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Halandir.3609

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Everything posted by Halandir.3609

  1. Anet dropped Utopia for GW and went full speed on developing GW2. Now they may be directing resources towards another projects (gw3 maybe) but... So what? Anet will probably keep GW2 running for years and they announced 1 (or 2?) expansions. Chances are that whatever GW3 will be is nothing like GW2. GW2 certainly was not a step up/replacement for GW - It was something completely different! I hope that the next GW iteration will be successful, even if it will attract a completely new player base with different wants and needs. This happened with GW->GW2 - I don't see why it shouldn't happen again. Some of us veterans still love and play GW. GW2 went in a very different direction and attracted a lot of people that really liked that. No problem. Also: As long as the current incarnation of Anet don't feel a need to tinker an do stupid updates like "Anniversary Celebration" GW is perfectly fine: It's still running and the players have accepted that what we see is what we get. I hope GW3 will be successful - It will help keeping the older siblings alive, even though they are something different 🙂
  2. This is a game, it’s not supposed to be a copy of our everyday lives - Rather quite the contrary! Whenever I see someone flashing the “inclusive” card, I can’t help thinking: “Oh right, whats your plan for including the billions without access to a computer that can run this game? How about the hundred of millions that live without electricity?” I’m a fat old dude. I don’t feel “excluded” because I have to play a good looking, athletic avatar - I am included because I CAN play the game. Sorry you have to struggle with the throes of not having a niche, carbon copy of yourself in a computer game. #1worldinclusionweakargument
  3. RA, TA, HoH, GvG and ladder + spectator functions like Guild Wars (1) but hey, Anet v2 won’t (can’t) do that. GW2 is what it is

  4. This is just false. So... Most players make the most of every class in the game and their specializations in this game? Cool. This game sounds like a really simple and very special MMO. Thank you Captain Anet!
  5. BDO's road map for players are presented at each "Calpheon Ball" (last one dec. 22). On top of that plenty of weekly info in the form of "updates "(pathnotes/update notes), "notices" (fixed/known issues, restricted accounts etc) plus all the other official info.
  6. GW2 shutting down, honestly: Not too bothered. Bad for all the ppl that love the game and the devs, but personally: No problem! I already moved on to a game with (to me) more engaging combat, better lifeskilling system and more. Guild Wars shutting down: THAT would be terrible and sure... It would bother me, but hey... ppl seem to think WvWvW is the kitten while Guild Wars GvG was the actual format that could have made a name for A-net in E-sport. Yeah-yeah - Go on chicks: Flaunt your confused state of mind 😛
  7. Thx. Nice concise answer - Yet it managed to confuse some forumnite? Some of the visitors here seem to struggle with the basics of basic. (They paint a picture of a lumbering idiot-army). Things already got slightly skewed with the first parts of "Beyond". I am fine without a last (possibly/probably weirder) part.
  8. Thanks - I gave your post a "Thanks" emote as well though it seems the GW2 forum people tend to be terribly confused? Not agreeing on everything is fine. In fact I prefer it, because humanity has never taken a meaningful step forward in consensus. (I bet that bit confuses a lot of the natives!) Let me reiterate: Leave Guild Wars alone!
