Jump to content
  • Sign Up

Quality-of-Life Requests and Suggestions (New for 2024)


Recommended Posts

11 hours ago, Zera.9435 said:

I can only support this idea if the people who want to borrow a name  already in use are required to have the [] and only the original player who created the name is the one without the square brackets. I come up with distinct names for my characters, and I don't want to be seen as an imposter of my own name. There can be only one Zera, and that's me. For your request to be implemented, there must be a way to preserve the distinction between the original name creator and the imposters.

Your request is already in effect for account names, just leave it at that. Otherwise, what's the point in naming your character at all? At that point just have your character's name show up as your account display name for all your characters like Last Epoch does.

Either that or come up with your own names (it's easy and much more rewarding), or add a bunch of Xs or other characters to a name you want.

The problem is not coming up with original names.

I have plenty of those, and imagination is something that thankfully i have plenty of.

The problem is when you want to recreate some characters from other games... and yes, I like to Cosplay characters... for instance Squall from final fantasy.

That name is used so many times in this game already that I was lucky to manage to use an á in lionhárt like so.

All other combinations were taken.

The idea is not to create an "impostor" as you so personally describe.

I doubt anybody would want to use your character's name on the first place.

The issue is that someone who have may named those characters squall leonhart in many different ways, may even be free accounts who probably haven't played in years, and some probably for just a few hours.

Adding the unique account number to this would always guarantee the name to be available just as the player wants.

I have loads of unique names.

10 of them are my original gw1 crew.

Now, I would be absolutely bunkers, if those gw1 names were already taken in gw2.

Fortunately, they were not.

But what if they were?

I would have liked a way, to name those characters just like I did in gw1.

But also just proves to you that the likelihood of someone else coming up with the same original names is very scarce.

All my original character names were still free even after years of having those characters deleted.

I remade 4 more recently i had years ago anf the names were still free. 

So you see that you got little to none to worry about your"originality"

The issue is mostly about Roleplaying characters.

Famous character names that people use,  and probably most accounts haven't been active for years.

I have a Lara Tombraider, which originally wanted to be Lara croft.

All the possible combinations were taken.

And why should I not have a Lara Croft?

Just because a bunch of people took all possible combinations first.

I have to give up my desire to roleplay lara croft because some fancy pants decides they are the only ones who can?

What an entitlement.

So it ended up being tombraider instead of croft, but even then i think i had to put an í instead of an average i.

The unique account number added to the ingame character name would solve many problems.

 

 

  • Confused 7
  • Sad 1
Link to comment
Share on other sites

3 hours ago, SoulGuardian.6203 said:

I doubt anybody would want to use your character's name on the first place.

You'd be surprised. There is more than one account that has characters with the first name of Zera and a surname. I see them every once in a while, and I usually say hi to them, because they have at least some good taste in names. I, however, have the distinct privilege of having the name Zera as my main character with no surname. Perks of starting from launch 😄

Anyway, I'm not totally against your proposal. If you want to name your character after an established character from other games then go for it. The square brackets idea may help, but one thing that may be an issue is that guild tags are already square brackets.  The simplest implementation would be to just append a number to the name, so you can get something  like Lara Croft(37) to indicate that you are the 37th copy of the name. That way, it could work like it does with file names and it would be a little less cumbersome than the square brackets. At this point I'm just throwing ideas out for the devs in case they are considering adding some way of allowing duplicate names.

There could also be some underlying reason in the game's code as to why player names have to be unique that would be too problematic to change. There's no way to know for sure.

In the meantime, you can just do what has always been done and just add Xs or other letters so you too can be XxXxLara CroftxXxX. You'd still be calling yourself Lara Croft. First come first serve is not an invalid way of doing things, especially in settings like games.

  • Like 1
Link to comment
Share on other sites

Posted (edited)
2 hours ago, Zera.9435 said:

You'd be surprised. There is more than one account that has characters with the first name of Zera and a surname. I see them every once in a while,

Well then.

You're not so original after all.

So what's the difference?

one more reason to add my idea.

After all this, you made my case easy.

We both agree.

 

2 hours ago, Zera.9435 said:

and I usually say hi to them, because they have at least some good taste in names. I, however, have the distinct privilege of having the name Zera as my main character with no surname. Perks of starting from launch

Ponders and shrugs.

