Xainou.1502 Posted July 6, 2021 Share Posted July 6, 2021 So we're getting a toggle option for the trinkets that already let us pick if we want their effects or not. What about the other three? Can we please, please get an option to turn off those too? I'm sure I'm not the only person who'd like to use those trinkets in the armory without having extra graphics on every character 😕 19 2 Link to comment Share on other sites More sharing options...
Skyroar.2974 Posted July 6, 2021 Share Posted July 6, 2021 Yeah, it would make sense for the remaining visual trinkets to automatically "unlock" a slumbering version. 10 Link to comment Share on other sites More sharing options...
Flapjackson.1596 Posted July 6, 2021 Share Posted July 6, 2021 I misread it at first and thought we are getting an option to disable Aurora/Vision/Coalescence. That was what people asked for! They are the problem! A toggle for trinkets that already have a visibility option is a strange thing to highlight. 8 1 Link to comment Share on other sites More sharing options...
Linaith.2375 Posted July 6, 2021 Share Posted July 6, 2021 I was really hoping for this since I don't want the effects on all my characters. Making all of them toggleable would be great. 6 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted July 6, 2021 Share Posted July 6, 2021 LoL I was going to thank them for doing this, but are you telling me they won't have visibility toggles for all trinkets just the ones that already have slumbering versions? Seriously? 3 1 Link to comment Share on other sites More sharing options...
Skyroar.2974 Posted July 6, 2021 Share Posted July 6, 2021 It's a very good update, but I wonder, Anet: how hard is it to add a slumbering version of the remaining trinkets to the game? Link to comment Share on other sites More sharing options...
TheDeafGuy.4519 Posted July 6, 2021 Share Posted July 6, 2021 Before everyone gets their panties in a bundle, I'm pretty sure when they said "Trinkets", they meant the rings, amulet, etc. Not just the trinkets as they mentioned conflux which is a ring. Unless I misread OP or the article, it looks like they're giving the community what they want? Link to comment Share on other sites More sharing options...
Flapjackson.1596 Posted July 6, 2021 Share Posted July 6, 2021 Just now, TheDeafGuy.4519 said: Before everyone gets their panties in a bundle, I'm pretty sure when they said "Trinkets", they meant the rings, amulet, etc. Not just the trinkets as they mentioned conflux which is a ring. Unless I misread OP or the article, it looks like they're giving the community what they want? The text states only trinkets that can hide visuals such as conflux or the pvp amulet. Also look at the preview image. The other trinkets do not have a toggle option. 2 Link to comment Share on other sites More sharing options...
Linaith.2375 Posted July 6, 2021 Share Posted July 6, 2021 1 minute ago, TheDeafGuy.4519 said: Before everyone gets their panties in a bundle, I'm pretty sure when they said "Trinkets", they meant the rings, amulet, etc. Not just the trinkets as they mentioned conflux which is a ring. Unless I misread OP or the article, it looks like they're giving the community what they want? You misread the article. If you look at the screenshot only these two are able to be hidden. 1 Link to comment Share on other sites More sharing options...
Danikat.8537 Posted July 6, 2021 Share Posted July 6, 2021 I was disappointed by this too. I've been put off making the legendary trinkets because I don't like the effects and don't want to be stuck with them, especially not on all my characters. I was really hoping Anet would add a way to hide them. 1 minute ago, TheDeafGuy.4519 said: Before everyone gets their panties in a bundle, I'm pretty sure when they said "Trinkets", they meant the rings, amulet, etc. Not just the trinkets as they mentioned conflux which is a ring. Unless I misread OP or the article, it looks like they're giving the community what they want? Trinkets is a general term for amulets, rings and accessories. But they specifically said this will only affect ones which already have a slumbering version, which aren't the ones players have been asking to hide, since they aren't a problem. 2 1 Link to comment Share on other sites More sharing options...
Xoleuph.7014 Posted July 6, 2021 Share Posted July 6, 2021 very disappointing news. I was making progress with both aurora and vision, but I guess that wont be happening since I refuse to make my characters look like a badly decorated christmas tree. 2 Link to comment Share on other sites More sharing options...