  9. No, just NO! Guild Wars (GW1) is fine. We got a few QOL updates thanks to a few devs making them as work of love an dedication on their own time (no GW2 cashshop skins were harmed). After that we got a weapon and skill update đŸ„” NONE of the original devs would ever have produced that abomination (well, maybe as an april fools joke). Please keep the current team far away from Guild Wars (1). We dont need a ‘ohh look at me I can jump’ remake. To the person that suggested skill changes: You seem to lack understanding of GW1 skills on a fundamental level, sorry😐
  10. It's not that hard really, depending on context. If your employees cost 1 million but they generate a 2 mill return and your business is on the verge of losing these employees to a competitor - Throwing another half mill their way is the only sensible thing to do! If your workforce is generating a 1:2 return but: Equally qualified people can't be hired (same price) and the workforce has the potential to generate a 1:5 return if moved from project A to project B? Either shut down A or be honest and tell the clients that A will be available with a skeleton crew and no/limited support. Sorry, I feel like an idiot typing this - This is SO basic 😕
  11. Who decides what potetially benefits the game? (hint: forum posters are not the answer) Management of course, acting as responsible proxies for the investors. As weird as it may seem: Rooting for changes and any new ideas (doing something different/outside the box) is often the first chosen strategy of any underperforming business. I am sure NCSoft is 100% different though 🙂
  12. I doubt a single (major) investor looks at individual game forums. However, as for NCSOFT's YoY value I bet that, with your understanding of how businesses work, you will be rooting for every fresh idea and possible change to all NCSoft titles, including GW2 considering the yoy performance? (Yeah, check the 1 year graph, day graph is, in this case, irrelevant) https://www.google.com/search?q=ncsoft+stock+price&oq=nc+soft+stock But hey - It's all L2 :-)
  13. True - But since there is no official Guild Wars forum and this one is hosted under the "guildwars2.com" domain it seems appropriate to direct questions and concerns regarding Guild Wars in this direction. Especially since Anet have chosen the "guildwars2.com" domain as an outlet for Guild Wars news such as: https://www.guildwars2.com/en/news/the-guild-wars-anniversary-celebration-begins-tomorrow/ (Also: Guild Wars never had a 1 attached btw :D)
  14. People do have to prioritise, just cause someone chose a Mac and also likes to play GW2 does not mean they have kitten priorities. I don't quite get your point. People buy computers for other reasons than gaming, even if they enjoy gaming.I play on a Macbook because I was doing a lot of photography and when I bought this laptop 6 years ago it was the only real option to go with. Luckily it is also decent enough to play GW2. Are you saying that anyone who decided to get a Mac at some point in the past should also be able to afford to get a Windows system too if they want to also play games? And they should have expected that they should do this? I am not trying to define what anyone should be able to afford. I am saying that most people need to prioritize. Your choice 6 years ago may have been perfectly in line with your specific priorities but most people, options, life (and priorities) change over the years.If you cannot afford to buy a gaming PC (or simply prefer to stick with your macbook) then your (supported) options seems to be: Bootcamp or parallels. Both of these requires a windows license and if you want to stay inside Mac OS X you also need a parallels license. The licenses alone is about half the price of a windows laptop that would perform a lot better than your 6-year old mac, but hey: Priorities!And to be blunt: If I want two things and one excludes the other because of ressources... Then I need to get my priorities straight!
  15. Well - The cash shop in GW is still open. When they (Anet) accept purchases of costumes, missions, char slots, xunlai panes etc. they should be able to provide some sort of minimal support.Actual changes to GW, balance etc: OMG please dont! Before the last GW devs left we had some nice QOL features added. After that... The GW2 inspired elite skills were just a stupid mess.
  16. Not everyone can afford to own two computers..... Very true but... On a tight budgetLikes to play computergamesChoosing a Macbook as first and only platformPriorities - Get them straight!Sure it sucks but don't blame Anet - This was the result of an Apple decision!Streaming might do it but that could be a budget problem - Emulation (virtualbox/wine) just won't cut it for laptop mac's.Nice of Anet to offer refunds when it was Apple that screwed their users.
  17. Guild Wars never had an "official" forum. Would be a bit strange to make one now. Since GW guru shut down, most of us are at https://guildwarslegacy.com/Legacy definately has a lot of seasoned/oldschool/just plain old players, and some of us only log in once every 2 weeks.I can see why that may be offputting, but if you scratch the surface (or even pm some of us) you'll find most of us are friendly and open, unless you come off as a GimmeDean.Some of us definately welcome a new possible Ironman partner (short version: playing the game from start without accessing bank to speed up the experience).
