Cobrakon.3108 Posted February 16, 2018 Share Posted February 16, 2018 I think the reset cool down feature should instead reset one of your healing,utility, or elite slots instead of one type of ability.That way instead of having to choose weird wonky setups for improv, you would instead have much more build diversity and the trait could actually become useful. Now that I think about it I believe a post like this was made years ago.... but I think its time improv was more synergistic and promoted variation and this would be one way to do that. Someone might argue .... "think of all the variations, they don't want to balance that" but most of the thief utilities are pretty weak as it is. Can you honestly see a combo that would be over the top? Link to comment Share on other sites More sharing options...
AsiraasiB.7165 Posted February 16, 2018 Share Posted February 16, 2018 Its fine how it is now... It works for me quite alot helps me combo or get out of sticky situations all the time Link to comment Share on other sites More sharing options...
Cobrakon.3108 Posted February 16, 2018 Author Share Posted February 16, 2018 @AsiraasiB.7165 said:Its fine how it is now... It works for me quite alot helps me combo or get out of sticky situations all the timeIt would still do that but have more build diversity with the changes I recommended unless you use alot of one type of utility. But then its massive rng. Link to comment Share on other sites More sharing options...
Jinks.2057 Posted February 16, 2018 Share Posted February 16, 2018 no it's fine as is Link to comment Share on other sites More sharing options...
yiksing.9432 Posted February 16, 2018 Share Posted February 16, 2018 It's almost perfect for my daredevil build with withdraw, signet of ability, shadowstep, basilisk venom and super block. Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted February 16, 2018 Share Posted February 16, 2018 I wouldn’t mind it being improvedBut the current version works well with my Deadeye build Link to comment Share on other sites More sharing options...
babazhook.6805 Posted February 16, 2018 Share Posted February 16, 2018 I think the skill fine as is. Keep in mind that if you stick with Core , the odds of a reset are in fact higher.There two schools of thought here. One is if you overload on a particular skill type , while a reset occurs less frequently you can get more skills to reset at one go. The other is that by taking a variety of skill types, over the course of a given fight you get more resets. After much testing I feel the latter is closer to the mark and this works better in builds that have three skill types as base. That said it also true that certain skill types do better by this trait. If in a Condition build with venoms and those venoms reset it can be game over quickly for an enemy. Link to comment Share on other sites More sharing options...
Cobrakon.3108 Posted September 26, 2019 Author Share Posted September 26, 2019 It has come to pass Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted September 26, 2019 Share Posted September 26, 2019 @Cobrakon.3108 said:It has come to passExcept it will only reset utility skills and not healing and elite. :/ Link to comment Share on other sites More sharing options...
Alatar.7364 Posted September 27, 2019 Share Posted September 27, 2019 @Sir Vincent III.1286 said:@Cobrakon.3108 said:It has come to passExcept it will only reset utility skills and not healing and elite. :/Is that confirmed? I thought that was just an assumption so far. Link to comment Share on other sites More sharing options...
Sindrener.1592 Posted September 27, 2019 Share Posted September 27, 2019 @Alatar.7364 said:@Sir Vincent III.1286 said:@Cobrakon.3108 said:It has come to passExcept it will only reset utility skills and not healing and elite. :/Is that confirmed? I thought that was just an assumption so far.If that's the case I'd say its a nerf tbh Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 27, 2019 Share Posted September 27, 2019 Change wasn't explained very well. Is it three utility skills only being recharged or only utilities that are on CD? Is it still rng where u may reset a skill not on CD resulting In zero gain. It be strong if it was resting utilities on CD. Smoke screen,steal and another smoke screen would be great for a melee heavy build no? Link to comment Share on other sites More sharing options...
saerni.2584 Posted September 27, 2019 Share Posted September 27, 2019 Sloppy wording, I suspect they are allowing it to reset heal and elite but only one skill rather than a full set, and making it only RNG to the extent you don’t have control over whether it resets an ability already on cooldown. So your incentive is to use a few/all utilities and thereby increase your odds that one of your skills will be reset on steal. It’s actually a bit of a buff (I’d suggested nerfing to 50% of recharge) given that this makes it more likely you can guarantee something actually on your bar will be recharged. Link to comment Share on other sites More sharing options...
