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Taobella.6597

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Everything posted by Taobella.6597

  1. This discussion has been merged.
  2. Can you add a bank tab for legendary runes. otherwise storing all of them will become a mess thanks <3.
  3. i found it really good for con clearing mesmer that go that root you just speed recover your heal
  4. crazy xD the more you learn : )
  5. Oh i just found out last night i thought funniest thing in world xD
  6. Taobella.6597

    Payback

    Did you guys know...... that the trait works on Mesmer clones LOL?. :D
  7. if you are hitting a zerker you probably hit them for 15k but meta right now is con so 7k is still pretty up there in dmg.
  8. there a bug with skill builder at moment you have to copy url out or does not work.
  9. Yeah you generally want con duration on thief attest to cap poison to 100% if possible because of it low base dur on skill. the confusion thief build i am playing right now has 100 % confusion at 70% posion.
  10. I am naming this build Magic thief :D(it seems you have to copy an paste it out for whatever reason it not working if you click on it)http://gw2skills.net/editor/?vZAQNAqYVnsMBNGj1FDmOBUGjFZCzrMMG+Q8Dzm50UbPNFCAA-jVyCQBbUJ2KVCWP9BI7RAcsjAAAOBAVU5RBV/ZZ7PEAABYmlZZOzAzcmzcmzcmVmzcmzcmzcmzcmzsUA6uBD-w second link incase first one does not work http://tiny.cc/q8k19y this is meme build i playing for past few days super fun. way you play it is you go blinding shadow > deadeye mark > mercy > deadeye mark > choking gas.
  11. with redesign to cantrap build design for con builds kinda died. but you can runrifle con thiefdouble short bowand p/d
  12. so you know recording alway look smoother then real game play just saying ^^
  13. probably be a large player base drop for first month or so then people remember what it like to play WoW an go back to whatever they like.
  14. Thanks for all your guys honest post over just shit posting on balance patch to view real issue with problem :).
  15. Assassin's reward already does that. Combining it will give S/D thieves around 700 heal per Sword 2. Doing this will make Thieves full heal very fast. nothing wrong with a fast healing thief on a slow weapon set.
  16. so i will begin with new traps(preparation) Pitfall is to weak it either need to scale at better rate or be redesign to have a pulsing knockdown every second for 5 seconds.(i think would make this trap much more useful in WvW) Thousand Needle: Great damage However because this is a pulsing skill i think it should pulse immobilize every second as well. (again it just be another great option to WvW) Main reason i do not like how weak the trap are is because it require 3 seconds to set up an then placement to make it work. not a very casual friendly design. Shadow portal i like it. Seal Area i really like. Moving on to traits.deadly arts.Deadly Ambition seem alright however i really like needle trap on heal honestly feel awkward not having it.Even the odds this is a good change giving steal more support.shadow artsshadow savior: i would like a minor buff to this that it apply a bonus 100 HP pre initiative spent.Leaching vemon : i would rather see this change to gaining 6 spider venom on hitting a stealth skill.Cloaked in shadow : i would like this skill be to change in the way that siphon damage is triggered on a target that has blind. i also like to see it scale better with power. as it is a grand master. overall i think changes where alright. just some redesign on the preparation skill an we should be solid. :)
  17. Can give build please? Not really a build just giving highest possible outcome. http://gw2skills.net/editor/?vlAQJASinfNmNSuJzJRHlNlskyoS4S5UJorMsklclZ9hK2QlAsHGA-j1xDABVq+D8PBACVCCwhAAl9HuS5He6CCAcA8+75+7Be/93f/93r7v/+7v/+7v/+7lCwvZWA-w this is where you start then you take bowl of tapioca pudding hit your heal skill swap to rice bowl get 300 healing power from foodwarrior banner give you +200, ele ice bow give you +180, signet of mercy give you +180 demon elite give you 10% all stat then for out going healing guardian give you 20% out going healing. oh i mite of double counted armor by mistask so out going healing should be 10% less but w/e im to lazy to total it 3ed time XD.
  18. highest possible regen on rev is 1816.1with 2939.2 healing power 160.8 out going healing power 40% regen. oh sorry i forgot firebrand buff 20% more 1955.37
  19. new thief trap exicte me because if there semi low CD thief could make it way in to zerging again <3
  20. i spent some time thinking about the changes i can say i am not a fan of changes to deadly art however new "traps" sound like they could be very strong zerging skills if there CD are not crazy.
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