2 hours ago, Zera.9435 said:

😄

Anyway, I'm not totally against your proposal.

Oh good.

We both agree then.

2 hours ago, Zera.9435 said:

If you want to name your character after an established character from other games then go for it. The square brackets idea may help,

It will help.

We both know it makes sense.

2 hours ago, Zera.9435 said:

but one thing that may be an issue is that guild tags are already square brackets.  The simplest implementation would be to just append a number to the name, so you can get something  like Lara Croft(37) to indicate that you are the 37th copy of the name.

Alternatively, why not?

Would be better than nothing.

But it seems youryou're pushing your idea to show that you were the first person who thought of that name.

just speculating.

but wouldn't it be better to just have your bound unique 4 digit number?

2 hours ago, Zera.9435 said:

That way, it could work like it does with file names and it would be a little less cumbersome than the square brackets. At this point I'm just throwing ideas out for the devs in case they are considering adding some way of allowing duplicate names.

It has been discussed before.

I am surprised this isn't actually a thing yet.

2 hours ago, Zera.9435 said:

There could also be some underlying reason in the game's code as to why player names have to be unique that would be too problematic to change. There's no way to know for sure.

In the meantime, you can just do what has always been done and just add Xs or other letters so you too can be XxXxLara CroftxXxX. You'd still be calling yourself Lara Croft. First come first serve is not an invalid way of doing things, especially in settings like games.

Jeez. But Xx just ruin a name so much.

Well, at least they're not as bad as this:

IiiiLlllIiililililLIli

 

You find these a lot in pvp.

😆

Edit.

Aaaa

Deep breath of relief.

Add x member to ignore list.

Best thing ever. 😄 

Edited by SoulGuardian.6203
  • Confused 5
Link to comment
Share on other sites

Posted (edited)
1 hour ago, SoulGuardian.6203 said:

Well then.

You're not so original after all.

So what's the difference?

one more reason to add my idea.

After all this, you made my case easy.

We both agree.

 

Ponders and shrugs.

Oh good.

We both agree then.

It will help.

We both know it makes sense.

Alternatively, why not?

Would be better than nothing.

But it seems youryou're pushing your idea to show that you were the first person who thought of that name.

just speculating.

but wouldn't it be better to just have your bound unique 4 digit number?

It has been discussed before.

I am surprised this isn't actually a thing yet.

Jeez. But Xx just ruin a name so much.

Well, at least they're not as bad as this:

IiiiLlllIiililililLIli

 

You find these a lot in pvp.

😆

Bad idea. If the name is taken, find a new one. Allowing to have same nicknames with some added numbers seems like a bad workaround, most people won't remember other players' "account numbers" to distinguish them. Potentially high risk for no good reason.

Edited by Sobx.1758
  • Like 3
  • Confused 1
Link to comment
Share on other sites

Posted (edited)

Hello,
I think, like T3 legendary weapons, we should have different options to upgrade our legendary armor. For example, the current T1 light set doesn't quite fit a Necromancer,
but with an upgrade with Zhaitan or Dhuum theme + effect/animations, we may get the dream legendary armor we want.  Mesmers may wish to have a Lyssa-themed legendary armor etc.
In my opinion, every weight class Obsidian armor should have upgrades that cater to their fitting classes. Or at least they can be done like T3 weapons which used dragon magic/elements.
Yeah, the best feature of the legendary armor is swapping stats on demand, but I'm interested in a visual trophy as well, I'm sure many people also look for visuals as well.
The T1 version looks too generic to be a legendary set.

Edited by Umut.5471
  • Like 1
  • Thanks 1
  • Confused 3
Link to comment
Share on other sites

Posted (edited)

It doesn't need to be like t3 weapons, it doesn't have anything to do with the dragons. In fact, it specifically comes from the expansion after the dragon saga ended.
Free transmutation is free, so you can make it fit whatever you want it to fit anyways.

Edited by Sobx.1758
  • Like 2
  • Sad 1
Link to comment
Share on other sites

6 hours ago, SoulGuardian.6203 said:

Well then.

You're not so original after all.

 

I'm THE original, have been for over 25 years now.

Anyway, name uniqueness is important for various reasons. Sorry you can't be more  original in your RP ideas, but perhaps  the devs might one day implement a way to enable duplicate names while maintaining distinction from the first use of the name. It's not right to ride the coattails of others.

