blp.3489 Posted March 27, 2020 Share Posted March 27, 2020 I think this game mode really needs some aoe attacks that work on a small area but affect everything in that area. Something that can be used on zergs that crazy stack. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted March 27, 2020 Share Posted March 27, 2020 @blp.3489 said:I think this game mode really needs some aoe attacks that work on a small area but affect everything in that area. Something that can be used on zergs that crazy stack.I for one miss the days prior to target caps. Link to comment Share on other sites More sharing options...
Syrus.2174 Posted March 27, 2020 Share Posted March 27, 2020 Really wonder how that'd play out these days. Besides how you'd instantly die to retaliation.Overall with a very small area a zerg would just spread a little bit more. I would imagine there are other ways of encouraging less stacking, like somehow making smaller groups a bit more viable... Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted March 27, 2020 Share Posted March 27, 2020 It's called a dragonhunter? Link to comment Share on other sites More sharing options...
Blocki.4931 Posted March 27, 2020 Share Posted March 27, 2020 Idk, add it to map specific objectives? I don't think adding it to classes would do the game any good, would have to be very limited in use. Link to comment Share on other sites More sharing options...
lodjur.1284 Posted March 28, 2020 Share Posted March 28, 2020 Just remove aoe caps altogether. Would reduce lag and remove some very dumb gameplay Link to comment Share on other sites More sharing options...
Strider.7849 Posted March 28, 2020 Share Posted March 28, 2020 @blp.3489 said:I think this game mode really needs some aoe attacks that work on a small area but affect everything in that area. Something that can be used on zergs that crazy stack.They also need to unnerf meteor shower. Even with a target cap, when it did full damage to all targets it hit, it would quickly split up groups that were stacked tightly. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted March 29, 2020 Share Posted March 29, 2020 @Strider.7849 said:@blp.3489 said:I think this game mode really needs some aoe attacks that work on a small area but affect everything in that area. Something that can be used on zergs that crazy stack.They also need to unnerf meteor shower. Even with a target cap, when it did full damage to all targets it hit, it would quickly split up groups that were stacked tightly.I would say less AOE's but better ones :P, the game has actually loads of small aoes and cleave gameplay its actually everything....@lodjur.1284 said:Just remove aoe caps altogether. Would reduce lag and remove some very dumb gameplayServers cant handle, the lag is already the server processin all the small aoes/conditions/boons(quickness mostly f** up desync when used in masses)....... its already a problem with the splashy nature of the game itself, altough i would agree with very wide target skills if most of the game were single to cleave with real aoe skills, meteors 15-20 targets for example, blizzard skills, etc.One thing that game doesnt lack is small aoes.... it has actually to many, thats actually all the wvw builds are builded for ._. !!!@blp.3489 said:I think this game mode really needs some aoe attacks that work on a small area but affect everything in that area. Something that can be used on zergs that crazy stack.TDLR: Burn Guards stack as many ur server can. Link to comment Share on other sites More sharing options...
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