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youle.5824

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Everything posted by youle.5824

  1. Which are my statement that bias to you? I never specifically said that thief's stealth is not part of preparation. I also never said that 30k worldly impact is not a 1-shot build. And I do want that to get nerf too. I just point out that not only thief who takes time to prepare for insane damage. All class have need preparation for maximum burst. But right now only thief and ranger able to 1-shot people with no chance of survival.I can still as of current patch pull "1" shot if over 20k sometimes with wordly impact from 9 sec stealth wuthout mightstacking or vuln on target.. so yeah if you think only thief "could" (rip trap) pull this off , well 90 % of pvp population is just that much misinformed.
  2. Everything the symbol touches is our kingdom. What about over there? That is off-point, you must never go there. XD !!!!
  3. Some people misunderstand this thread and why its too strong, ofc its normal for evi to do 10k. The problem with that build is the might uptime is better then sp before tether nerf, hell its better then rev before all the might uptime nerf. It barely ever drops below 23 mights and if ripped or corrupt, it comes back in the next 12 sec. And the healing stacking on might generation from 2 traitline makes this offensive build as tanky as defense core war. At that point its not that the build is op its just that like anet mentionned and like most people requested perma 25 might with no concentration on amulet shouldnt be allowed.
  4. So many people cant spot obvious sarcasm xD that makes me laugh even more then the op post
  5. Nice trolling lol, if it didnt go through object it would be the useless,
  6. I got similar result using renegade in rank ^^ congrats
  7. You May see the same Specs In plat2-plat3. Fire Weaver/Warrior/Scrapper and Condi Mirage. Scrapper Gets played A lot more then weaver and Warriors for a side node in Na. Bullshit, i rank na everyday in plat 2-3 and for every ten war or chaotic mirage ill barely see one scrapper on sides
  8. Lol i play na , and you bullshit hard, scrapper is far from being poplular sidenoder in high plat xD cmon be honest about your true rating. Every descent player player knows how to counter scrapper by now. And the heal turret nerf ... man thats stupid, nerfing core engi cause holo has too much sustain... genius ,fyi heat loss on dodge is the actual reason for the crazy sustain with holos.
  9. Lol, sry mate but soulbeast is below sb now.
  10. CANT QUEUE AGAIN !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!.... !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  11. Same as shadow said, I used main hand d to stealth on one shot W/I build and after 20k wordly impact a single quick auto from dagger will hit for 3-4 k to finish bigger hp pool
  12. Legend on reaper can be done, mijo reached it this season.
  13. I don't know why rev players want OH sword nerfed so much... If you don't think it's fun, that's whatever, but was it more fun being so bad in the first 6 months of PoF that they had to invent a new tier just to describe how unviable Rev was? As it is now, the extra burst skills of OHsword are the only thing keeping Rev relevant, and if people don't like them, that's fine, they don't have to play it, there's 8 other profs out there... But like, within the current scope of the game and meta, you cannot nerf oh sword and keep rev viable, not even if you rework shield or axe for utility. Even if they reworked shield into a S+ tier defensive weapon, it wouldn't work for rev since their core mechanical design won't let them hang in long fights against classes that can use their skills off cooldown, unrestricted by an energy system. This is why a bunker rev build will never be able to out bunker other classes and it's why a dueling rev has to be quite a bit better than their opponent. On the other hand, proper use of the dual Legend/Energy system allows for Rev to be more effective than other classes in the short term, which is why Rev's such a potent +1/burst class. But, without OH sword, a rev doesn't have enough skills in its kit to capitalize on all the benefits of their short term advantage, and they go back to being unable to do anything except die, like when PoF first came out. I'm tired of it being completely reliant on offhand sword when I'm a rev who has been playing since its release and prefers the days of having axe/shield offhands be viable options while also having a class that isn't totally useless outside of its damage. Clearly rev used to be just fine with axe/shield when retribution wasn't literal garbage and before all the other assorted damage nerfs. I think you're actually on the same page with me here- OH sword is the only thing keeping rev in the meta, the difference is that I don't like that. I don't want to see the core of revenant destroyed even more because the class is still too strong due to a different problem, which is offhand sword. I think we can agree that the core of this class has already been stomped on, eaten, and spit out. Like I said, I'm speaking to the current state of the game and meta tho... Rev was fine with Axe/Shield, but it had nothing to do with retribution--the ret variant was always pretty garbo compared to Dev/Invo, imo... The only reason Ret Rev even worked was because sword/sotm were so overturned. It did have everything to do with how everything (damage, sustain, boons, boon removal) was so toned down back then tho--but then the PoF power creep left that version of Rev just so, so far behind. OP might generation like IR and OH sword's burst are more like a "PvP PoF power creep update" for Revs, cuz kitten knows Renegade gave them nothing there. Maybe they could buff other stuff to give Rev's options, but honestly, damage is where it's gonna have to be for revs (sorry shield, sorry ret, sorry jails--no matter how buffed you get). It comes down to the class design. Rev's a class who has a huge advantage in the short term, because you can pump out 15 seconds worth of skill balance within the span of a couple seconds by playing around your legend swap. This is going to make them awesome at burst damage, burst heals, burst cc, burst whatever, but then they get handcuffed by that same design when fights go longer. You'd have to redesign the entire core dynamic of the class to address this, and honestly that isn't going to happen. Like as a thought experiment, imagine if they gave Shield and Axe just INSANE buffs... Like morphed them into the most impossibly strong versions of themselves. (Not saying they should make any of these changes, but just for hypothetical sake.) Imagine if Shield 5, instead of being a block, just made you invulnerable the entire time--or even better it had the same functionality as Infused Light. And that shield 4, created a well on the ground where you targeted it that pulsed heals/stability/condi cleanse/whatever. Would this be enough to let you play a successful bunker build? Of course not... because you would run out of energy long before a Scrapper or FB got whittled down through their endless cool downs. You would 100% fold first. Same story with axe... You could make the teleport not useless and even buff it (ground targeting teleport, aoe chill/slow/daze explosion where you land) make rift stronger (make it pulse cc, why not), and you would still only be able to +1 gank people or blanket it on team fights--and in both cases you would be contributing more to the situation through straight damage pressure. It's just the way it is... :anguished: If they somehow did make Shield/Axe competitive choices for Power Rev like it used to be, wouldn't that be even worse for build diversity? Like yeah, it was cool before that you could bring axe or shield or (if you wanted to tilt your team b4 the game started) old oh sword... But when it came down to it, you were still playing Power Herald. If you really want to see more build diversity out of the class, wouldn't it be better for them to rework axe into some beastly condi burst weapon that made playing Condi Herald/Core/Ren at least somewhat more enticing? Truly spoken like someone that doesnt understand rev xD
  14. Stuck, PLs help, well not stuck just cant ranked or unranked, but its end of season pls save me T_T
  15. There is one chrono build that perfectly counter spellbreaker, even carried a certain someone.. cough. Polo. cough to legendYou know the build?At this point, if I would look at top rated people at LB what would I see? By their placements :Scourge, Holo/scourge, Rev, War, Scourge/holo, FB, Holo, Rev, Rev, Druid. top10War, "incissor", Thief, coreguardlul, War, CertainSomeoneBelowLegend, idkwhosthat, Holo, Scourge?, Guardian/FB. top20.So lets balance based on top20 ?Yeah I know the build ^^ and im not saying its busted, just saying it counter sb and carried an average plat guy, polo, to legend, tough he dropped last week.
  16. There is one chrono build that perfectly counter spellbreaker, even carried a certain someone.. cough. Polo. cough to legend
  17. I cant enter pvp matches anymore, for 2 days now... pls fix it
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