  • Like 3
  • Thanks 1
  • Confused 1
  • Sad 1
Link to comment
Share on other sites

1 hour ago, asket.5674 said:

Man i hope its not going to be oneiros‘esque, i strongly hope for some obsidian accents.

Concur. Not a fan of wearing demonic skin, but I doubt it will vary that much. I'm hoping for floating bits of obsidian and energy fields supporting them.

  • Thanks 1
  • Confused 1
Link to comment
Share on other sites

Posted (edited)
10 hours ago, Zera.9435 said:

I'm THE original, have been for over 25 years now.

You wish. 😆 

10 hours ago, Zera.9435 said:


Anyway, name uniqueness is important for various reasons. Sorry you can't be more  original in your RP ideas, but perhaps  the devs might one day implement a way to enable duplicate names while maintaining distinction from the first use of the name. It's not right to ride the coattails of others.

I just told you before I have many characters with original names. And also RP, aswel as.

But you either not paying attention to what I'm typing, or you are choosing to ignore it completely. 

You have been contradicting yourself at every turn, but still insist in trying to make a valid point, when you got none.

Before you reply, go read everything again, if you are not aware, you have lost every single argument against me because you simply cannot come up with a logical excuse as to why you're opposed to it.

You were even agreeing with me at some point, but had a change of heart yet again.

I'm not going to repeat myself again over very good reasons as to why adding our unique account 4 digit number after our characters in game names should be a thing.

FYI. You cannot monopolise nor patent names.

If they already exist for thousands of years, they are not yours to claim.

There was probably some Egyptian lady with that name... and probably thousands more throughout the years.

If you want to feel unique, there are many ways of doing it besides names. Such as buying outfits from gem store, get legendaries, some special infusions.

Now you want to feel unique over trying to monopolise a name and then probably, most likely go around town with exotics, looking like a peasant... shouting at people "how dare you copy my name"?

Really?

Get yourself some legendary gear and infusions from Trading Post. Spice up your appearence.

There's your uniqueness right there.

 

Edited by SoulGuardian.6203
Buy more from gem store and trading post
  • Thanks 1
  • Confused 7
  • Sad 1
Link to comment
Share on other sites

https://en.wikipedia.org/wiki/Zera_(character)

https://starwars.fandom.com/wiki/Zera

https://en.wikipedia.org/wiki/Zera_(musician)

https://overwatch.fandom.com/wiki/Zera

And there are many more in a simple Google search.  I came up with the name Kiof in the summer of 1980 as the name of my first D&D character.  I've used the name many times throughout the ensuing decades.  While I've never seen the name Kiof in any game that I didn't create it in (GW1/2 and STO) and offline games, it's almost, but not quite unique as I've seen a few other uses over the years.  Most notably the Kenya Institute Of Farming (KIOF).  As unique and special as we try to make our "original" names, it's almost impossible to do so.

  • Thanks 1
  • Sad 1
Link to comment
Share on other sites

5 hours ago, Kiof.5710 said:

https://en.wikipedia.org/wiki/Zera_(character)

https://starwars.fandom.com/wiki/Zera

https://en.wikipedia.org/wiki/Zera_(musician)

https://overwatch.fandom.com/wiki/Zera

And there are many more in a simple Google search.  I came up with the name Kiof in the summer of 1980 as the name of my first D&D character.  I've used the name many times throughout the ensuing decades.  While I've never seen the name Kiof in any game that I didn't create it in (GW1/2 and STO) and offline games, it's almost, but not quite unique as I've seen a few other uses over the years.  Most notably the Kenya Institute Of Farming (KIOF).  As unique and special as we try to make our "original" names, it's almost impossible to do so.

Haha 😄 

Very good.

And don't forget:

https://yugioh.fandom.com/wiki/Zera_the_Mant

 

  • Haha 1
  • Sad 1
Link to comment
Share on other sites

j

10 hours ago, Kiof.5710 said:

https://en.wikipedia.org/wiki/Zera_(character)

https://starwars.fandom.com/wiki/Zera

https://en.wikipedia.org/wiki/Zera_(musician)

https://overwatch.fandom.com/wiki/Zera

And there are many more in a simple Google search.  I came up with the name Kiof in the summer of 1980 as the name of my first D&D character.  I've used the name many times throughout the ensuing decades.  While I've never seen the name Kiof in any game that I didn't create it in (GW1/2 and STO) and offline games, it's almost, but not quite unique as I've seen a few other uses over the years.  Most notably the Kenya Institute Of Farming (KIOF).  As unique and special as we try to make our "original" names, it's almost impossible to do so.

