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Idea for a new rune


Ruufio.1496

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(1): +25 Vitality(2): +5% Boon Duration(3): +50 Toughness(4): +10% Boon Duration(5): +100 Healing Power(6): Gain barrier equal to 10% of incoming heals. Grant resistance, alacrity and quickness to nearby allies for 3 seconds while in combat. (Cooldown: 20 Seconds) 

It would fit right into the current state of WvW, don't you think?

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@Ruufio.1496 said:(1): +25 Vitality(2): +5% Boon Duration(3): +50 Toughness(4): +10% Boon Duration(5): +100 Healing Power(6): Gain barrier equal to 10% of incoming heals. Grant resistance, alacrity and quickness to nearby allies for 3 seconds while in combat. (Cooldown: 20 Seconds)

It would fit right into the current state of WvW, don't you think?

rofl. I read ya.the sad part is people want to nerf damage too.

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@Kylden Ar.3724 said:Oh, I got one that would fit every noob's complaints lately!

(1): +25 Vitality(2): -5% Condition Duration(3): +50 Toughness(4): -10% Condition Duration(5): +15% Movement Speed(6): Apply marked to a stealthed target within 120 range. (Cooldown: 10 Seconds)

Yeah but deadeyes are immune to reveal though.

Edit: Oh yes marked is different though. Yes this is a good rune. The cooldown seems a little long though.

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