McPero.3287 Posted March 31, 2022 Share Posted March 31, 2022 (edited) Nerfs to hungering darkness and siphon slow are very correct but the twilight combo nerf is pretty bad decision. The problem with specter was not its damage but tankiness. Twilight combo should have its chill completely removed or moved to scepter 2 to replace weakness and keep the current power scaling damage. (You currently don't really use scepter 2 so moving chill on it could give you incentive to use it to stick to the target) Condi duration reductions are fine. That way it can also retain 4 initiative cost. What needs to happen is reduction to shroud HP % which is currently at 150% of thiefs HP. Lets compare this to necro shroud. Necro shroud with soul reaping after applying 50% damage reduction it has it gives effective HP of 165,6% of necros HP. It is crazy to think necro and thief have comparable shroud tankiness. I guess thief does have 8k less base HP but still has many other strengths over necro. So I think you should look at reducing shroud value somewhere between 100-120%? Specter (PvP Only): Hungering Darkness: Increased pulse interval from 1 second to 3 seconds. Increased base barrier and healing from 517 to 773. Increased barrier and healing attribute scaling from 0.2 to 0.3. Twilight Combo: Increased initiative cost from 4 to 5. Reduced first projectile power coefficient from 1.5 to 1.3. Reduced chill duration from 3 seconds to 2 seconds. Reduced poison and torment duration from 8 seconds to 6 seconds. Siphon: Reduced shadow force gained from 25% to 15%. Reduced slow duration from 5 seconds to 3 seconds. Edited March 31, 2022 by McPero.3287 1 1 4 Link to comment Share on other sites More sharing options...
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