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Phoenix the One.4071

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Everything posted by Phoenix the One.4071

  1. I enjoy playing the vindicator and use Viktor for my cleanse and an extra healing, just to switch back to Arche or Shiro for more dmg. that said the points are still valid. I like the animation for the jump, but thematic it is weird. We might as well vanish into the mist and come crashing down from the sky, but appearing behind the enemies like shadow stepping would be wiser. ohh and the whole Greatsword animation is also a bit funny. I do not think that they gonna change much tbh, I think the devs feels pretty good about all the new elite specs.
  2. Ohh the alliance stand mention how they love the op sea when on your skiff 🙂
  3. I would like to see a bit of bruiser support? I feel like this was the way of the Catalyst, but maybe Anet then remembered the weaver. Hardened Aura: Still get the reduction, also passive reduce strike dmg by X amount for under the 320 threshold. Elemental empowerment: ICD 12sec in combat. Adds 230 vitality. Enpowering Auras: Passive adds X amount of dmg against enemies within 320 threshold. Staunch Aura: passive X amount of vitality as power Maybe they should be added to middle row and top should be condi. I feel that most other specs got a clear power/condi/support line, but it isn’t as clear for the catalyst, as it feels more like a supporting traitline (like Arcane) than an elite one. like the bottom row that plays with the class mechanics. Think we could have a strong passive vitality boost as the necro/ranger/guard. Hammer 3 also feel out of place and weaver like. maybe play around with the upkeep of energy? if you have three hammer 3 active you get no energy while in combat beside from trait, if you got four it ticks down. so you could have1-2 active but at the cost of fewer combo fields, or none if you rather want the support. Final strike shouldn’t reward the amount of orbs, but be a way to remove the orbs (and upkeep of energy) and deal a bit of dmg.
  4. I agree. Unfortunately lackluster 🙂
  5. I feel like this is a worse bruiser 🙂 it lack something.. more dmg reduction? Or the healthy extra vitality from weaver (maybe X% more health and toughness). The elite mechanic is clunky at best, a feels bad to use. Love that hammer got a lot of blast finisher, but over all missing the impactfull feel (sound and animation), AA are also underwhelming… an attack chain wouldn’t hurt. Love that most attacks grant conditions. In my opinion the weakest elite specc to date. But maybe you can still tweak it. Also the new in-combat buff is too slow and feels bad.
  6. I kinda would like a reflect :disappointed: So an active ability that summon a wall or tormented limps, reflecting projectiles and inflicting torment and fear to enemies passing through.8 sec duration75 sec CD.Passive: Gain resistence for 1,5 sec every 10 sec?
  7. Are we throwing put ideas? Passive (chilling death): Every 10 sec you apply 2,5 sec chill to enemies within 230. (Max 5 targets) Active (Ice cage): summon an i y cage at target location encasing the enemies for 2 sec (immob), applying 3 sec chill andslow, and 5 sec cripple.Enemies that shatter the encagement (stunbreak) take 10% extra damage for 5 sec.CD: 180 Edit: on second thought, bad idea, it is just a signet version of reaper shout
  8. Or just throw a big monkey wrench into things, and give everyone equal health, but allow everyone to choose their armor class... heavy giving more durability and CC-resistance, light giving more mobility/evasion and faster attack/skill speed, and medium giving a good balance between the two. If nothing else, at least give each profession a choice of two armor classes. For example, Thieves could choose between light and medium, but be locked out of heavy (unless, perhaps, an Elite Specialization was designed around it). Bold idea, but I like it.
  9. Possible solution could be equipment with negative stats. Let all profession have 14k base health.Let beserker be the best pure power equipment, with negative vitality.Let some of the bunker affix. Come with little to none (maybe even negative) power and/or condition damage.
  10. I'm fine with low health & sustain with high damage and mobility, or with high health and sustain with low/medium damage and mobility. The things that annoy me are the ones that have medium/high health, sustain, damage and mobility all rolled into one, with stealth thrown in because why not. Looking at you, holo/soulbeast. Yeah my point was also that with balnce changes and elite specs. The old reason for the health tiers seems a bit more blurred out.
  11. The health tiers always annoyed me.. especially hitting a bunker necro with two healthbars xD And always felt weird that guardians got so little health.And ofc thieves and elementalist got hit due to mobility and dmg? But I think other healthier profession can easily comoete with them there.
  12. I kinda want to see dual sword.. or greatsword.. both playing on ronin theme :)
  13. Or look at our energy system again?I think I recall we had a thief like system for our utility, using energy and not CD (which was a bit broken, like some thief ability). I mean both normal abilities and utility uses energy and CD, again maybe lower CD? Looking at other professions not really. So I would like to see them go back to our normal abilities just having CD as for other profession, and our utilities being the theif like energy-management game.Or yeah IDK something different.
  14. I kust wanted to say thanks you :) I did not have all the stuff needed, but tried t out and I am bery happy with the results :)
  15. Isn’t this topic filled with subjective opinions?In the end I think OP just have to find fellow players with the same view.I see why people might not want 3rd party add-ons, but man some of them brings good QoL.ArcDps can help you see if the “new” maybe even out of meta build can perform the way you want it to.I mean one can kill with a hammer, but it is still meant to hit the nails rather than the heads. And as people state, some people like using it for efficiency, why ruin it for them? There is no “victims” here, as I am sure that no real crime was commited, at most a few broken rules.If you wanna raid, join a raid guild, training-train or w/e.And if you want toxicity, try a few matches in league spvp ;)
  16. I just went over to my necro, not in the best state, but better then Elementalist imo :) especially Scourge.
  17. This isn't to do with the infusion craze but more to do with the fact that a particle effect item takes up an entire slot, and it would be much more lucrative as a reward if it was an infusion instead - or allowed to be an infusion. And one is harder to remove and keep while one I can change whenever I want with a skin change with a transmutation for free.I'll rather skins.One cost silver to remove :)Another transmution shards.I will say infusions are the “easier” way
  18. Or play around with sigil of vision and Hidden Killer trait in combination with valk gear, though it will be a dps lose:)
  19. Ahh that’s awesome.. makes me want to go back to my first character (thief) xD eventhough I did abandon that path long time ago /:
  20. Ohh I never said there should be no CD between swapping in kits.I just think I was clumpsy in my explaination. And that people misunderstood my intension.I do not want it to be OP, and if one can already have 100% uptime, that’s great :)So ammo system would work wonder. It was mere an e.g. On changes with the attunement. But I would have no problem with as they are now, just with endless life time, the minut you change, bum 60CD:)So srry for the confusion. To adress the other thing about range and melee, yep ranged weapon can “work” in melee, but melee cannot be range.Do the got some gap-closers? Yep, but sp does staff :) gap-closers =|= range.And in a some isnatnces you want to change to range in combat, they might be rare, but I utilize weapon swapping a lot :)Even on my little engineer do I change a lot between kits (been a long time, we never clicked as a profession).
  21. The Foefire stuff were available in the Gem Store around Halloween. Yeah so I was told, and at that time I had a break from GW2 playing MHW xDI honestly never understood the “limited” sales.Would it be too cluttered with all the items available?One could always have an option to hide the one you already got. Edit: sorry that was completely off-topic, and not suired for this topic.
  22. I am still waiting for the Foefire mantles to complete my Norns guardian look.Got my human guardian whos look I am fair okay with.
  23. I see I stand corrected then :) I might have been blinded by the whole idea of my own wished to 100% uptime and fantasy on it being able to be both balanced and usefull.Thank you for clearing that out :)
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