babazhook.6805 Posted September 27, 2019 Share Posted September 27, 2019 I can live with these changes and they might in fact make the skill work better. I was not overly fond of the Random reset. A sure thing reset is more reliable. Using the lower steal times in the DD spec or getting a rest via s/x or mercy means skills like my preps , venoms , deceptions and even signets will be refreshed much faster. The added defense of a blinding powder , the chances of a reset on assassins signet is a potent ability.That of course IF it works as I think it going to work. The wording is not very clear in this regard. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted September 27, 2019 Share Posted September 27, 2019 @saerni.2584 said:Sloppy wording, I suspect they are allowing it to reset heal and elite but only one skill rather than a full set, and making it only RNG to the extent you don’t have control over whether it resets an ability already on cooldown. You never know when it comes to ArenaNet. Assuming what they mean almost always turn out not what they actually mean. Unless they said it themselves, I believe they will only allow utility skills to reset. Resetting one out of three skills is definitely a buff compare to the current iteration of Improv, but it's not something we all want.EDIT: typos Link to comment Share on other sites More sharing options...
babazhook.6805 Posted September 28, 2019 Share Posted September 28, 2019 @saerni.2584 said:Sloppy wording, I suspect they are allowing it to reset heal and elite but only one skill rather than a full set, and making it only RNG to the extent you don’t have control over whether it resets an ability already on cooldown. So your incentive is to use a few/all utilities and thereby increase your odds that one of your skills will be reset on steal. It’s actually a bit of a buff (I’d suggested nerfing to 50% of recharge) given that this makes it more likely you can guarantee something actually on your bar will be recharged. As per the post by ANET today only the three utility skills can be reset. The elite and heal are no longer part of the equation. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 28, 2019 Share Posted September 28, 2019 So nerf, awesome! Lol Link to comment Share on other sites More sharing options...
saerni.2584 Posted September 28, 2019 Share Posted September 28, 2019 Oh my then it is probably a nerf since most were using it for the Daggerstorm reset.Oh well. Link to comment Share on other sites More sharing options...
Markri.9475 Posted September 28, 2019 Share Posted September 28, 2019 @"Psycoprophet.8107" said:Change wasn't explained very well. Is it three utility skills only being recharged or only utilities that are on CD? Is it still rng where u may reset a skill not on CD resulting In zero gain. It be strong if it was resting utilities on CD. Smoke screen,steal and another smoke screen would be great for a melee heavy build no?resetting "only on cd" utility would be broken; deadeye mark into Mercy, into deadeyemark into Mercy ... with stealthtraits : permastealth and initiativegain. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 28, 2019 Share Posted September 28, 2019 @Markri.9475 said:@"Psycoprophet.8107" said:Change wasn't explained very well. Is it three utility skills only being recharged or only utilities that are on CD? Is it still rng where u may reset a skill not on CD resulting In zero gain. It be strong if it was resting utilities on CD. Smoke screen,steal and another smoke screen would be great for a melee heavy build no?resetting "only on cd" utility would be broken; deadeye mark into Mercy, into deadeyemark into Mercy ... with stealthtraits : permastealth and initiativegain.Yeah I agree for sure Link to comment Share on other sites More sharing options...
Kageseigi.2150 Posted September 28, 2019 Share Posted September 28, 2019 @"Markri.9475" said:resetting "only on cd" utility would be broken; deadeye mark into Mercy, into deadeyemark into Mercy ... with stealthtraits : permastealth and initiativegain.(Whispers) Shhhh... don't say that so loud. I want to watch the mayhem ;-)Grabs popcorn Link to comment Share on other sites More sharing options...
Carnifex.3275 Posted September 28, 2019 Share Posted September 28, 2019 I'm using either executioner from now on or.. well.. condi mirage. No elite/heal on improv is quite major. Link to comment Share on other sites More sharing options...
Elxdark.9702 Posted September 28, 2019 Share Posted September 28, 2019 I like it, we may finally be able to use exe without feeling bad for not picking the better trait.anyways if it resets the skills on cd then it's going to be even better since you could just exploit it as someone said "mercy into steal into mercy" so basically 3 steals.. you never know it's anet boys anything could happen. Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted September 28, 2019 Share Posted September 28, 2019 In some ways it's good, as if you take three stunbreaks you're going to always have one when you need it no matter what. And yeah, it could be pretty broken with mercy, mark-binding shadow-mercy-mark-mercy-mark-binding shadow /laugh lol Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted September 30, 2019 Share Posted September 30, 2019 @saerni.2584 said:Oh my then it is probably a nerf since most were using it for the Daggerstorm reset.Oh well.Not entirely accurate. It depends which perspective you're looking from.@"Sir Vincent III.1286" said:From Buff perspective: 33% chance to reset Assassin's signet on steal. "OP one-shot damage" river cry ensues. How about Binding Shadow reset for condi build 25 stacks of Vuln on one go? From Nerf perspective: No Elite reset. Booo!! Link to comment Share on other sites More sharing options...
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