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Atticus.7194

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Everything posted by Atticus.7194

  1. Glad you substantiated your claims with any sort of evidence I mean how can anyone argue with your thorough and well thought out rebuttal consisting of "war is fine" You've added a lot to this conversation with your astute commentary.
  2. All of that just keeps you alive a little bit, where is the damage? Cause it seems like that's completely missing and you are INCREDIBLY focusable. Uh, wut can you share the build that does this? Also pair anything up with a firebrand and scrapper and you're going to do fine. All in all, warrior is in an abyssal spot right now, you either sacrifice everything into weird damage builds that leave you very vulnerable or you spec everything into weird survival specs that just make you an unfun sponge that can't actually kill anything. This goes especially for roaming builds, there are basically no viable roaming warrior builds right now.
  3. Bad imo, spellbreaker is kind of pointless since once your overly long CD's are gone you're just an easily CCable target. Spellbreak and stuns are a bit pointless since so many classes have access to a fairly accesss to stability to mitigate them. Damage is low comparatively especially with damage gone from stuns and CCs and not replaced in anyway into the class, boon removal is better done by other classes and/or not needed (its nice dont get me wrong but with boon application its not match defining). All in all they are in a very bad place and I'd go so far as to say they're close to the bottom of viable classes right now, and you're far better off not playing them.
  4. Think they're more talking in pvp not wvw
  5. That's exactly what'll happen if they diminish FB support, right back to pre-pof 2xguard.Big group WvW needs stability, there's just too much CC being laid down.And if there's only 3 slots left per group that means less comp diversity, ancillary builds find no place. To top it off, parceling out stability to more classes will destroy guardian. FB still needs massive nerfs, but not on stability though. If the balance team gives good stability access to one or two other supports and they make it so that FB can't give 9 different boons at the same time while having the best res potential, then you won't see 2 guardians per subgroup. It's everything except for stability that needs nerfing on FB. Stability should stay. Also giving stability out to other will not destroy guardian. It's the best healer in fractals and PvP as well, and it's definitely not the stability that makes it the best in fractals. It's just plain overtuned is so many different ways except for stability. You will be fineIt's the best healer in every single format by a LARGE margin. The problem is nothing should heal and provide as much support as they do and do as much damage as they do. Right now they can do every damn thing in the game, and do it well while healing. Dear god tomes need a fucking nerf from a low orbit , they can't have weapons that heal, utilities that heal, tomes that heal, every thing heal while doing damage and boonspamming, it's just too much something has to give.
  6. So are they going to change Mesmer teleport so it has line of sight? or the guardians teleport? or the ranger's pet? or that a guardians traps can hit through walls.... Seriously, take a step back, take a breath and realize it's not that scary. I don't think there's going to be a major nerf of it... it's too easy to shutdown. I've said it before... you want to kill a class the relies on mobility, force it to stay still. Problem solved. @Link.1049 said: So are they going to change Mesmer teleport so it has line of sight? or the guardians teleport? or the ranger's pet? or that a guardians traps can hit through walls.... Seriously, take a step back, take a breath and realize it's not that scary. I don't think there's going to be a major nerf of it... it's too easy to shutdown. I've said it before... you want to kill a class the relies on mobility, force it to stay still. Problem solved. those aren't on a 3 sec cooldown last time I checked.
  7. they just teleport out again, often out of LoS, that's the difference. a lot of ranged classes when you get in their faces they don't have borderline infinite escapes, s/d do (especially as it's a stunbreak). it's not compelling as a melee class to have to endlessly chase someone with teleports or get chased by them for forever neither one of you accomplishing much.
  8. Um, ArenaNet just did quite a lot about the super OP soulbeast build (finally) last patch. Also my anthropomorphic talking cat with horns glowing eyes and magical future tech armor demands realism.
  9. Almost like ya know, you could have just checked this all out before you made it and then ya know... not made it.
  10. Actually core guard rely on this specific skill and god knows it works super well. You just don't know how to play GS effectively (no offense) i know how it works i play with core guard in plat 2 and it sux "wokrs super well" in silver and gold but in plat vs better players its not good this is the change that core guards need to be able to be competitive in high rate games ! GS 2 has no issues at all in any game. And GS in general does not either. Guardian has significant issues, but GS is not an issue. Before RI nerf core guardian with GS was performing well. Gs second ability is outdated and need to be change the other abilitys are good i will give you example in league of legends old champions cant beat newer champs same thing here old spec cant beat newer elite specs and need changes to be up to date with everyone instan damage from second Gs spell is needed ! sorry for my bad englishStop comparing the two they are intentionally not the same, the reason base Arc Divider is one attack is because it requires bars of adrenaline which have to be built to use, Whirling Wrath does not, it's literally just hitting 2. Also as other people have stated pvp does NOT need more 1 shot mechanics, guards are already bursty enough. So PVP is every spec counter GS guard what ? and "There isn't a problem with that. That is exactly how PVP should work. "and instant cast is needed for GS 2 bc GS dont counter anything even if we get instan cast probably not change much you dont know how PVP workbasically you are saying its ok guards to be kitten and get kitten and not have working weapons for damage its ok to be kitten are you seriously????????????compare to other specs this instan damage is nothing you clearly dont play high rate GS guard you dont know what you are talking about go spam to someone else post ! If I could understand any of this gibberish I'd respond but I will say you need to chill, this is an open forum and everyone gets to talk not just people who agree with you. Also stop trying to flex your supposed rank, it has zero weight.
