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Anet, it's time for you to fix transfers


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No more bandwagoning mass transfers every 2 months and no more servers closed for 13 months.

The current system of medium, high, very high and full server population with standard transfer prices needs to change. Just assign different values of gem transfers depending on population. Gandara is the most populated? Slap a 8k gems cost to transfer there and 0 to the lowest populated server: in a year people can save enough to pay 8k to move there if they really want or their guild can help them out with the gold needed.

More importantly you MUST recognise that transfers are exclusively for WvW and every transfer involves one less active player for one server and one more more acrive player for another server. So you also MUST have a system where once transfers in the same direction start, the tranfer cost increases. A bit like budget airlines charge for seats on their planes. The 1st transfer can pay 1800 gems, but the 100th should pay 8000 not 1800, even if it is a couple of days later. And while you're at it, also act to the other end: FREE or near free (100, 200 gems) transfers to the lowest populated servers until you start seeing big flows.

Finally if you are unsure about the actual population numbers, then be more conservative and apply more drastic increases to transfer population numbers. Surely all of the above is not rocket science and you can have 1 employee doing the initial heavy lifting and then dedicate a couple of hours a week to manage the system. You don't even need a dev to do this, some marketing person probably can run it as well.

 And if for some inexplicable reason you are unable to do this, please let us know, so that we can put our souls to rest that the current garbage system will continue until alliances. So probably for years.

Edited by Karagee.6830
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I do like the idea of an increase cost because the destination just got more popular, but that would screw over guilds so hard if by the 20th person they have moving has to pay like 3k gems lol.

 

Unless it's a system they would move forward with in world restructuring era, it probably wouldn't be worth the time to them to make those changes to transfers. I'm sure they will just settle with a normal flat cost for everyone at 1800 again since with the WS they expect populations to be more in balanced with each other, so much less movement needed to fill servers(again WS takes care of most of that) there's no need for variable cost anymore.

 

I think at this point though, if they think they're close to getting world restructuring implemented permanently(LIKE IN THE NEXT 6 MONTHS ANET?), just stop with the relinks, open the servers, set a flat transfer cost to 1800 and let the bandwagon idiots do whatever until WS comes in. Let the boon blob and ppters have fun with their stacked worlds and their stacked queues, then realize it was a mistake and move to stack another world for more stacked queues at full price transfers. Meanwhile the roamers will have  T4 to themselves. 🤭

 

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An easier fix would be to leave the pricing the same, but do relinks every month instead. That way the flakey bandwagoners would have to pay twice as much to bounce around. 

It would also keep the links fresher. 2 months is a long time to suffer with a bad link. 💥

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As if Anet would intentionally nerf their income in any way, shape or form. All they care about is the money generated by people moving servers. It's the only reason they haven't completely shut down WvW in the first place. Alliances are the 'Soon™' copium Anet has used since 2018 to keep us invested in spending money for gems to transfer every month or so. They don't care about the WvW population at all, just your wallet. The sooner we realise this the quicker WvW can die and be sold off to some Chinese MMO conglomerate as a separate game (Looking at you TenCent).

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10 hours ago, gitssac.7302 said:

As if Anet would intentionally nerf their income in any way, shape or form. All they care about is the money generated by people moving servers. It's the only reason they haven't completely shut down WvW in the first place. Alliances are the 'Soon™' copium Anet has used since 2018 to keep us invested in spending money for gems to transfer every month or so. They don't care about the WvW population at all, just your wallet. The sooner we realise this the quicker WvW can die and be sold off to some Chinese MMO conglomerate as a separate game (Looking at you TenCent).

I'm not sure that would nerf their income, if done well.

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Posted (edited)
12 hours ago, Evenge.4067 said:

An easier fix would be to leave the pricing the same, but do relinks every month instead. That way the flakey bandwagoners would have to pay twice as much to bounce around. 

It would also keep the links fresher. 2 months is a long time to suffer with a bad link. 💥

That would also work, but in a system with 5 tiers you may end up with the most overstacked server in T2 on the last week of the period despite destroying the competition every week.

In any case, any idea to suck more money out of bandwagoners who constantly move is a good idea.

Edited by Karagee.6830
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It was suggested many times that transfers aren't the problem, but that relinks are too infrequent and matchups too long which results in players being able to transfer during a link/matchup easily.

 

Relinks should be every 2 weeks and matchups should only last 24-48 hours.

 

WvW should be treated more like PvP: Fast and brutal. No more of this transfering an entire guild to another server every month, spending a whole week tanking a matchup to change tiers, spending 40+ hours a week getting to diamond for your backloaded Skirmish Tickets, etc.

 

The slow pace of everything is precisely why we have so many problems, especially with populations. We shouldn't have to treat the game mode like an investment to get anything out of it.

Edited by Mariyuuna.6508
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On 8/3/2022 at 4:30 PM, Karagee.6830 said:

we can put our souls to rest that the current garbage system will continue until alliances. So probably for years.

Funny really, you did that whole post and then said what my reply was going to be at the end. 

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40 minutes ago, Svarty.8019 said:

Funny really, you did that whole post and then said what my reply was going to be at the end. 

I'm being realistic here. As other have said, it beggars belief they never changed this madness for so many years.

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I like the idea.  However, I keep hearing about this "Alliances" system that "will fix everything" in WvW.  I hear it will even cure the can-cer on Mag 😆.

Edited by Morden Kain.3489
really, since when is c.a.n.c.e.r. a bad word requiring the censorship of "kitten"
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3 hours ago, Karagee.6830 said:

I'm being realistic here. As other have said, it beggars belief they never changed this madness for so many years.

This is one of those issues that should have been fixed a decade ago, like tagging a keep by running past the guards. 

It's called #MaintenanceMode for a reason.

 

 

Edited by Svarty.8019
NOTHING WILL BE DONE
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21 hours ago, Svarty.8019 said:
On 8/3/2022 at 5:30 PM, Karagee.6830 said:

we can put our souls to rest that the current garbage system will continue until alliances. So probably for years.

Funny really, you did that whole post and then said what my reply was going to be at the end. 

'' sadness ''

'' a series of ugly words that cannot be written ''

'' turn off the PC ''

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Honestly, I think it would be better is they just closed transfers for the 2 weeks leading up to relink and the first 2 weeks after relinks.  That would leave 4 weeks for transfers, which is plenty.

I doubt they will do that, and players will continue to bandwagon, so in that case they should just raise the prices to transfer.

1 week before and after relinks, make it cost like 20000 gems.  The following week on either side make it 10000 gems.  Then, they could just make the 4 weeks in the middle the current cost.

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