Justine.6351 Posted March 9, 2019 Share Posted March 9, 2019 A new Tricks and Traps item, Caltrops can be placed on the ground, just like a Supply Removal Trap or a Target Painter Trap, for 5 supply and when road over by a mounted enemy player they will become dismounted and trigger an area that continues to dismount enemy players riding over it for 10 seconds. Cannot be evaded. Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted March 9, 2019 Share Posted March 9, 2019 And puts you in combat. This would help slow down respawns Link to comment Share on other sites More sharing options...
Zephyra.4709 Posted March 9, 2019 Share Posted March 9, 2019 Honestly this idea should just be merged as an added bonus to stealth trap. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted March 9, 2019 Share Posted March 9, 2019 @Justine.6351 said:A new Tricks and Traps item, Caltrops can be placed on the ground, just like a Supply Removal Trap or a Target Painter Trap, for 5 supply and when road over by a mounted enemy player they will become dismounted and trigger an area that continues to dismount enemy players riding over it for 10 seconds. Cannot be evaded.Would it be in a line like the other traps, or in a circle the size of thief caltrops (not the dodge one)? And it should only affect mounts and not players because we know what would happen then hehe. Link to comment Share on other sites More sharing options...
steki.1478 Posted March 9, 2019 Share Posted March 9, 2019 @Zephyra.4709 said:Honestly this idea should just be merged as an added bonus to stealth trap.Or every trap. Link to comment Share on other sites More sharing options...
Justine.6351 Posted March 9, 2019 Author Share Posted March 9, 2019 @DemonSeed.3528 said:@Justine.6351 said:A new Tricks and Traps item, Caltrops can be placed on the ground, just like a Supply Removal Trap or a Target Painter Trap, for 5 supply and when road over by a mounted enemy player they will become dismounted and trigger an area that continues to dismount enemy players riding over it for 10 seconds. Cannot be evaded.Would it be in a line like the other traps, or in a circle the size of thief caltrops (not the dodge one)? And it should only affect mounts and not players because we know what would happen then hehe.A line trap. Idk what you mean by the rest though, it's a dismount trap. Link to comment Share on other sites More sharing options...
Justine.6351 Posted March 9, 2019 Author Share Posted March 9, 2019 @Zephyra.4709 said:Honestly this idea should just be merged as an added bonus to stealth trap.I wouldn't roll it all into one trap because you would just be garbage canning thieves with a painter trap on another level. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted March 9, 2019 Share Posted March 9, 2019 @Justine.6351 said:@DemonSeed.3528 said:@Justine.6351 said:A new Tricks and Traps item, Caltrops can be placed on the ground, just like a Supply Removal Trap or a Target Painter Trap, for 5 supply and when road over by a mounted enemy player they will become dismounted and trigger an area that continues to dismount enemy players riding over it for 10 seconds. Cannot be evaded.Would it be in a line like the other traps, or in a circle the size of thief caltrops (not the dodge one)? And it should only affect mounts and not players because we know what would happen then hehe.A line trap. Idk what you mean by the rest though, it's a dismount trap.Well it had to be mentioned, you know with oversights and all... Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted March 9, 2019 Share Posted March 9, 2019 And have it apply every damaging condition in the game, carry over to the player after being dismounted. Free bag.Edit: The Trigger Blossoms in the AB meta come to mind on this. 1200 radius with a pulsing intensity... Link to comment Share on other sites More sharing options...
biczkowski.2961 Posted March 9, 2019 Share Posted March 9, 2019 no, stop your mountophobia already. it gets annoying tbdesu Link to comment Share on other sites More sharing options...
Justine.6351 Posted March 9, 2019 Author Share Posted March 9, 2019 @biczkowski.2961 said:no, stop your mountophobia already. it gets annoying tbdesu? I happen to like warclaw. I also like counters. Link to comment Share on other sites More sharing options...
Heartpains.7312 Posted March 9, 2019 Share Posted March 9, 2019 I think we shouldn't go with the idea of such traps/tricks, consider it like dealing with the previous perma stealth Deadeye, we went from traps to sentries and watchtowers etc, to end up and finally deciding it is time to nerf the DE stealth (don't eat me for this, just giving example)so we would probably go through the same steps again if that's what they decide to add, it would start trap, then they will upgrade sentries to use rifles and that rifle attack dismount players and so on, then they will decide to nerf the mount itself.Long process and nothing gets reverts. Link to comment Share on other sites More sharing options...
Sleepwalker.1398 Posted March 9, 2019 Share Posted March 9, 2019 If they do add a trap like this, then make the skill 2 on mount be able to scan these traps as well with that long cooldown.Think that is a fair tradeoff cos currently that skill is useless. Link to comment Share on other sites More sharing options...
Hashberry.4510 Posted March 10, 2019 Share Posted March 10, 2019 I can't believe it was released without something like this. I was sure there would be something like the forged traps and obstacles. Maybe we will get a pike. Link to comment Share on other sites More sharing options...
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