  11. Wish it was really this easy I really do but you can't reflect all around you constantly and never move, it just doesn't work that way. Honestly this insta is annoying but not that bad it's just Sirens Reef where you have 492,391,223 adds spawning every second on the boss on top of you that just makes this all untenable. The real question is why hasn't ArenaNet simply disabled this ONE instability on this ONE boss and moved on, why do they insist on leaving it in despite every single time this comes up people commenting how insane it is. meh i doubt it, if anything it would be sugar rush that would give this sirens reef issues. decent cleave damage, and a warrior that actually removes boons and it's gg we bleed fire can be complelty ignored it has a very obvious tell i don't need to explain that to you, you are experienced enough sadly there is still alot of people that can't tell or don't know the "tells" Please, I often play warrior in fractals and even when I spec completely for boon removal I can't remove them from all the adds spawning around constantly once WoD is gone (reminder it lasts FIVE SECONDS) even with enchantment collapse. Not to mention you're completely misunderstanding the nature of the issue, it's not that people don't know what the tells are it's that you're in such a confined space with so many adds and ground aoe's and general shit going on that most of the time it's hard to notice anything, let alone when one mob of 10 does one tell. Honestly anytime people break it down to being that simple they're just trying to flex and relegate what other people are saying and it's annoying. Fact is if it was that easy people wouldn't complain every single time this happens they'd just implement the solution, I'd do LNHB completely any day of the week instead of this particular combo, it's that annoying.
  12. What are you even talking about? I played around soulbeast with no Sic Em last night instead going for a balanced survival no gimmick build and I was not lacking for damage. The only thing you're afraid of is your 3 button autowin from 1800 yards away gimmick build being removed so you actually have to try. Plenty of other viable soulbeast builds that you can play outside of the 2 popular ones.
  13. I might have prior to it's arc divider nerf but it certainly cannot.
  14. Um my dude, no offense but you seem to be opperating in a time loop, warriors used to be able to do all those things you mentioned now they can barely do any of them since each and every thing you mentioned has been systematically nerfed. A fair amount sure, it's mostly the double endure pain that gets people but that's on a 60 sec CD Yea no, what you're referring to is healing signet and adrenal health, both have been nerfed and one requires you landing burst skills to activate and lasts 8 sec. Decent sure but by no means the best, soulbeasts, mirages and thieves have far better. I can promise you having played warrior for years now and seen everything there is NO warrior skill that is going to do 30k damage and 1 shot people that's a nonsense comparison. Could be worse, could be a 30k winter's bite with 3 quick button clicks from 900 yards away, that's the insult.
  15. Yea, no the issue isn't just Sic Em, it's their damage across the board in combination with a few different traits and skills that stack onto any attack in combination with ez access to the best buffs in the game. The class across the board is way too much damage with way too little effort with way too many escape mechanisms and way too much everything basically. I am a bit salty just got hit by a 17,392 winter's bite with 2 button clicks and zero effort.
  16. I've got an amazing suggestion; implement feature that allows you to right click a player and "Mute Effects" reducing their character to a base character model with zero auras or item effects. This is to combat all the kids who apparently need attention by turning their characters into absolute aura bleeding eye cancer and flopping all over everyone trying to be as annoying as possible.
  17. I love it in PvE but lets be real in PvP and especially WvW it's almost hilariously overpowered. I was goofing around as a support chrono in wvw and I pulled a poor unlucky soul from the edge of the stairs up to the wall at mendons all the way over easily. Felt like trash doing it, I honestly was hoping to just pull him off his AC not do all that, really REALLY feel like this needs like a 50% reduction in competitive modes.
  18. The problem is there are plenty of other classes and specs that rip boons easier and bring things to the table like ya know... damage
  19. Usually but in wvw it's so easy to hit people with it in the middle of a buncha melee
  20. It's broken when you can essentially become unkillable with 6+ people on you. Your barrier application needs to be cut in 1/2, no class is supposed to have so much sustain that essentially nothing but an entire team focused on you with no interruptions has a chance of killing you. I'm really not exaggerating, your cleanse, barrier, prot and stability uptimes are just way out of control. You guys make bunker guardians back in the day look like glass canons with your sustain.
  21. If you mean are they best healer? No not by a very large margin, in fact they're one of the worst. If you mean are they the best boonbot for might and frost spirit sure, then bring them.
  22. God so much this, give people more control than OKAY NOW GO GO GO GO GO GO GO GO GO ah shit its over
  23. Let me say that I usually play a support FB or Druid and I just wanted to say, please for the love of god don't be your namesake. I understand you're all about MAX DEEPS by spamming your bursts much as you possibly can during your berserk window but I've never encountered a single spec that is as suicidal as you all usually are. I know you figure your healers will just heal your insanity so you can do ALL TEH DEEPS BRUH but as a public service announcement please learn to dodge or just ya know, move. It's crazy how crazy ya all usually are. This message brought to you by all the frustrated healers who have to rez you 14 times a run.
  24. We're the class that's been asking for a fix to Rush since beta BETA and it's just as bad as it's always been, after a while honestly you get the message.
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