Matthew.9473 Posted November 12, 2021 Share Posted November 12, 2021 Hardly a new idea. But maybe give a gold or 2 for every tier of diamond. It doesn't have to be as good as repeatable Byzantium (the last chest of a PvP league). Just something more then the 24 memories of battle and mist packets, and skirmish chests, which amount to like, maybe 3 gold. And even then, that's only because memories are selling for so much right now. 1,050 points in reward track progress isn't that much when you account that's about 5 ticks worth, also. Don't get me wrong, I do play for the fun of it. With my guild-mates. I just get kinda deflated after I finish diamond. It's like "Oh, I was getting great stuff, now lame stuff". Where as Byzantium, while I never bother playing enough PvP to repeat it, I'd feel good about it, ~25-30 gold being a decent chunk. 1 Link to comment Share on other sites More sharing options...
nthmetal.9652 Posted November 12, 2021 Share Posted November 12, 2021 32 minutes ago, Matthew.9473 said: It doesn't have to be as good as repeatable Byzantium Why not? Are players in one part of the game worth more than in another part of the game? Generally, why should WvW rewards not be as good as PvE or PvP rewards? If I can make ~20 golds / hour by farming PvE maps, why can't I make 20 gold / hour in WvW? 3 1 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 12, 2021 Share Posted November 12, 2021 23 minutes ago, nthmetal.9652 said: Why not? Are players in one part of the game worth more than in another part of the game? Generally, why should WvW rewards not be as good as PvE or PvP rewards? If I can make ~20 golds / hour by farming PvE maps, why can't I make 20 gold / hour in WvW? Maybe because we don't want WvW filled with bots? Maybe because reward farming and open world PvP does not mix well? Not every game mode should be about chasing virtual carrots. 2 3 Link to comment Share on other sites More sharing options...
nthmetal.9652 Posted November 12, 2021 Share Posted November 12, 2021 15 minutes ago, UmbraNoctis.1907 said: Maybe because we don't want WvW filled with bots? So you are suggesting, that in order to prevent bots, we need to punish (in comparison to other game modes), the players actually playing the game mode? Yeah, that's really a big brain solution. 1 2 Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted November 12, 2021 Share Posted November 12, 2021 8 minutes ago, nthmetal.9652 said: So you are suggesting, that in order to prevent bots, we need to punish (in comparison to other game modes), the players actually playing the game mode? Yeah, that's really a big brain solution. Tbh, if it means we don't have to deal with swarms of afk, I mean unattentive but present at keyboard, players from PvE or the hoard of bots from spvp, yeah I personally am fine with gaining less gold/hour in a game mode I play for enjoyment. Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 12, 2021 Share Posted November 12, 2021 5 minutes ago, nthmetal.9652 said: So you are suggesting, that in order to prevent bots, we need to punish (in comparison to other game modes), the players actually playing the game mode? Yeah, that's really a big brain solution. Enjoyable gameplay is worth far more than a few shiny pixels, so there is no "punishment" whatsoever. Link to comment Share on other sites More sharing options...
nthmetal.9652 Posted November 12, 2021 Share Posted November 12, 2021 I fully agree, but who are we to dictate what enjoayable gameplay is? If, for example, you tie part pf the rewards to some kind of successful gameplay, you can easily achieve both. Reward succesful fights, reward succesful objectives, reward more difficult things better than less difficult things. I don't see the design problem. 1 Link to comment Share on other sites More sharing options...
Faccina.5091 Posted November 12, 2021 Share Posted November 12, 2021 One grandmaster mark shard in the repeat plz 😭 2 Link to comment Share on other sites More sharing options...
Infusion.7149 Posted November 12, 2021 Share Posted November 12, 2021 (edited) They should move grandmaster mark shards to grandmaster marks instead first because they have no trade value. Then follow that by an emblem vendor value , daily or weekly 2 emblem to mystic clovers (see fractals), or recipes using emblems. Putting liquid gold rewards onto skirmish track is probably one of the worst ways they can add WvW rewards. You will notice the recent "Return to Living Story" achievements reward 7 clovers and obsidian shards along with 250 map currency. Edited November 12, 2021 by Infusion.7149 Link to comment Share on other sites More sharing options...
Matthew.9473 Posted November 12, 2021 Author Share Posted November 12, 2021 6 hours ago, Infusion.7149 said: They should move grandmaster mark shards to grandmaster marks instead first because they have no trade value. Then follow that by an emblem vendor value , daily or weekly 2 emblem to mystic clovers (see fractals), or recipes using emblems. Putting liquid gold rewards onto skirmish track is probably one of the worst ways they can add WvW rewards. You will notice the recent "Return to Living Story" achievements reward 7 clovers and obsidian shards along with 250 map currency. OH I like moving shards to boxes. I'd love that. 8 hours ago, Faccina.5091 said: One grandmaster mark shard in the repeat plz 😭 OHHH, that too. Would love that. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted November 13, 2021 Share Posted November 13, 2021 GM Shards -> full Marks Emblem + GoB vendor to trade them for Mystic Coins, Mystic Clovers, and Gifts of Exploration (4 GoB -> 1 GoE on a weekly trade) Make Emblems and GoB tradeable for Memories of Battle and Skirmish Tickets. 1 Link to comment Share on other sites More sharing options...
LSD.4673 Posted November 13, 2021 Share Posted November 13, 2021 15 hours ago, nthmetal.9652 said: Why not? Are players in one part of the game worth more than in another part of the game? Generally, why should WvW rewards not be as good as PvE or PvP rewards? If I can make ~20 golds / hour by farming PvE maps, why can't I make 20 gold / hour in WvW? But farming is a boring way to play, so you can't equate it with just playing WvW. It's the same as saying you can make 20g farming, so why can't you make 20g not-farming? Link to comment Share on other sites More sharing options...
SweetPotato.7456 Posted November 13, 2021 Share Posted November 13, 2021 Make it like the Byzantium Chest - 20 g. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now