Avatar.3568 Posted June 5 Share Posted June 5 how can core warrior with Arms and Strength have less dmg than defense spellbreaker with same weapons and same stats? 6 Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted June 5 Share Posted June 5 just take a quick look at spb traits, you going to see: dmg on boon removal boon removal (less prot on enemy) might generation full counter resets burst skills cds (more dmg) 2 Link to comment Share on other sites More sharing options...
Zekent.3652 Posted June 5 Share Posted June 5 (edited) Core warrior used to be one of the best, but now everything else is so bloated, that core warrior didn't aged that well. Edited June 5 by Zekent.3652 3 Link to comment Share on other sites More sharing options...
Frequency.6407 Posted June 5 Share Posted June 5 I say buff core warrior. Make it do double damage. 3 7 Link to comment Share on other sites More sharing options...
Avatar.3568 Posted June 5 Author Share Posted June 5 44 minutes ago, Frequency.6407 said: I say buff core warrior. Make it do double damage. listen to this man 2 Link to comment Share on other sites More sharing options...
Myror.7521 Posted June 5 Share Posted June 5 (edited) @Avatar.3568 Cause spellbreaker is a mix between dmg boost (Pure Strike; Attacker's Insight; Magebain Tether) and a defence mechanic (Full Counter). This being said. There are still some realy decent core Builds around that could easily compete with at least spellbreaker (but for some reason no one Plays them kekw). This are my Personal go to core warrior Builds (Power Fokussed) Greatsword/Axe,Shield Staff/Axe,Sword (Gonna notice here. With the incoming new Amulets this Staff version will see a small buff though its survival Potential) This been said there is also a kinda weird core Condi/Supp build around at the moment which should be something like this: Longbow/Axe,Sword Edited June 5 by Myror.7521 Link to comment Share on other sites More sharing options...
Lucentfir.7430 Posted June 5 Share Posted June 5 (edited) It's the baked in boon removal through CC along with attacker's insight, stripping swiftness, regen, prot etc= things become much more killable, it's been one of my gripes with warrior as far back as core Gw2 because there wasn't ever an answer to boons for core warrior. Prot by itself without toughness factored in every 1000 damage, 333 damage is mitigated, and when you start factoring in all the annoying things like blind and weakness and w.e toughness or traited damage mitigation they have, damage can drop off to a crawl real fast. 5 hours ago, Khalisto.5780 said: just take a quick look at spb traits, you going to see: dmg on boon removal boon removal (less prot on enemy) might generation full counter resets burst skills cds (more dmg) you're right on 2 fronts just need a little setting the record straight. Damage on boon removal - Loss Aversion is a non factor for damage, it's a whooping 72 damage per boon removed that can't crit, it's mainly there for adrenaline generation to feed your burst skills better. Might generation - , Defense SPB doesn't have very good might uptime as all its sources are from 2 might per weapon swap from discipline, and Magebane Tether is 1 might every second for 9s, while needing to keep the foe tether the entire duration if you want to maximize might. In order to have any good meaningful might uptime you need to take Strength (Reckless Dodge- might on dodge roll hit, Forceful Greastsword GS crits, grant might 50% chance for all non greatsword weapons, aggressive onslaught for 3 might per CC.) Edited June 5 by Lucentfir.7430 1 Link to comment Share on other sites More sharing options...
Avatar.3568 Posted June 6 Author Share Posted June 6 Guys I know why spellbreaker has its dmg, it was a rethorik question Like it's useless to pick core warrior, if the most offensive build does less or the same dmg than the way tankier defense spb Idk maybe buff arcing slice lvl 3 or what ever Link to comment Share on other sites More sharing options...
Myror.7521 Posted June 6 Share Posted June 6 @Avatar.3568 well the simple answer would be. They want to sell Expansions so they Power creeped every e-spec. Like .... if they would care about the balance for real they would remove every of the +10% (or something like this) the e-specs have to offer. But obviously they want to sell them well i think you get the idea xp Link to comment Share on other sites More sharing options...
