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Why is there a huge imbalance of classes who can create AOE denial via utilities?


Smoosh.2718

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Cross turrets off, at least for the time being. Turrets haven't been anything significant since 2015, except the healing turret and the crate drop. If you see a turret in the 7-9 slots, it's almost certainly for the toolbelt skill.

That aside...

The source of the issue is because persisting damaging fields are usually in the form of magic. Engineers have tech as a substitute, but even then, some of it is magitech. Warrior is low-magic, so it's not really something warrior does.

The elite specs are typically adding magic or tech, but I would be leery about replacing any of the berserker or bladesworn utilities. Spellbreaker, meanwhile... could do with some serious utility skill reworking, but while I'd like to see more magic in spellbreaker, I'm not sure that throwing down a lot of fields of its own is the right direction. This might be an area where a new elite specialisation would make the most sense.

 

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So what if warrior has no aoe dmg fields as utilities?

Its one of the best sidenoders in the game.

It has the best area denial in wvw (wod). Ok wod has been nerfed heavily so it has competition now, its not like in the past when wod was basically guaranteed death trap. I do think wod could be buffed a bit. 

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2 hours ago, Cuks.8241 said:

So what if warrior has no aoe dmg fields as utilities?

Its one of the best sidenoders in the game.

It has the best area denial in wvw (wod). Ok wod has been nerfed heavily so it has competition now, its not like in the past when wod was basically guaranteed death trap. I do think wod could be buffed a bit. 

Ehhh. If ANet were not heavily pushing more boons, less boon strip/corrupt then you would be right. WoD doesn't even do what it is intended to do all that well anymore, while Warrior with that build is basically only there for WoD (which as previously stated isn't even as effective anymore). Meanwhile Scourge both has damage and strips way more boons much more effectively while also providing Barrier.

WoD needing a buff is an understatement.

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On 9/10/2023 at 12:11 PM, Smoosh.2718 said:

When you look through the list of classes you can note that almost all the classes can create AOE denial effects via utilities.

(When I refer to utility AOE denial I am talking about utilities you play on the floor that last X seconds and cause a damaging or negative effect that forces you to leave an area.)

  • Mesmer: Wells
  • Guardian: Spirits, Traps
  • Necromance: Wells, Punishments, Spectral
  • Revenant: Renegade
  • Ranger: Traps
  • Engineer: Wells, Exceeds, Turrets, kits
  • Thief: Wells, Preperations
  • Elementalist: None
  • Warrior: None



I understand that Elementalist does not have any AOE utilities due to the factor that almost all of its attacks are a form of AOE causing denial effects.

Which then leaves only one class that has no AOE deinal utilities and next to no AOE denial skills:

Warrior

Please can this imbalance of utilities be looked into, We currently have one class who has utilities that all do the same thing: (Physical and Rage, basically the same skill types), (Stances and Meditations are almost on the same level on what they do.) and then we have Armaments a mash up of stance and something else. Where are the AOE denial skills? Because Id hardly call Longbow's Arcing Arrow and Torches Flames of War it.

I think I would prefer a pull on my Warriors. Change bolos, on hit convert to a pull.

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49 minutes ago, Gotejjeken.1267 said:

We really crying that warriors have no AoE in sPvP when condizeker, bladesworn, and to a slightly lesser extent spellbreaker exist? 

If you read the body and title it was about that warrior is the only class without a utility that causes an AOE effect.

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