The good:-New unidentified items are awesome, simplifies a lot of inventory management and i dont have to individually sell a lot of worthless sigils/runes. Would LOVE to see this mechanic retrofitted to the rest of the game.-No vertically designed maps is awesome.-Mounts are good, thou griffon should be cheaper, 50g is already a lot of g. The bad:-You swung to hard from every map is a meta to no map is a meta, no map is a meta + having single map that is a meta, would have been a better compromise.-PvP damage was already atrociously high, now doubly so.-PvP balance was completely and utterly obliterated and deadeye mechanics do not lend themselves well to a healthy overall pvp experience, it will either fail hard or blow you up from a perch in 2 seconds flat with out you being able to react.-Some new trait lines and skills are really sub par and underwhelming, engineer in particular, exceed tool belt skills might as well not be there. The ugly:-The power creep is REAL. You need a very big, very significant, very big, patch solely dedicated big patch to bringing core specs in line with the PoF and HoT specs.-I dont know if the expansion under sold but maps feel empty player wise.