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Everything posted by Ashabhi.1365

  1. Flouncy ribbon thingies on what would otherwise be awesome armor skins or outfits. Mount sizing for Norn. My largest Norn look stupid on any mount they go on. The lion skin is the worst. My big male Norn looks like he's riding a miniature. Dye colors don't look like they're "supposed to." I can pick a beautiful dark blue for my clothie set and then in-game, away from the dye picker, it looks like a washed out version or something different entirely. It's most notable in purple shades. If you can design armor/outfits for NPCs that come together in front and look like full skirts or robes, w
  2. Games like GW2 and so many others use spiders in one of two ways. Either they are environmental, (meaning you're standing in a dark and musty place, of course they're going to be spiders,) or they are designed from the outset to be a "special mob" such as the Spider Queen in Kessex. They use them because they DO illicit a fear response in some people, and they're more readily identifyable as evil or monster-ish. Alas, those with true phobias are affected in ways the developers can't work around. It's not just spiders, either. There are people who are phobic when it comes to open spaces, closed
  3. I did it on my Mirage, but I didn't use the blinks/teleports and didn't have any swiftness. I was using different build when I started the instance. I had heard about it, but didn't think that I was at that point in the story when I did it, so yeah, I wasn't set up. It is doable, as long as you keep an eye on that laser sight. I ignored the adds, and ran like hell between obstacles. I did die once in the hand-to-hand fighting, but it was easy to get back to her once you learn her mechanics. TBH, the poison cloud was negligible for me, so I ignored it and focused on getting from obstacle to ob
  4. While I still hope they let her die with dignity, here's a thought... What if, after she passes, her "spirit" or ghost lives on without disability but cut off from the mists? Then we'd have the benefit of her expertise without the specter of her demise... Ok, I know it's a long shot, but it beats the "put her consciousness into Scruffy."
  5. I would give it a solid 7.5 out of 10. (Spoiler Warning) The Good Great flow. I loved the way you moved from one scene to another and how the story flowed from one part to the next. It wasn't like the previous episodes in that you finished a section, went and did other things and came back to the next, which would be vastly different than the previous.Nostalgia!!!! I loved seeing things I hadn't seen since GW1 and Core GW2. The area between zone portal and Sun's Refuge immediately took me back to the Sunspear Sanctuary and Command Post. Finding the Xunlai chest made me giggle!The redemption of
  6. As I said in another thread, I think she should die. Not because I hate her, in fact, it's just the opposite. We've all known for a long time that she was "different" and had a debilitating condition. We also knew she was only in remission, and not cured. Now that she is going to die, let her. She has shown that disabled people are just as capable as those who are not, and she has provided a hero's portion of help from the day we met her. Let her go with dignity. Don't make her into some shadow of herself by merging with Scruffy or some other golem/Asura hybrid. Besides, maybe her death will c
  7. I loved the newb island, and I loved the city. The forest and Jade Sea were tedious and repetitive. If they DO bring back Cantha, I hope the fact that they closed their borders so many years ago means that the city has taken over the countryside. We have plenty of jungle, desert, fields and mountains. Let's do City.
  8. Short version: Loved it. Loved the maps, really loved the flow, it felt good, and I didn't get caught up in some of the glitches others have had. (thankfully.) Long version:
  9. Show mercy, then after accepting her, deck her once for good measure and say something like "Not even yet, but it's a start...":sunglasses:
  10. I am one of those who rather like Sun's Refuge. Don't know how much I will use it, but I would love it if they turned it into something like the EOTN Hall of Monuments type of thing where our in-game deeds and collections are put on display. I know, wishful thinking, but then, as with our home instance, we could bring other people in and show them what we've done with our 6 years of play. I kind of miss having my doppelgangers standing around with all the armor sets I've collected or a selection of my favorite minis milling around where we can see them. Just sayin....
  11. Pretty much the same for me too For me as well... But, I am more interested in the issue with:
  12. I will agree to disagree. While I understand your definition of P2W, the mere fact that someone can exchange gold for gems doesn't make it any less of an issue. If it is merely the term that you object, then give me a term you can accept. It is an item, without which, a new person has to either run (go find the waypoints) or TP to a friend (also a possible pay situation.) Convenient? Of course it is. I never said it wasn't. I also never said it was P2W. I said it was edging that direction. As long as it doesn't go any farther then I can accept it grudgingly. The day they offer something in th
  13. FIrst of all, your use of 3rd party overlays can and may be against the ToS, so please, for your own sake, check to see if the one you are using is legal in the eyes of ANet. There are some that are and some that aren't and I would hate to see such a good debate adversary be banned for one.Secondly, I am well aware of what Pay to Win is. I have played games where literally everything you need to "win" the game is in the cash shop. Thankfully, this is NOT one of them. Pay to Win for me, is something that you are required to buy from a cash shop, whether it be by WOTCC or in-game money conversi
  14. I know there are boss timers, and I know that people who know about them will be there in time to do everything. I did not say that is was/is P2W... I said it's edging that way. P4Convenience is great... but this is more than just convenience to some. I am not saying it shouldn't be in the gem store... I am saying there should be another way to get it.
