched snap pull...... kekw xd Someone couldn't react to half second telegraphed cc. Guess I know where the reaction time for the forums lies 💀 Yall better be happy CmC listens to you, that is not how it used to be. Turnaround from forum whine to balance patches is not often a 30 day affair. I'll be back once my ship-wheel clicks and I adapt~ Edited April 16 by Azure The Heartless.3261 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 16 Share Posted April 16 1 hour ago, Myror.7521 said: @Azure The Heartless.3261 lol why the heck they touched snap pull...... kekw xd Big orange cone wasn't obvious enough of a tell apparently. 2 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted April 16 Share Posted April 16 Ya'll got invigorating bond nerfed by proxy so...congrats 😂. Link to comment Share on other sites More sharing options...
Flowki.7194 Posted April 16 Share Posted April 16 -1.0, p<001; Warrior and mace ranger. Link to comment Share on other sites More sharing options...
Frequency.6407 Posted April 16 Share Posted April 16 Next up mace/mace ranger. If you're a ranger main, pray they don't nerf core traits to the ground next patch. 3 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 16 Share Posted April 16 13 minutes ago, Frequency.6407 said: Next up mace/mace ranger. If you're a ranger main, pray they don't nerf core traits to the ground next patch. One the devs actually mains it, so they should be pretty safe from egregious over nerfing. 3 Link to comment Share on other sites More sharing options...
Terrorhuz.4695 Posted April 17 Share Posted April 17 (edited) 21 hours ago, Azure The Heartless.3261 said: Someone couldn't react to half second telegraphed cc The telegraph is fine but I currently have to dodge too many kittening things against a war. The biggest problem was the fast and generic swipe down being actually a big bonk with healing, tether from 450 range and 16 other traits. That one required much more urgent timing adjustements imho. Edited April 17 by Terrorhuz.4695 1 Link to comment Share on other sites More sharing options...
shion.2084 Posted April 17 Share Posted April 17 (edited) 1 hour ago, Terrorhuz.4695 said: The telegraph is fine but I currently have to dodge too many kittening things against a war. The biggest problem was the fast and generic swipe down being actually a big bonk with healing, tether from 450 range and 16 other traits. That one required much more urgent timing adjustements imho. Agreed, I didn't need more time... It's not like .15 seconds gives me the extra dodge I need from having dodged the giant bolder, the super leap, the...... the issue wasn't the time to respond for any solid player... it's the fact you ain't got no dodges left cause one hit from any of the CC and your in a chain of dead. Edited April 17 by shion.2084 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 17 Share Posted April 17 (edited) Quote I currently have to dodge too many kittening things against a war. 7 minutes ago, shion.2084 said: Agreed, I didn't need more time... It's not like .15 seconds gives me the extra dodge I need from having dodged the giant bolder, the super leap, the...... the issue wasn't the time to respond for any solid player... it's the fact you ain't got no dodges left cause one hit from any of the CC and your in a chain of dead. Unfortunate. I'd gladly trade CC chaining for less dodge-able skills that I don't need to remove your ability to play to even think about landing, and a trait framework that relies on those skills landing. Edited April 17 by Azure The Heartless.3261 1 Link to comment Share on other sites More sharing options...
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