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Why the Stealth Nerf to Rich Orichalcum?


Spook.5847

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The rich orichalcum mines in Lake Doric and Sandswept isles disappeared when the SotO "expansion" launched.  What was the reason for that?  Similarly, why wasn't this extreme nerf to materials announced in the patch notes?  This happens quite a lot in GW2 (thinking of when wood boards and metal bars went from 2-3 units to make for instance), and I am interested to know why there is so much focus on making it ever more difficult for people to farm materials, limit options, etc.

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I've farmed both of these nodes since the release of SotO so they are still there. There are periods I do this on a daily basis and I've never noticed either one of them gone (or any other rich orichalcum veins, for that matter). They just don't always spawn in the same place. I check all the places I know where they tend to spawn and can always find them. There's a list on the wiki as well but it's far from complete, especially when it comes to newer maps.

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