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Kelly.7019

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Everything posted by Kelly.7019

  1. MAKE FIREBRAND GREAT AGAIN and revert these disgusting changes to tomes. the cds feel awful when playing. Using skill 4 or 5 in justice and then switching tomes to courage and that 4 or 5 skill is on cool down even though you didn't use it yet??? Firebrands aren't Revenants, AWFUL!!! I'd rather you roll out a class and leave the core mechanics alone. Quit nit picking every single little thing. i'd rather have more (new) elite rollouts then remix an elite to feel like a totally new thing which is the sadness of firebrand tomes right now. RIP firebrand 😞 had to finally change my profile photo to something else other then firebrand since i won't be playing that any more. 😞 😞 😞
  2. confirmed. just logged in @ 8:08 pm EST and the cheevo chest was waiting for me. yay!
  3. Keybinding in this game is borked. You'll just have to learn the new way or be stuck in can never use that button land. Something changed during PoF and the way they bind things now interferes with other things when you try to bind them yourself. 1) I kinda wish they had the GW1 method of dragging skills onto the UI so you could order them how you like. 2) allow us to keybind each toon differently and not all have the same binds across the account.
  4. ditto - i hope the cheevo will be given to those of us who played before the "hotfix" that isn't working for us after it.
  5. well on mine its- documents> gw2 > screens i'll have to look at them then next time i'm on. i hope its not too many pumpkins from wiki: Ephemeral Spider's Web Floor https://wiki.guildwars2.com/wiki/Ephemeral_Spider's_Web_Floor Ephemeral Spider's Web Wall https://wiki.guildwars2.com/wiki/Ephemeral_Spider's_Web_Wall Spider's Web Floor https://wiki.guildwars2.com/wiki/Spider's_Web_Floor Spider's Web Wall https://wiki.guildwars2.com/wiki/Spider's_Web_Wall while the pics look the same for the 2 sets they require different mats so either there's a size difference or these pics are an oopsy. kinda like this font size.
  6. its saturday night and its still broke. hwo long is it suppose to last anyways? not really when yer main wvw day are the weekend. More like if you logged into wvw during the beta you should auto get it.
  7. tab and clear it? i sat in queue for 19 minutes waiting for the 1 que to go down only to be kicked to the back of the line to wait another hour and 26mins (almost 2 hours total) to then play for 20mins until i got super annoyed for various beta BS and too tired to care anymore and logged out. What a waste of time.
  8. oh and bring back water maps! 😄 imagine an underwater keep. bottle necks anyone?
  9. desert map is great. if you don't play it you'll never get use to it.
  10. I always thought they should have done a HoT BL or a Cantha BL or whatever new xpac they come up with. in addition every new Living world map (or season) could have its own wvw map to put into a rotation.
  11. You would think anet could make a basic chat box translators for the game based on any number of online translators. Simply have your flag USA marked and the flag you want to translate to- Brazil(you'd manually check from a drop down list). You type your message in english and the game translates it to portuguese and double stamps both your english message and the translated version. It would best work if anet groups 1-3 languages together in alliances, but map chap at any given moment might be a majority 1 language or maybe a mess, i wouldn't know. I've only seen these 2 primarily in NA.
  12. i'd like rewards while sitting in queue because of broken queue bugs that still aren't fixed MONTHS later that kick you to the back of the line when your queue pops.😞 and you could base them off what your guild is doing.
  13. You know what you should give players stuck in queue because of bugs at reset rewards for sitting in queue waiting for hours. 😄
  14. queue popped 19 mins after fail entering the first time glitch. and now it kicked me to the back of the line at 34. 😠
  15. So basically if its beta for reset don't play cause the queue bug is gunna getcha ya everytime! lovely panel showed all BL's locked and everyone else got in. now in the forever queue of 1. FIX YOUR STUFF. it shouldn't take 2 years to do this.
  16. Your lack of argument, argument is silly. Maps do indeed slow down over time. players find other areas of the game to focus on, the metas change or have already acquired everything they need from them or timezones! and some maps "feel" dead. Steam launch is proof of that with an increase to activity levels in maps. You're never going to have 100% of the player base acquire leg armor but like all the other niche content modes, OW seems like another good option.
  17. Maps (regardless if they are core tyria or LW) would be more active if there is a reason to be there. It would help bring more old players back to them and new players would see more activity. When ever there are events people flood to certain maps for a limited time. having another options avail for OW players to aquire leg armor would do just that and help bring more activity to lower pop maps. It might be interesting to even rotate which maps you need to farm on a monthly basis (or something) to rotate activity levels for player populations. The reason to be in certain maps would have to be story related but it also could be population control on anets part. the funny thing is i never thought of raids as pve, i always thought of it as instanced content. player vs environment sure, but more like fractal/dungeon ya know instanced content. imo pve meant open world and that is the one area of game that has no way to acquire it.
  18. tldr: um no. You would still need to assemble all the other mats. The (open world) tokens should just be 1 part like in lieu of raid " Legendary Insights" or wvw "skirmish tickets" or pvp "Record of League Participation". The Tokens should be 1 part of still many other things you need to collect.
  19. This decoration is stuck under the waters border below the surface. It's stuck in some pocket where the current pushes me back. You can't place or retrieve items underwater but i'm just showing i can't even get to its location. How the heck did this item even get here? Unlike retrieving items on a similar horizontal plane, this is vertically deep below the surface not directly targetable or in a general area, i can't place other decorations nearby to delete this one. besides placing any other decs here if possible might get them stuck/ lost too.
  20. i can't place anything around it because it is outside the border, deep below the waters surface. i know , but i keep asking because this stuff keeps happening! 😄
  21. the area isn't targetable as mentioned. It's way too deep. Whenever things accidentally get misclicked & go outside the border you can kiss them goodbye because there is no way to target them and undo buttons would fix that as you could just undo your last action. This often happens when i'm building beetle tracks in the sky and misclick at a weird angle and miss the floor at my level and it gets sent far far way to the deep watery depths or outside the wall borders.(some weird stuff happens) i can't even target or place things usually at these locations normally so how did it get there? Misclisks love to get stuck in odd places. The first challenge is just finding the misclicks! the 2nd is deleting it. 😞
  22. no undo button here and its "most" not "all"
  23. delete isn't the same thing as undo. Undo automatically removes your last action. Delete you have to target the item to delete it. I can't target this item i posted.
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