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ventress.4879

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Everything posted by ventress.4879

  1. Im just explaining the reality. I mean the second dodge nerf started when people got but hurt that they where being destroyed by good Mirage players mainly the Devs themselves. Its almost like Mirage got a timeout for 3 years so the toxic players could leave the game. I highly doubt any of us will return to Mirage since we have nostalgic bias towards the past.
  2. Not everyone is playing Mesmer so if the other professions perceive we are OP then we will get a nerf. Not everyone wants to play a game where they find something unfair. The Mantra changes are a perfect example of a nerf that was unfair but well justified since there was really no counter to people instantly casting dazes, even if it was pretty bad from the Mesmer perspective. Mirage dodging is the pretty much the same case.
  3. You know you can bind a toggle for this. I often use a toggle for auto locking on ranged professions then no-locking for movement abilities so it's same principle
  4. Most other professions hate to play against Mesmers so this the source of most of the weird nerfs.
  5. You are correct I just looked but the use case would just be with Untamed and any beast skill that has a CC. You have to remember it will interrupt the resurrection so it's not always the best idea to cast them when you are down. Anyway I it will not change so atleast I learned something new out of the discussion after 10 years of playing Gw2.
  6. They have been in game since launch so I doupt anything will change. Most of the complaints about the downstates date back to launch and nothing has changed.
  7. I was wrong you can still cast the skills, I never really needed to since I always cast all the pets skills when I went down. I never knew you could pet swap though.
  8. The pet skills are random, based purely on there cooldowns. Traps are also condition based so not very bursty, rather the power traps DH has are much better.
  9. What happens if you have 10+ burn stacks or sit in a trap when you go down. The guardian push can also interrupt the pet resurrection so it is possible to prevent it long enough for someone to help.
  10. Its not always cut and dry it takes 10 seconds for lick wounds to be castable so if he bursts you in time you will die. I don't really see anyone talking about the pre-cooldown, it's not listed on the wiki
  11. You guys realise you can just stomp or cleave the downed Ranger 😑 Why is the pet resurrection so OP? In gold or plat it is essentially just a plus one on your own or assisted resurrection. It's not that op.
  12. Lol Ranger downstate is far from being OP. You essentially have to kill the pet once they push 3, that is about it. You can also infinitly keep them from dying which could be looked at as an exploit of the pet resurrect. The reality is the Ranger downstate has almost no damage unlike some classes who can get a massive damage boost when going down, Thief/Mesmer for example. It's also incredibly easy to prevent there stun while other professions like Necro and Guardian have a much better CC.
  13. Pretty much my experience, if you do get bursted down they are normally a wet noodle afterwords and die to almost any counter pressure.
  14. Another option is you can just play something tanky and survive the Moa burst. Then if you put enough pressure on them or cc them they won't be able to use there continuum split correctly.
  15. That would probably solve most of the issues
  16. Meh honestly there is no way to make the pet any stronger without tones of people complaining that either they got killed by a pet in PvP or its a lazy afk class in PvE (Mechanist was a good test case). The best you can hope for is just more/better pets or reworks and then just having more controls. Some more keybinds for them would help. The pet is also not to hard to control, its just frustrating.
  17. @voltaicbore.8012 The only real thing I agree with is that most of the player base hate mesmer and still do. They are going so far as to ask for Virtuoso nerfs the last remaining good Duelist we have.
  18. I am having a break but I think it is still possible to do Alacrity Mirage but you will have to run the traited Signet of Inspiration. The other thing that people forget is that you need the clones to complete the animation for you to get alacrity so if you interrupt it in any way it won't work.
  19. I would say copy the Power Chronomancer build and just swap out Chronomancer with Mirage traitline. Honestly though I find Virtuoso better at tagging.
  20. If you compare classes of course Rangers will fall short in some places but if you really want to play one class in WvW you only have a few options. The power of Ranger is build switching, even in a Zerg you can easily change to siege mode and start Longbow barraging people. No other class can really claim be a good Roamer and a good Zerger. There are better options for sure but not both at a same time.
  21. I don't think it would be that hard to add an extra skill or two to each Legend. That would really help diversify all the different Revenants. Engineer has almost nothing missing from the core skills, just Gadget ultimate (a high damage one would be amazing). Another weapon on the other hand especially a good power offhand would really help.
  22. We will probably get one more core weapon for each class and we will get the missing core utilities. I would also like to see all elite specialisation weapons available for other elite/core with there mechanic removed. Vice versa they should add mechanics to all weapons that get modified by the elite specialisation you pick. I mean we already have ambushes all weapons for the classes that have that mechanic why can't Heat (Holo smith) be on every weapon. Even something like the Chronomancer Grandmaster applying to Sword or Focus 5 skills. Chronophantasma technically does so why not the support Grandmasters.
  23. You want roughly 3 Rangers builds. Something for Zerg stacking, either Druid or Stance Soulbeast. You then want a skirmish builds for sieging and defending. Quick draw + Duel Longbow is the best, but you could also do Longbow + Greatsword, any Elite is fine here but I prefer Soulbeast with Untamed a close second. Finally Roaming, this is best served with Untamed since it can deal with any situation but a duel mobility pet Soulbeast can also work.
  24. The complete opposite is true since you can dismount other people with your mount you no longer need stealth to roam effectively. Hand down my sPvP Untamed build can out duel most other professions, except maybe very high burst classes.
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