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Everything posted by Flaming.4250
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Expanded Weapon Proficiencies Beta Feedback: Elementalist
Flaming.4250 replied to Rubi Bayer.8493's topic in Elementalist
A little bit of feedback for you. Keep the sound efects for Earth atunement as it gives a nice weighty THUNK sound. π I feel like some of the skills shoud be projectile finishers or blast finishers. Blast finishers on Earth and Fire 3. Elementalists have plenty of ways to make fields but at the moment the pistol can not realy take advantadge of them. I am not a fan of Air 3 as a gap closer. We are a squishy elementalist we should not be fighting this close. Maybe a disengage insted? After playing with the pistol a bit more I have had some more thoughts about it. It feels a bit clunky it does not flow well in combat I find that I have to stop and think what would be the best skill to use next. I do also agree with the people that say that the amunition display needs to be a bit bigger or more visible. -
Sword-Wielding Necromancers Are Gluttons for Punishment
Flaming.4250 replied to Rubi Bayer.8493's topic in Necromancer
Looking at the video it looks like they can do a bit of ranged but it is mainly melee. Leap to get in close then attack with Great sword. looks like it synergises quite well with the reaper. -
Set Off Chain Reactions with the Engineer Short Bow Proficiency
Flaming.4250 replied to Rubi Bayer.8493's topic in Engineer
This looks like the mortar kit but you get to decide when the effect field is applied. I will have to test this before I play it in game. Is it just me or are they going for more weapons that require thought and planning to get the best out of them? The last three reveals have skills that make you think when and where the attack has to go. Not just randomly spamming skills as they come off of call down. -
yes you are getting a portal gun. https://www.guildwars2.com/en-gb/news/rifle-mesmers-direct-allies-to-the-nearest-emergency-exit/
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Rifle Mesmers Direct Allies to the Nearest Emergency Exit
Flaming.4250 replied to Rubi Bayer.8493's topic in Mesmer
Yes but will there be cake at the end of testing? -
I think the Horn of Maguuma area is the new area fot the soto maps.
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New Amnytas Teaser
Flaming.4250 replied to solzuul.6294's topic in Secrets of the Obscure Discussion (Archived)
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New Amnytas Teaser
Flaming.4250 replied to solzuul.6294's topic in Secrets of the Obscure Discussion (Archived)
Why wasn't there a link to this on the main page of the website? -
Jade Bots!
Flaming.4250 replied to AliamRationem.5172's topic in End of Dragons Discussion (Archived)
I wasn't thinking of anything quite as elaborate as a seeing-eye dog. But yes that works as well.π Hopefuly Canthans have put in a way to stop insurrections. Hopefuly any Jade-tech recharge points will be limited to just the main citys of Tyria and some select large outposts. But then again we might beable to cop a charge of the way poin network. Who Knows we will hopefuly find out on Friday. -
Jade Bots!
Flaming.4250 replied to AliamRationem.5172's topic in End of Dragons Discussion (Archived)
Quote taken from PCGamer website. https://www.pcgamer.com/uk/guild-wars-2s-new-jade-bots-could-be-the-best-feature-of-the-next-expansion/ -
Jade Bots!
Flaming.4250 replied to AliamRationem.5172's topic in End of Dragons Discussion (Archived)
Yes I think that that would be a better way to go. Basic cores at 400, more advanced cores at 450 and the most powerful ones at 500. Would any one else like to have one of the bots in real life? -
The Youtuber Michram has posted a video music melody on youtube and sound cloud.
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I had fun with it when I was in the gunners seat one or two shotting most mobs. communication betwen playes is a must. The Turtles bigest strength is also its biggest weakness as it relies too much on co-op to make it usefull. This is unfortunatly going to put me off using it as I am one of those people that don't group up all that often.
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PC Gamer just dropped an article for the siege Turtle. π https://www.pcgamer.com/uk/guild-wars-2s-new-siege-turtle-could-be-the-best-mmo-mount-yet/ It goes under water and has jump jets. From the artical.
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The Mechanist - new engineer EoD elite spec
Flaming.4250 replied to Jijimuge.4675's topic in Engineer
1) How many Asur Enginers are we going to see beta test this? 2)Why do I have the sinking feeling that this is going to be like the Catalyst as it is now? i.e. A horid mess that does not gel well together. -
The Mechanist - new engineer EoD elite spec
Flaming.4250 replied to Jijimuge.4675's topic in Engineer
The mech looks cool. π Definatly need to play in beta next week. -
I am really aprehensive about this spec. I wait with baited breath on the reveial video ( hopefuly on the 21st of October).
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I have noticed that some of the hammer skills have a long cast time and animations for them don't flow together from one skill to the next. The long cast skills can't be interupted by the player rooting you in place.
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The question is does the attack range on the fire and air hammer skills need to be increased or should it stay as it is? In my opinion I think that it needs to be increased to put it on par with the septer.
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Credits where credits due: CATALYST IS AWESOME!
Flaming.4250 replied to Vissarion.6509's topic in Elementalist
I have to admit that I am impressed with the catalist now. Before tonights stream I was thinking that I would not want to play it but now I do. The preview video put me off. -
New Elementalist Elite Spec: The Catalyst
Flaming.4250 replied to Xanhawk.3806's topic in Elementalist
Initial responce to this class is Oh dear. I will need to play this class in beta before rendreing my final assesment on the class but it is not looking good. I will just have to see how well it works with secpter and staff otherwise I will be sticking with the Tempist. -
The wepon looks like it could work like the gunlance from the Monster hunter stories games. Link