  15. I hate to admit it, but this is something that is edging dangerously close to P2W territory. Anyone who doesn't have it will be penalized. With the groups we have for some bosses, they go down in mere minutes, sometimes before half the people can get there. With this, some players will be penalized because they don't pony up the money. Just doesn't seem quite right... If they added an in-game way to obtain it, such as an event or boss, then it would be different. Tying it to a gem store purchase is not the way to do it.
  16. takes stick, beats deceased horse I would throw money at an actual set of battle mage robes... Creator Jadi and her people in the Darklands wears a nice one. Floor length, full skirted, jewelled, badass, battle robes. Just sayin.... BUT, if these armors are any indication of what is to come, I can hope. that someday my robes will be a reality.
  17. My daughter's wife (a linguistics specialist) pronounced it "shuh-KWAT-el." She said that the correct formal pronunciation was probably closer to "she-uh-ko-WAT-el" but in casual speaking the first third would be merged into a dipthong because people are relatively lazy with the way they speak. So, I think I'll go with that... much easier for an old lady like me to say that way... ?
  18. I have said for many many years that there is nothing new under the MMO sun. The differences are in the way the components are put together and the package in which it's wrapped. The OP has some ideas of what he would like to see in a GW-related game, and he's entitled to his opinion. (If the OP is female, apologies.) The problem is that these things have been done in other games. I have played a lot of them. Here's the issues for me: A player kill system isn't in and of itself a bad idea in certain circumstances, but the truth is that the potential for griefing is huge. I am not talking abou
  19. Alas, still no actual floor-length, full skirted robes. The whispers agents in the desert have full skirts, and I have seen things come close, so why oh why can't we have beautifully full battle robes????? But yeah, I'm happy to see slacks and leggings instead of buttflaps and half skirts. It remains to be seen how ugly or beautiful they look with different combinations and colors. Oh, and one more thing... Please, for the love of all that is fashion, allow for a suitably protected tail opening for Charr armor. Do that rather than making them look like they had to split their seams for a spac
  20. My entire family from the dawn of the US was in various branches of the military. Over the years, we have perfected the art of swearing. We can all swear quite elaborately. We tend to censor ourselves in public a bit, but we're not afraid to call a kitten a kitten. Having said that, the first time I saw ANet replace what I was saying with the word "kitten," I almost fell out of my chair laughing at the absurdity. Then I realized that was most likely the intent. If you're laughing at something it's terribly hard to be angry about it. So with that, kitten all you kitten kitten sons of kittens
  21. Having Aurene rideable in the open world would be so freaking annoying and would completely go against the "Shes not a pet, or some minion" thing that they have going that i hope it doesnt come true... :/ Weve known that Aurene could replace Kralk since about midway through PoF, that was the whole point of Glints children, so thats not much of a surprise unless you havent done PoF. I have, but I had forgotten it until they deliberately made mention of it in the trailer... which made me imagine a number of scenarios. :)
  22. I love that the trailer was rather vague. I like to be surprised with "things" that are merely hinted. It may be that if Kralk and Aurene are "talking" to each other, then I can kind of see where we'll spend a lot of this episode trying to guide Aurene between truth and Kralk's propaganda (hence the "star to guide us" title) and maybe even riding her as part of the story. It intrigues me that it said Aurene could REPLACE Kralk. Maybe that's the key to saving the world... have Aurene become the all-powerful protector Dragon God of Tyria by absorbing the rest of the Elder Dragon energy... Ok, I
  23. I don't want them to nerf it. The game needs "hard" content. If you're not finding a good group, start one. The truth of the matter is that the event is being done on a fairly regular basis, but if you are showing up to do the event 20-30 minutes early, you're too late. Most people who are running a "winning" squad to do this meta have been set up for an hour or more beforehand. It's very possible that the map they're in is full, and you're on a map that isn't going to make it.
  24. While not a "city" so much as an area, I'd vote for Ebonhawke... Burn it down, rebuild it as a real "city" and put the portal to whatever instance ANet decides we need for personal player space (housing, whatever.) Put crafting in the center, along with easily accessed TP and storage instead of spreading it out. But, if I had to choose one of the existing hubs, I'd say Hoelbrak. It's a beautiful place, but things are so spread out and useless that nobody goes there. Rata Sum, The Grove and the others are frequented by everyone, but we need a REASON to go to Hoelbrak. Right now, the only peopl
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