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Atticus.7194

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Everything posted by Atticus.7194

  1. Just what I mentioned, with a new 900 range jump shot they can jump onto the outer walls of the Garrison (from a higher vantage like the NET ridge to the lower gate) and jump from the outer walls onto the inner walls of the Garrison. Thankfully they don't have a portal but if ArenaNet could go ahead and reduce the 900 yard jump back to 800 so this is no longer a constant annoyance mmmm yeaa that'd be greeaaaaaat (points for whoever gets that reference).
  2. What's the range of that again? That's right there's a counter also if what you say is true then why isn't there a 30k 1 button AA flame thrower mech build?
  3. No man sorry but this firing rate is incredibly toxic in a lot of modes. The speed causes multiple procs to be too high in pvp/wvw it renders a aegis obsolete it's just gotta go. And realisitically we all want to run around with a machine gun but you have to realize that having perma rapid fire just isn't healthy.
  4. Well right now there are so many Mag playing that you have 6 trebs built at CD's spawn trolling us you have a large blob that just wiped CD's BL and are currently spawn camping SoS's spawn. So considering SoS and CD can maybe pull 20 players atm I'd say 2-3 maps is still a rather large imbalance.
  5. Not really this combo needs to go away into the dirt. If you're distracted for a second and dont see them standing on the edge of the map they'll hit 3 buttons from safety and do more damage then 3 backstabs. This whole combo is no skill all reward and I have no idea why it has remained as long as it has. Not like soulbeasts don't have better other builds they could fall back to that are eclipsed this ez mode auto win spec.
  6. The difference is degrees, if there was a slight imbalance okay you can fight through that but Mag has queues 24/7 all the time on every single map. This matchup should never have happened CD and SoS have their active times and their less than active times that's normal, Mag is something else. I had a bit of insomnia and logged on at like 3:00am PST and there were multiple maps with 20+ mag just building siege and spawn camping maybe 5 or so players trying to get out. I've never seen this level of coverage the population and activity disparity is out of control and I don't know what cause it if it was guild transfers or what but considering population > everything else this shouldn't ever happen again/ As evidence Mag has T3 everything on the entire EB map and has for all week, they paper every BL regularly when they want to ktrain and outside of that they roam in fat groups or taunt and spawn camp cause there's simply nothing for them to do anymore. You can't for a minute think that this is healthy or how matchups should result.
  7. This person is correct the idea was high risk high reward high mobility spec like a thief what they made was a high burst (their spike is crazy too many active/passive skills can basically be used at the time time) high mobility high sustain (thanks to wild boon uptime) moderately tanky spec that you should admit is a lot more than it was intended to be.
  8. This would be lovely but I'm afraid its never going to happen, Anet is struggling to find 3d animators its why so so many of the new elite specs use either recycled animations like the Vindicator or lighting effects instead of animations like the Untamed. So yea I'm with ya not a fan of the animations but we're stuck with them so what ya gun do.
  9. The new legends are absolute hot garbage especially the heals my god are those worthless (you too can maybe heal more than 4k in a perfect case scenario!) but everything else is just a random grab bag of whatever thrown together on a bar. This is especially true of Viktor, my god these are all incredibly circumstantial and spec that cant swap them out for something else entirely they're just wasted barspace. I appreciate what the development team was trying to do with the two spec gimick but they need to go back to the drawing board on this one cause these all feel vastly inferior to bogstandard jalis and shiro
  10. W0t? You uh are misrepresenting a LOOOT about DH. 1.) It certainly doesn't do "more damage than a full dps weaver" it just has True Shot which can crit for a fair amount but it also has a lot of drawbacks. 3/4 of a second stationary cast time is forever in PvP and WvW and it's visual animation is very noticable, the rest of its damage is avoidable too coming hugely from full duration traps and symbols which you just need to get out of. 2.) Heavy Armor? Uh that doesn't really mean anything. Guardians especially if they're "DPS Guardians" like you seem to indicate have incredibly low base HP we're talking like 11k and to get above that they need to sacrifice a fair amount of stats or traits so yea. 3.) I have no idea what the rest of this means it seems to be some RP craziness so I'll just say Developers balance around gameplay and stats not RP so I'm sorry that a DPS guardian doesn't match your storytime version of what a guardian should be but that's irrelevant. (oh and there are no wizards in this game Harry)
  11. Well I mean tbf warriors have no place other than banner bots. Other classes outshine us in every single mode without fail and there is one and only one reason to ever bring a warrior, if we lost those you know as well as I warriors would not be worth taking in anymode of this entire game.
