The easier Strike Missions are much easier than dungeons, much easier than high level fractals (or even low level ones) and obviously much easier than Raids. They are also public content that require no group forming or roles. Touch the portal, get teleported inside, paired with 9 other randoms that did the same, kill the boss, profit. Have you finished the zone meta of Daybreak? Or the zone meta of The Head of the Snake? Those two required killing Scruffy 2.0 and Caudecus respectively as part of the story, required for completion of the zone meta. Remember Seeds of Truth and the Dodgy Crowd achievement? That was pure joy, or not. The game regularly had "harder" instance requirements to get zone meta completion. You know what was almost always the first suggestion? "Get others to help you!". You know what? They removed that requirement by putting the harder instanced content requirements for the meta inside Strike Missions, where you don't have to group up with others. The story of the Icebrood Saga (mechanic wise) has been a total joke so far, so they took away the harder requirements inside the story (even the story itself!) and put them in Strike Missions where you will get others to help you without trying. Dungeons, even Ascalonian Catacombs story mode, are significantly harder than Shiverpeak Pass. And more importantly, they require forming a group. Strike Missions do not, they are public "anyone welcome" content. I have done all those metas you mentioned and pretty much every other map meta too! Including that Dodgy crowd and other ls2 story achiements also! This new meta I will never complete simply because I do not raid or do anything that requires grouping up. It's not about challenge, it's about the format.Haven't done dungeons either.