Zex Anthon.8673 Posted March 17 Share Posted March 17 (edited) This class seriously didn't get the dev time it deserved. Its a decent necro spec that has a unique playstyle, but it really falls short of having a cohesive concept. Pistol, Shroud, and Elixirs are all over the place. Traits are cookie cutter and don't change the gameplay in any significant way. The theme is some odd mix between gunslinger, plague doctor, and martial artist. I believe there should be 3 distinct playstyles for every elite specialization. For harbinger this should change how you interact with blight and elixirs. The 3 playstyles I see rounding out the spec: High power burst glass cannon. Risky strategy that tries to maintain max blight at all time to maximize burst potential. Boon support using elixirs. We currently have this and it feels like the best way to play harbinger at the moment. Durable condi damage dealer. Safer option, but less burst damage. Tries to remove blight to gain value. Theme Shroud auto attack becomes dual wielded shadow pistols Voracious Arc uses rocket jump animation with a shadow rifle Elixirs Elixirs no longer apply blight by default Elixir of Ignorance grants 1s of stability to cover cast time and 3s of superspeed. Elixir of Risk provides 3s of Aegis Pistol Vicious Shot applies poison instead of torment Weeping Shots applies poison instead of torment Vile Blast is an elixir Shroud Tainted Bolts applies poison instead of torment Dark Barrage applies poison instead of torment Devouring Cut applies poison instead of torment Voracious Arc is a leap finisher, evade is increased to 3/4s to match a normal dodge and cover the cast time, applies poison instead of torment Traits Implacable Foe now prevents elixirs from removing blight Cascading Corruption no longer deals damage in an aura when in shroud. Applies offensive boons to self every interval for each blight threshold met, (5) Grants Might, (15) Grants Fury, (25) Grants Quickness Vile Vials now causes elixirs to apply blight Deathly Haste no longer applies Fury Septic Corruption no longer increases condition damage per stack of blight. Decrease the effectiveness of blight. Shroud skill 2 also inflicts torment. Dark Gunslinger Pistol skill 2 also inflicts torment Doom Approaches no longer inflicts torment and weakness in an aura when in shroud. Blight accumulates twice as fast while in shroud. Removing blight inflicts poison and torment on nearby enemies. Edited March 17 by Zex Anthon.8673 1 4 Link to comment Share on other sites More sharing options...
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