  12. Everyone always respects someone making bar none the worst roaming class in the game work, I get it. Speaking of which can warriors please stop getting absolutely kitten on in pvp and wvw, I'd like to play this class again.
  13. Scholar, always scholar all the time for everything unless you're condi. As a necro you have absurd tankiness and condi removal built in so always always go more DPS, the class itself is babymode takes care of the rest. If you need movement just choose spectral walk or flesh wurm.
  14. I don't think you realize how petty Mag is, they have every single map and all they do is sit there with full maps waiting praying they can stomp random pugs 4v1, stop random players from doing their dailies, flex someway somehow and make other peoples day worse. Every map, every hour, every day all blue and they just wait for a chance to troll. I take it back they only have 3/4 maps atm all blue with the week already won for them they must be losing their touch.
  15. Mag really REAAAAAALLY needs to be rematched with someone else, this isn't even close they just roll every map with gargantuan blobs at all hours of the day/night/whenever they feel like it (often with large guild zergs vs our pugs). The AR/YB numbers aren't even remotely close to equal at any point, tthis is grossly unbalanced right now. Sure Mag's getting off on it but it's dumb, unfun and not even close to a fair matchup.
  16. Feels ironic to see this topic since Revs are the single most over represented spec in WvW and and more so in PvP right now. But I mean I can't really blame anyone for playing shortbow rev atm, it's kinda hilariously overtuned just goofy seeing this topic and then walking into PvP and seeing whole teams made up of you guys.
  17. ngl these builds are 100% cancer, they're not fun to play against and are just damage sponges exploiting the fact a feather's touch gives you full shroud so that plus signet of vamp makes you unkillable.
  18. Maybe if ArenaNet actually tried to show instead of tell like you're supposed to I'd be excited but it's all generic cliche plot development spoon fed for the sake of justifying gameplay rather than the other way around. I understand ArenaNet is gearing up for EoD but this is still a very bad story very badly presented. I was it wasn't though sigh
  19. Once again BG is brutalizing every other server put up against them cause they have 900 WvW guilds and actual 24/7 map queues. That whole fucking server needs to be broken in half, sick of the bandwagon ez-mode server being an issue for 9 years.
  20. Blobs. No matter what specs come and go the core of a blob is always the same; barrier, boons and stacked healing turning everything annoyingly unkillable facetanks with a backline of DPS. The scaling on all of this has always been a problem and always will be until Anet considers WvW it's own entity and not just an offshoot of PvP and tunes for it alone. Most of this is already annoying in PvP but there are counters, in WvW when you have 50+ players everything wildly scales out of control. The meta is stale and boring and not fun to play against or in.
  21. You don't win against them 1v1, end of story, you will never lock down good ones and it's incredibly hard to counter pressure them. Basically fight one only when you 2v1 or more vs them and even then at best you're going to drive them off.
  22. Whatever you play watch out for range, it's a huge problem on any spec.
  23. I don't personally like raids, i was against their introduction into the game, but i still think, that, since they are already there, they should not be abandoned. If they cannot continue in their present form, perhaps some adjustments might be in order, but a complete abandonment of yet another part of the game is to the game's detriment. God, thank you nailed it, you articulated what I was going for far better than I did.
  24. I didn't understand most of this but I'm assuming you're being super hyperbolic so I will say that collections are not a viable alternative for solid new and revamped group content and they're just not at all. You may enjoy them but many of us find grinding out the same thing for days on end over and over and over to get tedious extremely fast. Hell trying to avoid those is often why people seek out GW2 vs a grindier NCsoft title like Lineage 2 or something. There are some parts of the game that I do not want to do and it's absurd for you to imply once again that every shred of content in this game needs to be completed before we are allowed to relevant content updates.
  25. Wait are you implying that you need to complete everything in the entire game before you can ask for content updates? My guy, not everyone is a completionist like you, some people only enjoy certain parts of the game and it's not unreasonable to want updates for those regardless of your "AP" (why are you so fixated on this?) While helping people or doing random trains in low level maps can be fun I wouldn't say it's the really compelling content that keeps players logging in everyday.
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