 

5 hours ago, SoulGuardian.6203 said:

Haha 😄 

Very good.

And don't forget:

https://yugioh.fandom.com/wiki/Zera_the_Mant

 

I'm well aware that my name is used by others, and that is ok. I've been using the name before any of those examples anyway, but I digress. We're talking about in-game names here.

Anyway, yeah on a global scale no one can copyright a personal name. However, in the context of the game(s) where we create a character with said name, as the paying customers we own those names until we choose to delete the characters. As such, there is value in the name and distinction should be preserved. It's part of the incentive to buy these kinds of games at release or to be early adopters.

In other games where I joined later after the game's release and my name was already in use, I simply used another name.  Sure, I would prefer to keep using my name, but someone else used it first and they now own that name, in that game, as the paying customer. It is their right and we can't always get what we want. Tough kitten.

Your idea of having the account name identifier attached to the character name could work to enable duplicate names, as would simply appending a (number) to duplicated names only, as I suggested. I'm not saying no one else should have the privilege of using a name already in use, but the creator of the name in the game should keep the distinction as being the first use of the name.

Some of us are particularly attached to our name and would prefer not to be seen as just another copy, or worse: an imposter. Any of those known content creators with established names would agree with me that imposters could actually pose a problem. Even then, a content creator could simply do what the rest of us already do when a particular name is unavailable: they use another name and notify others if they intend to identify them specifically. It's the same thing when we create an email account, or any other name for any other service.

Whatever your reasons are for wanting to be Lara Croft, they are just as valid as me wanting to keep my name unaltered, especially when I paid for the privilege early on to get it.

  • Like 2
  • Confused 2
Link to comment
Share on other sites

4 minutes ago, Zera.9435 said:

j

 

I'm well aware that my name is used by others, and that is ok. I've been using the name before any of those examples anyway, but I digress. We're talking about in-game names here.

Anyway, yeah on a global scale no one can copyright a personal name. However, in the context of the game(s) where we create a character with said name, as the paying customers we own those names until we choose to delete the characters. As such, there is value in the name and distinction should be preserved. It's part of the incentive to buy these kinds of games at release or to be early adopters.

In other games where I joined later after the game's release and my name was already in use, I simply used another name.  Sure, I would prefer to keep using my name, but someone else used it first and they now own that name, in that game, as the paying customer. It is their right and we can't always get what we want. Tough kitten.

Your idea of having the account name identifier attached to the character name could work to enable duplicate names, as would simply appending a (number) to duplicated names only, as I suggested. I'm not saying no one else should have the privilege of using a name already in use, but the creator of the name in the game should keep the distinction as being the first use of the name.

Some of us are particularly attached to our name and would prefer not to be seen as just another copy, or worse: an imposter. Any of those known content creators with established names would agree with me that imposters could actually pose a problem. Even then, a content creator could simply do what the rest of us already do when a particular name is unavailable: they use another name and notify others if they intend to identify them specifically. It's the same thing when we create an email account, or any other name for any other service.

Whatever your reasons are for wanting to be Lara Croft, they are just as valid as me wanting to keep my name unaltered, especially when I paid for the privilege early on to get it.

I do understand your point of view.

I do.

As I said. When I first started GW2, and decided to recreate my original ten from gw1.

I would be absolutely p*d off, if those names were already taken. 

Especially when I didn't create most of them till later. Some, even much later.

I started with my ranger, and elementalist... which funny enough, mind, I recently changed the ranger name in gw2 first, then went back to gw1, deleted it to give it the same name as gw2... not without a slight touch of irony in all this.

But yeah. I do understand your pov.

My request is mostly with RP characters in mind, that are used a lot.

Almost none of my rp character names were available. 

They have like 20 different variations of the name, using special letters, such as a, á, â, ã, ä, and some even go to lenghts to swap some letters around.

For a hard-core Roleplayer like me, this can be infuriating.

To know that some dude in some remote island, created a free account, used the character's name, then never played GW2 again, and the name is just sitting there... and you have to come up with some otherworldly imagination to make the name as close to the original character as possible, otherwise it's not the character you want.

