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Please let us turn off other player effects [Merged]


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Some bugs and or unintented interactions: 

It doesnt hide the guardian summoned weapons, it doesnt hide necro minions like flesh golems, it doesnt hide elementals, it doesnt hide phantasms like the ones from gs4 on mesmer.

It does hide portals, it does hide the puke cone in fractals, it does hide any sort of green circle in instanced content.

Needless to say it needs alot more work to be great.

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1 hour ago, zealex.9410 said:

It doesnt hide the guardian summoned weapons, it doesnt hide necro minions like flesh golems, it doesnt hide elementals, it doesnt hide phantasms like the ones from gs4 on mesmer.

These are all targetable units that can be taken advantage of by players using stuff like Merciful Intervention and other ally-targetable skills so they should never be hidden.
Although kind of niche, the spirit weapon + merciful intervention combo was always the one single way for guardian to get access to an untargetted blink.

Edited by Endaris.1452
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3 hours ago, Endaris.1452 said:

These are all targetable units that can be taken advantage of by players using stuff like Merciful Intervention and other ally-targetable skills so they should never be hidden.
Although kind of niche, the spirit weapon + merciful intervention combo was always the one single way for guardian to get access to an untargetted blink.

Im not talking about hiding your own summons, im talking about other player's. Besides we have multiple options from hide none to hide all hide all should truly hide all.

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