  18. Heh - No matter how relevant your perceived problem may seem... Anet would need a very special agreement with Valve to enforce special restrictions on Steam-created accounts. It would (rightfully so) rub Steam users the wrong way.Basically: Not likely - Anet handled GW like the awkward child noone talks about on Steam. I doubt they have a lot of clout with Valve.
  19. lol - we all saw what you did there. Now enjoy the same fate as less ironically based suggestions.No worries. In the future this game will only have a cult following of 10-20 diehard phorum negaholics. Chances are that most of the provoking phorum suggestions will die out years before that.
  20. The point is having an outlet that reaches potential buyers that would not notice or try the game otherwise. I doubt the 30% Valve "tax" is what's keeping Anet away - There are some other overhead and possibly restrictions involved that Anet feels the deal is not worth it.Thinking that people will just go to this site, create an account and download/buy an 8 year old game on a whim (without recommendations)? Not much profit in that illusion :-)Sure - It's not like there is a MMO-shortage on Steam and that might have been one of the factors that made Anet decide against it.(Oh - And for "Hefty chunks of profit": Do you really think Amazon etc. sold GW2 and gem-cards at cost?)
  21. I guess you're right. Thought I had the game for 3+ years but actually turns out I got it in december 2017 so it was probably fixed around that time.
  22. Would be great if characterbound gemstore-bought items became accountbound and available to other account characters on deletion of the original bound character. Guess it just does not work this way here?
  23. I only have experience with a single MMO on Steam (BDO) and they use a format that looks like the non-Steam version: You click a link to buy gems (pearls) but in the Steam client you are forwarded with a custom URL that includes game- and clientID to the shop. At checkout you are sent to the Steam checkout dialog, where you have the option to use your Steam wallet or all the payment options Steam supports. Once you confirm your payment, you are sent back to the game and your purchased in-game currency is available immediately.As a user the experience is pretty slick: Log in to Steam and no further logins are required. (Well payment options possibly but that is your decision.) I am not a huge fan of game-launchers and I usually buy directly from the publisher (GW2, ESO etc.) BDO was just something I saw on Steam and bought on a whim. The end result though, is that I have played (and payed) that game a lot more than I expected.In game In BDO I can use "gamegold" to buy pearlshop items - No extra Steam involvement in that. Someone posted about specific BDO Steam patching problems. Sounds like extremely outdated teething problems? As long as I have played (3 years+) the weekly patches are usually 200-500 Mb and the Steam servers are at least as fast as BDO-publisher servers. To sum it up: In my Steam-MMO I pay the same as "direct buyers" for ingame purchases. I am a consumer (It's not MY company) and the userexperience is great (Single signon, ultra fast updates etc.) Anet have probably spent a lot of time analyzing that the integration effort and 30% blood tax vs. the marketing value simply is not worth it. Maybe they will look at other platforms such as Epic's?
  24. About GW2 (amongst a lot of other things) Mike O'Brien once said: "it doesn't make you spend hours preparing to have fun rather than just having fun".Some players will always prefer: "You can't have fun in populated parts of this game unless you spend endless hours preparing, reading wiki's, watching youtube and grinding monotonous content". It would seem like the latter group of people "won" and Mike O'Brien and likeminded devs just gave up and left. When a prospective new player compares plausible reward vs. percieved barrier to entry I don't see a lot of chances for this game. A solution? I don't see one. Anet sort of painted themselves into a corner. The game is 8 years old and trying to lower the barrier to entry would annoy many of the remaining fans. Probably safer to just cater to current players by releasing more of the same in new colors and focus on developing a new (non-MMO) GW3.
  25. Seems even worse than maintenance. I logged in, and no matter what town or outpost I go to there is noone. I saw 1 other person on Embark :(Feels like sad to see it empty like this. One reason that I never really got to play GW Faction. Almost no people around.At this time: You need to play at specific times.Right up until GW2 launched there was (during evenings) a <2 min wait on aspenwood or jade. If you "never really got to play GW Faction." I guess you came VERY late to the party.Faction PvP is still in play but you have to, sort of, be a part of the community...
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