Squall Leonhart from FF8 was one of the characters I had more difficulty in getting it.

Yuna, from FFX was another one.

Lara Croft, and many others.

I have around, 30+ characters, if my memory doesn't fail me. Half of them are Uniquely named, including my ten crew from gw1.

The other half are recreations from other games.

I don't know which took more time; coming up with unique names, or trying different variations of RP characters, which names were already taken.

 

 

  • Confused 3
Link to comment
Share on other sites

2 minutes ago, SoulGuardian.6203 said:

I do understand your point of view.

I do.

As I said. When I first started GW2, and decided to recreate my original ten from gw1.

I would be absolutely p*d off, if those names were already taken. 

Especially when I didn't create most of them till later. Some, even much later.

I started with my ranger, and elementalist... which funny enough, mind, I recently changed the ranger name in gw2 first, then went back to gw1, deleted it to give it the same name as gw2... not without a slight touch of irony in all this.

But yeah. I do understand your pov.

My request is mostly with RP characters in mind, that are used a lot.

Almost none of my rp character names were available. 

They have like 20 different variations of the name, using special letters, such as a, á, â, ã, ä, and some even go to lenghts to swap some letters around.

For a hard-core Roleplayer like me, this can be infuriating.

To know that some dude in some remote island, created a free account, used the character's name, then never played GW2 again, and the name is just sitting there... and you have to come up with some otherworldly imagination to make the name as close to the original character as possible, otherwise it's not the character you want.

Squall Leonhart from FF8 was one of the characters I had more difficulty in getting it.

Yuna, from FFX was another one.

Lara Croft, and many others.

I have around, 30+ characters, if my memory doesn't fail me. Half of them are Uniquely named, including my ten crew from gw1.

The other half are recreations from other games.

I don't know which took more time; coming up with unique names, or trying different variations of RP characters, which names were already taken.

 

 

I can understand that frustration. Sorry you cant get the names you want, but maybe one day they can implement one of our suggestions? Personally I like my suggestion more, but if they went with your idea instead I'd just have to suck it up and deal with it. I'd be a little upset, but I'll live.

I imagine it's harder to come up with a variation to an established name rather than creating a whole new name, especially since not everyone is savvy on using the special foreign letter characters or characters with accents on them.

  • Confused 1
  • Sad 1
Link to comment
Share on other sites

2 items i feel should be fixed:

the lfg function (its a mayhem out there with people hijacking groups and other fun stuff)

a rework of the agony resistance so that i can play fractals on more characters without having to get a billion +9 or higher infusions. its annoying.

  • Confused 3
Link to comment
Share on other sites

I'm not sure if it was mentioned already, but I would like to request that "Item Quantity" to change colors. More often than not, my eyes are awful and the light yellow on certain items are hard for me to see :(. I don't care if we can change it to neon pink or something, when I have thousands of said material on a light yellow icon of the item. It makes it so hard for me to see.

  • Like 1
  • Haha 1
  • Confused 1
Link to comment
Share on other sites

QOL Request: Add dye channels to Ad Infinitum

As a newer player to GW2, I was very disappointed to see that this legendary backpack cannot be dyed after the effort that went into it. Even a single dye to tint it would be a great improvement.

  • Confused 1
  • Sad 1
Link to comment
Share on other sites

52 minutes ago, Aeryn.8035 said:

QOL Request: Add dye channels to Ad Infinitum

As a newer player to GW2, I was very disappointed to see that this legendary backpack cannot be dyed after the effort that went into it. Even a single dye to tint it would be a great improvement.

Yea they really should for all the legendary skins but they said when they invented the tech that they would not go back to anything released before it and all legendary backpacks was before it so no luck.

  • Confused 1
Link to comment
Share on other sites

I would like you to introduce a way to really preview weapon (and maybe armor and dyes) skins mostly due to animations. 

I know that there is a Preview modal to view everything fashion related but I would like the ability to check everything in action - how will weapon or armor or dyes really look like when I am using skills, when skills effect is in place as well - how skills look like when I am in Shroud for example and so on. 

You can enable it in Special Forces Training Area where you will be able to apply any skin any dye in game just to see how your character will really look like when you are using some skills and with all animations. 

Leaving the area will of course remove all skins and effects. 

  • Sad 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...