Vyseman.2947 Posted June 12 Share Posted June 12 Core Warrior sadly only usefull as Heal Support. The good part is, Core Warrior can pump out the most healing possible. 2-3Million Heal per Match, never hit that numbers with any other Support Class. 1 Link to comment Share on other sites More sharing options...
Myror.7521 Posted June 12 Share Posted June 12 @Vyseman.2947 u can also play it as a side node ^^ Only thing that is not too do able is playing it in arms line but that line is bad in PvP in generel xp Link to comment Share on other sites More sharing options...
WingSwipe.3084 Posted June 13 Share Posted June 13 On 6/5/2024 at 7:34 PM, Avatar.3568 said: how can core warrior with Arms and Strength have less dmg than defense spellbreaker with same weapons and same stats? Because Spellbreaker is just a direct upgrade to core warrior in all aspects, it has more defences and stats build in that activate by just doing warrior things. The only viable core warrior playstyle right now in PvP is Support Core Warrior. On 6/6/2024 at 6:35 AM, Avatar.3568 said: Guys I know why spellbreaker has its dmg, it was a rethorik question Like it's useless to pick core warrior, if the most offensive build does less or the same dmg than the way tankier defense spb Idk maybe buff arcing slice lvl 3 or what ever Buffing Arcing Slice is, in a cosmic comedy kind of way, litteraly only going to make Spellbreaker better then core again. The stat buffs you get from just doing "Warrior things" while playing spellbreaker already makes Arcing Slice somewhat of a threat. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted June 13 Share Posted June 13 On 6/5/2024 at 2:43 PM, Frequency.6407 said: I say buff core warrior. Make it do double damage. Berserker first. It does less power damage than core Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted June 13 Share Posted June 13 Quibble: Why compare STR/ARMS/DISC to DEF/DISC/SPELL when they are not the same builds? Comparing STR/DEF/DISC to DEF/DISC/SPELL would be a better thought exercise. 1 Link to comment Share on other sites More sharing options...
Avatar.3568 Posted June 14 Author Share Posted June 14 20 hours ago, Lan Deathrider.5910 said: Quibble: Why compare STR/ARMS/DISC to DEF/DISC/SPELL when they are not the same builds? Comparing STR/DEF/DISC to DEF/DISC/SPELL would be a better thought exercise. well strength def disc does less also less dmg and has less defense than defense spb Link to comment Share on other sites More sharing options...
Yerlock.4678 Posted June 14 Share Posted June 14 On 6/5/2024 at 12:34 PM, Avatar.3568 said: how can core warrior with Arms and Strength have less dmg than defense spellbreaker with same weapons and same stats? There's a few reasons. 1. Defense is the only competitive traitline outside of Discipline and the elite specs. This means if you go Strength/Tactics/Arm etc. you're playing less good trainlines as opposed to especs. 2. Core war doesn't have enough adrenaline compared to spellbreaker/zerker/ even bladesworn due to how flow works. 3. Core war doesn't have a special mechanic or "identity" like the especs do. Spellbreaker has fullcounter, Zerker has Berserk Mode, Bladesworn has Dragon Stance and the gunsaber. Core has nothing that makes it it's own thing with a gameplay mechanic to raise the power level to that same amount. Basically it doesn't have an f2 and needs one. 4. Some of the weapon skills haven't aged well compared to where the meta shifts, so it makes core look even more pathetic and outdated. TLDR: Core war needs easier adrenaline access, an f2 of some kind to increase the skill ceiling, and many of the traitlines and weapon skills need more love. Link to comment Share on other sites More sharing options...
Myror.7521 Posted June 15 Share Posted June 15 I still think core warr is not bad xp. You can make it work pretty easy^^. To take some core builds as an example: Power Warr Staff/Axe,Sword GS/Axe,Shield (Berserkers Strength Variant) GS/Axe,Shield (Might makes right Variant) GS/Axe,Sword(Defence Variant) GS/Axe,Sword(Tactics Variant) (Note you can technicaly sweap longbow in for Greatsword on every Kind of this build... will gain you more AoE and might gain in cost of Mobility) Condi/Supp Warr Longbow/Axe,Sword Link to comment Share on other sites More sharing options...
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