TheDeafGuy.4519 Posted July 6, 2021 Share Posted July 6, 2021 5 minutes ago, Draco Magnus.2473 said: You misread the article. If you look at the screenshot only these two are able to be hidden. Well that's unfortunate. Only reason I haven't made the legendary trinkets to be honest. Maybe they might be able to quickly implement it. 1 Link to comment Share on other sites More sharing options...
rhion.4653 Posted July 6, 2021 Share Posted July 6, 2021 (edited) I do own Aurora, Vision and Coalescence, but I've been using them on different characters precisely becasue I strongly dislike the visual effect produced with all of them combined. And I know for sure that a lot of players think the same. Please allow us to disable/toggle on/off the visual effects of ALL the trinkets. Edited July 6, 2021 by rhion.4653 4 1 Link to comment Share on other sites More sharing options...
TheDeafGuy.4519 Posted July 6, 2021 Share Posted July 6, 2021 (edited) I just find it weird that they couldn't give a toggle for the effects on all other trinkets, might be a coding issue. Edited July 6, 2021 by TheDeafGuy.4519 1 Link to comment Share on other sites More sharing options...
Xoleuph.7014 Posted July 6, 2021 Share Posted July 6, 2021 Just now, TheDeafGuy.4519 said: I do have some slight hope we are just misreading the article about the toggability since it's not too clear. The image may also be an "old build" or early versions of the legendary armory before the togability for all trinkets was implemented. Its also the last section possibly meaning it was the last thing they implemented. We will see next week. no, it is fairly clear. the toggle is (at least planned for now) for ONLY those with a slumbering variant. Link to comment Share on other sites More sharing options...
TheDeafGuy.4519 Posted July 6, 2021 Share Posted July 6, 2021 Just now, Xoleuph.7014 said: no, it is fairly clear. the toggle is (at least planned for now) for ONLY those with a slumbering variant. Yeah I just re-read the article one last time and it is pretty clear unfortunately. Just edited my original post Link to comment Share on other sites More sharing options...
Xainou.1502 Posted July 6, 2021 Author Share Posted July 6, 2021 2 minutes ago, TheDeafGuy.4519 said: I do have some slight hope we are just misreading the article about the toggability since it's not too clear. The image may also be an "old build" or early versions of the legendary armory before the togability for all trinkets was implemented. Its also the last section possibly meaning it was the last thing they implemented. We will see next week. Same to be honest. Or even a little "Hey guys, this is harder to implement and will take a little longer for the others" would be a huge relief. 1 Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted July 6, 2021 Share Posted July 6, 2021 Let's hope it can be done for all trinkets, or that there's plans to extend the feature to all trinkets. Link to comment Share on other sites More sharing options...
Flapjackson.1596 Posted July 6, 2021 Share Posted July 6, 2021 Some clarification on if ignoring the trinkets was due to a technical issue and if a toggle will be added would be nice to have. Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted July 6, 2021 Share Posted July 6, 2021 Yeah it is cut and dry that Aurora, Vision, and Coalescence are not included. Maybe they'll add a recipe for these. 1 Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted July 6, 2021 Share Posted July 6, 2021 This was the most important part about the legendary armory. Lets hope they fix this. 1 1 Link to comment Share on other sites More sharing options...
Saurian Jam.7249 Posted July 6, 2021 Share Posted July 6, 2021 I have a question regarding Twilight/Sunrise/Eternity. What happens if I crafted Twilight and Sunrise, bound them and then made Eternity and sold it? Would I be able to access them (Twilight and Sunrise) in the armory, assuming they were bound before Eternity was sold? Link to comment Share on other sites More sharing options...
Xoleuph.7014 Posted July 6, 2021 Share Posted July 6, 2021 4 minutes ago, DanAlcedo.3281 said: This was the most important part about the legendary armory. Lets hope they fix this. well, maybe not THE most important, but certainly a close second. 1 minute ago, Saurian Jam.7249 said: I have a question regarding Twilight/Sunrise/Eternity. What happens if I crafted Twilight and Sunrise, bound them and then made Eternity and sold it? Would I be able to access them (Twilight and Sunrise) in the armory, assuming they were bound before Eternity was sold? if you bind the two, you get a token you can use to craft an already bound eternity, at least thats what is said. 1 1 Link to comment Share on other sites More sharing options...
Manasa Devi.7958 Posted July 6, 2021 Share Posted July 6, 2021 18 minutes ago, Eloc Freidon.5692 said: Yeah it is cut and dry that Aurora, Vision, and Coalescence are not included. Maybe they'll add a recipe for these. Unless they add recipes before July 13, they'll have to be recipes that don't include the items themselves because they'll be gone. Link to comment Share on other sites More sharing options...
Demeth.5816 Posted July 6, 2021 Share Posted July 6, 2021 Yes please! This gonna be awesome functionnality that's the only thing I wish they would improve Link to comment Share on other sites More sharing options...
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